In the April 1984 issue of Compute! is a favorite type-in game called Worm of Bemer. It was largely written in basic, and is a great example of a basic action game.
The author challenged readers to improve upon the game, and I do not know how many times this has already been done, but my son and I are taking the challenge!
The author Stephen Fultz said "Some features you might add include a routine to save the high score to disk, adding more players, or having Nerm go to a different room depending on which exit he takes. "
Now - I'm telling everyone about the WIP, because I just love hearing all the news about other works in progerss, and I hope everyone enjoys various updates around this game as well.
Also, so that this doesn't become a never ending project, the feature list is set in stone. We are taking Stephens challenge by adding these features:
1. Save high score to disk
2. Two player mode
3. Different exits lead to different room
4. Rewriting in C/Assembly
5. 2 player mode will be competitive or cooperative
6. And re-doing the graphics, including new welcome screen and animated snakes.
There is always the possibility that the game never finishes, but I have a good feeling about this one.... be setting out the goals, in public no less, I will not let feature creep cause this to never finish....lol
This weeks task, is to re-do the Welcome screen.
Here is the original
And lastly, we could try to put an image on the screen - or do that and the fonts also, here is a mockup of placing an image: