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List of TI Cartridges


atrax27407

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There are some games that actually were on cartridge but we don't have any original content anymore (sometimes a hacked version to remove the autostart). One example is River Rescue as you mentioned in the other thread.

 

We already have a list for PHM modules at http://www.ninerpedia.org/index.php?title=PHM

 

If your list has more information about third party I'd also be interested to get a copy.

 

If we can find out more about the other games I could add a notice to the MAME software list saying that a game is cartridge-based but no original dumps are available (yet).

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BTW, I updated the list on Ninerpedia to allow for sorting by number, publisher, and title. Before, there were two lists, first one sorted by number, second by title. (Actually, I just discovered the "sortable" style for tables ... hmm could be a pun: sort-able vs. sor-table :-) )

 

The table is not complete; I already added some entries that I have on the software list in MAME which were not included in the table. If you know of other modules not listed here, just add them or send me a note.

 

http://www.ninerpedia.org/index.php?title=Cartridges_with_PHM_number

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There are some games that actually were on cartridge but we don't have any original content anymore (sometimes a hacked version to remove the autostart). One example is River Rescue as you mentioned in the other thread.

 

We already have a list for PHM modules at http://www.ninerpedia.org/index.php?title=PHM

 

If your list has more information about third party I'd also be interested to get a copy.

 

If we can find out more about the other games I could add a notice to the MAME software list saying that a game is cartridge-based but no original dumps are available (yet).

Here are some titles missing from the list:

 

PHM 3063 Advertizer

PHM 3065 Test Trainer

PHM 3066 - I owned this, but it was "Individual Accounting", not "VAT Accounting"

PHM 3069 Pre-School Early Learning Fun

PHM 3084 Computer Math Games I

PHM 3086 Computer Math Games IV

PHM 3102 Milliken Manager

PHM 3124 Battlestar Galactica

PHM 3125 E.T. The Extra-Terrestrial

PHM 3126 Key to Spanish

PHM 3132 Peter Pan’s Space Odyssey

PHM 3135 Pinocchio’s Great Escape

PHM 3159 Choplifter!

PHM 3161 Match Catch

PHM 3167 Angler Dangler

PHM 3207 Crossfire

PHM 3208 Mousk Attack

PHM 3212 Scrabble

PHM 3214 Number Gulper

PHM 3215 Hide and Seek

PHM 3218 Gestion Privée

PHM 3221 Multilingual Early Learning Fun

PHM 3223 Wing War

PHM 3230 Disk Manager 3

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If I'm not mistaken, Battlestar Galactica (um, obviously a favorite of mine) was actually going to be a clone of Intellivision's "Space Battle". At least I seem to remember reading that somewhere.

 

Keeping with the evil Cylon theme, did the unreleased MBX title "Starship Pegasus" (itself a clone of "Space Zap") ever make it to an EA/3 or EA/5 version?

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PHM 3066 - I owned this, but it was "Individual Accounting", not "VAT Accounting"

 

Yes, I found the name in the list already but changed it to "VAT accounting" because this was the name shown on the start screen; I was not sure whether this was a mistake. So I'm going to rename it to "Individual Accounting".

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Probably about the strangest thing about the Battlestar Galactica game was that it was designed for play using two TI-99/4A machines connected to each other. That way each player had their own battle screens and they could move/act more-or-less simultaneously. Unfortunately, I have never seen even an early working copy of the program, just a few blurbs in a magazine article and another one in one of the later TI catalogs that came packed in with cartridges when you bought them.

Edited by Ksarul
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Probably about the strangest thing about the Battlestar Galactica game was that it was designed for play using two TI-99/4A machines connected to each other. That way each player had their own battle screens and they could move/act more-or-less simultaneously. Unfortunately, I have never seen even an early working copy of the program, just a few blurbs in a magazine article and another one in one of the later TI catalogs that came packed in with cartridges when you bought them.

 

so cool yet..so vapour

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so cool yet..so vapour

Here's an excerpt from a TI catalog:

 

Battlestar Galactica (speech)

Wage war against the computer or an opponent as you pilot your Viper fighters and Battlestars through 3 dimensional space. This will be the first Cartridge to provide combat between two 99/4A's. ARCADE style. TI 99/4A only. Speech Synthesizer optional. Cartridge.

 

Garth Dollahite was the programmer, he did TI Invaders.

Edited by Toucan
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Here's an excerpt from a TI catalog:

 

Battlestar Galactica (speech)

Wage war against the computer or an opponent as you pilot your Viper fighters and Battlestars through 3 dimensional space. This will be the first Cartridge to provide combat between two 99/4A's. ARCADE style. TI 99/4A only. Speech Synthesizer optional. Cartridge.

 

 

Oh... can you just imagine this being found and updated for use with the UDS-10! I bet a separate interface program could be linked or pre-loaded, kind of like Beyond Video Chess to accomplish such a task. A "real time" frag-fest with another TI'er... I wonder if this is another TI dream that may come true someday?

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Yes, I found the name in the list already but changed it to "VAT accounting" because this was the name shown on the start screen; I was not sure whether this was a mistake. So I'm going to rename it to "Individual Accounting".

Ah yes, I remember that. The label says "Individual Accounting", and the title screen shows "VAT Accounting" .

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One of the things that must have existed at one time at least is a PHM listing from TI internally with all the titles with associated PHM's. Do you think TI would still have these numbers in their databases so that they know every part number they assigned something to? Like what was PHM 3228 for example? A list must have existed at one time, wonder if it still does?

 

One thing I see people listing is PHM 3147 as Starship Pegasus since it's an empty slot before the MBX games. However, this is most likely wrong since Starship Pegasus was most likely a 2nd batch title since it does not appear in any early literature. I did talk with a guy (forgot his name) who was the programmer for an MBX Tennis title, he used to have a prototype cartridge of it, but when he went to look for it he could not find it (I was so disappointed as I almost found a new MBX game!). To be honest witg you, if I had to take dibs, I'd bet that PHM 3147 is either Fantasy or Lasso, since those are SNK titles and Munchmobile was 3146. Then again, who knows? :)

Edited by Toucan
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What exactly should be included on a TI-Cartridge list. Things that actually made it to retail or, as with the list above, should it include items like many of these (Choplifter, Scrabble, BSG) that were on their way - often with programming complete, but were kaiboshed by the 4A's demise.

 

If it never made it to retail, then it was never a cartridge...even though a Gold or prototype board may actually exist.

 

In my mind, these should be on a different list altogether - for titles where the code is thought or known to exist, but where a cartridge never made it to prime time.

 

Why list Choplifter, on a TI-cartridge list if there was never an actual cartridge?

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My plan to continue with that list (the original entry was not from me) is to add information what kind of ROM dumps we have; some of them are authentic (verified CRC16), some are hacked, some are not yet found, and the rest never showed up.

 

By the way, I'd really like to see Choplifter for the TI. ;)

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My plan to continue with that list (the original entry was not from me) is to add information what kind of ROM dumps we have; some of them are authentic (verified CRC16), some are hacked, some are not yet found, and the rest never showed up.

 

By the way, I'd really like to see Choplifter for the TI. ;)

Choplifter was reviewed for the TI in one of the "Best TI-99/4A Computer Software Books" by Brian Starfire. The documentation (manual) was also given a rating interestingly enough.

Edited by Toucan
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What exactly should be included on a TI-Cartridge list. Things that actually made it to retail or, as with the list above, should it include items like many of these (Choplifter, Scrabble, BSG) that were on their way - often with programming complete, but were kaiboshed by the 4A's demise.

 

If it never made it to retail, then it was never a cartridge...even though a Gold or prototype board may actually exist.

 

In my mind, these should be on a different list altogether - for titles where the code is thought or known to exist, but where a cartridge never made it to prime time.

 

Why list Choplifter, on a TI-cartridge list if there was never an actual cartridge?

All classic computer and video game systems put anything that was planned for cartridge on cartridge lists. They then mark it as Never Released if it never came to be. Basically, if it was slated for cartridge, that's when I've included it on my lists. Sometimes those carts have been found, either in proto or final form.

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All classic computer and video game systems put anything that was planned for cartridge on cartridge lists. They then mark it as Never Released if it never came to be. Basically, if it was slated for cartridge, that's when I've included it on my lists. Sometimes those carts have been found, either in proto or final form.

 

Understand completely, and I really do like to see the woulda-coulda-shoulda been of things. I just don't think all of those titles are actually missing from the ninerpedia list. I think some of them were omitted by design.

 

When I decided to start collecting 4A cartridges, I decided to focus on the ones that would have been available to original TI users. While that goes far beyond the day that TI dropped the line for third party distributors, TI-distributed and branded titles would have stopped development with the machine itself. That gave the collection a defined (but valid) cut off point, which was reflected well in the ninepedia list (albeit with a very anglo-centric bent).

 

I guess it doesn't matter as much now that we have the great archiver schmitzi creating & categorizing lists that are more organized than my wife's dresser drawers, but when I went looking, the ninerpedia list was the only one that I didn't have to edit down to half size to be useful. It IS missing a few titles, but with the dozens of cartridge & rarety lists floating around, it is the only one that seems to try to be a true catalog of what software TI offered in October of 1983.

 

I think that's equally important to having lists that include everything.

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I would add the column with a dropdown: Original Dump, 9938-Modified Dump, Modified Dump, Synthetic Dump (32K). I list the 9938 Dumps separately, as they only modify the minimum necessary to allow the dump to run on a 9938-modified console, usually no more than a couple of byte changes.

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