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Upcoming Jaguar Game Drive Cartridge


SainT

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Haha, I came here to comment on that jerk's post. But it would appear my comment is necessary so bravo to you community and extra kudos to Saint for rolling with it.

 

I do actually agree somewhat with some of what the guy is saying. Left/right paging is pretty common in most menus of these types (not just flash carts but in general) but it's definitely not even close to a RED FLAG at all. Separate menus for cart/CD is actually kind of confusing as well for anybody who has used the SSDS3 rather than just using a folder.

 

So despite how his message was conveyed, there is a bit of merit to some of it. However, that guy can go to hell though.

Yeah, why a Red Flag, and not a Checkered Flag? :P

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I just watched this video

 

 

And I see a RED FLAG immediately.

 

On the menu interface, up and down on the D-pad scrolls through games............... good!

 

Pressing left and right on the D-pad lets you see more text in the file names............. bad. This should happen automatically if you let the selection idle on the game for a few seconds.

 

Holding the A button down and pressing left and right and up and down goes to new letter in alphabet and turns pages........... strange.

 

 

The way its supposed to work is as follows:

 

Up and Down on D-pad scrolls through games vertically

Left and Right on D-pad goes to the next page

 

Right goes to the next page going forward, Left goes back to the previous page backwards.

 

It's literally this simple. If you look at the everdrives line of flashcarts this is how these work. I don't know how something so simple can get messed up like this.

 

Also, having cartridge games separated from CD games in my opinion is unnecessary. All you have to do is make a separate folder and stick all of the CD games in there if you really want.

 

I support this project, but please make left and right turn the pages of the list of games on the interface.

Here's an idea... how about you make your own flash cart and then you can design the menu however your entitled self wants :)

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There will be no preorders. There will just be orders. Preorder is a meaningless word.

Well technically there will be a Pre-Order.. that time after you have filled in the order form, but before you press "Complete Order" / "Checkout" button :)

 

I guess people could hang in that sort of order limbo until the timeout on the online page if they really wanted to :D

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Another step closer, the new website / shop is finally up and running. I'm running the new and old concurrently for a while until I move all existing pre-orders over to the new shop. You can reach the new one at https://new.retrohq.co.uk until it finally migrates to the normal address.

 

First thing up is 10 NGPGD SLS replacement shells, further stock and pre-orders (including Jag GD) will follow.

 

Phew, that was hard work. :)

Edited by SainT
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As someone that wants to get a new ngpc shell eventually, would there be a way to ship it with the jag sd to save on international postage? If that would just complicate things too much I'll get them separately. Nothing wrong with my old ngpc shell so no rush for it.

Edited by Hastor
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Forgive me if this has been covered before, as I'm sure it probably has over the course of 84-thread pages, but now that we're nearing the SD cart being released...

 

Will each SD cart have a unique serial number identifier embedded that can be pulled from future digital downloadable homebrew games as a means to tie in with that game specifically and only function on that particular SD cart? I'm unsure what means in regards to copy protection, if any, have been considered or implemented to prevent future SD-related releases from being copied and distributed like wildfire. Or CD releases for that matter even, despite it being the dying format.

 

As I continue to progress further with my own time consuming game developments, I'm interested to learn what options exist. I would also gather that if pulling hardware serial numbers is possible, then current CD homebrew development could implement a code to pull info and block the game from being run as a result of being copied to an SD card as well.

 

Appreciate any light you can provide on the subject.

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Forgive me if this has been covered before, as I'm sure it probably has over the course of 84-thread pages, but now that we're nearing the SD cart being released...

 

Will each SD cart have a unique serial number identifier embedded that can be pulled from future digital downloadable homebrew games as a means to tie in with that game specifically and only function on that particular SD cart? I'm unsure what means in regards to copy protection, if any, have been considered or implemented to prevent future SD-related releases from being copied and distributed like wildfire. Or CD releases for that matter even, despite it being the dying format.

 

As I continue to progress further with my own time consuming game developments, I'm interested to learn what options exist. I would also gather that if pulling hardware serial numbers is possible, then current CD homebrew development could implement a code to pull info and block the game from being run as a result of being copied to an SD card as well.

 

Appreciate any light you can provide on the subject.

 

And if so, is there a way to circumvent that protection? :P Maybe someone will make a flash cart for my flash cart so I can play all the games that are out of print but were protected! Honestly though, given the limited number of Jag CDs out there, its current price, and the fact that more of them die every year, I think someone developing a CD game would benefit by selling a ROM copy - protected or not. I've been involved with several kickstarters that distributed and sold in a non-protected ROM format, and they've done well, some enough to get follow ups.

 

I'm not sure where things stand though, as far as makers of these carts assisting in blocking things from running on them which seems to go against the overall goal of the cart, though I know we want to encourage further Jaguar development. I'm also someone with a massive collection of flash carts, and myself as well as any collector I know still buys the real cartridge (or CD or ROM from the developer) when it is in-print and an option, to support the developer. I might use a ROM to demo it before buying, but in most cases I buy the cart and ROM at the same time. I feel like most people that would put any money towards a game at all, and is into retro-gaming to the point of having a Jag (much less Jag CD) would be willing to support developers. Anyone running a rom of a recent homebrew that is still in print (in cart, CD, or ROM format) without owning it properly, never would have bought it to begin with.

 

I'm counting on this to BE my Jag CD rather than buying an old and dying one, so a ROM would be the only way for me to experience (and therefore support) new CD based games.

Edited by Hastor
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