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How about a Frog Bog League - FBL?


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#126 Byte Knight OFFLINE  

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Posted Wed Nov 2, 2016 6:43 PM

585 - 45 = 540.

 

IMG_2225.JPG



#127 JasonlikesINTV OFFLINE  

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Posted Wed Nov 2, 2016 9:55 PM

Nice score   :thumbsup:

 

This was the best I could do:

685 - 75 = 610

FrogBog HSC Week7

 



#128 Byte Knight OFFLINE  

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Posted Wed Nov 2, 2016 10:17 PM

Even nicer!  You've got to go for the Frog Bog world record...



#129 JasonlikesINTV OFFLINE  

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Posted Wed Nov 2, 2016 11:05 PM

Don't I already have it? :D

I'm eyeing another world record. Soon.
Worm Whomper

#130 Lathe26 OFFLINE  

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Posted Wed Nov 2, 2016 11:50 PM

385 - 65 = 320

 

Looks like I don't advance to the next round.  Oh well, it's been fun.  I have one thing to say to the last two competitors: FINISH HIM!

 

Week 7.jpg



#131 JasonlikesINTV OFFLINE  

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Posted Thu Nov 3, 2016 12:10 AM

funnyfrogs0023_O.jpg

#132 ZillaRUSH OFFLINE  

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Posted Thu Nov 3, 2016 5:44 AM

Excellent scores!!!   It is JasonlikesINTV vs Byte Knight in the first ever Bogger Bowl!!!  Phrase for the final week..."We are the Champions"  Good luck!!



#133 JasonlikesINTV OFFLINE  

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Posted Thu Nov 3, 2016 11:25 AM

Fyi, I won't be able to play until 11/14. Can we make the deadline 11/18?

#134 Byte Knight OFFLINE  

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Posted Thu Nov 3, 2016 9:34 PM

Don't I already have it? :D

I'm eyeing another world record. Soon.
Worm Whomper

 

I mean for you to make it official by submitting a recording to Twin Galaxies or whatever site now keeps track of high scores.



#135 Byte Knight OFFLINE  

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Posted Thu Nov 3, 2016 9:37 PM

Fyi, I won't be able to play until 11/14. Can we make the deadline 11/18?

 

I guess you'll have to forfeit...  ;)



#136 JasonlikesINTV OFFLINE  

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Posted Thu Nov 3, 2016 9:56 PM

 
I guess you'll have to forfeit...  ;)


Oh noes! :D

#137 ZillaRUSH OFFLINE  

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Posted Fri Nov 4, 2016 7:25 AM

FBL is all for fun...scores due in 11/18.   Good luck!!!



#138 Lathe26 OFFLINE  

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Posted Tue Nov 15, 2016 1:12 PM

Three days left. Winner take all. Loser is fed to the Sharkticon pit.

#139 JasonlikesINTV OFFLINE  

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Posted Tue Nov 15, 2016 10:02 PM

I think I may have plateaued. I'll keep playing, but I'm hovering around 600.

#140 Byte Knight OFFLINE  

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Posted Tue Nov 15, 2016 11:09 PM

I can consistently get in the 500's but I'm having a hard time breaking that 600 mark...



#141 Byte Knight OFFLINE  

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Posted Wed Nov 16, 2016 9:19 PM

FBL is all for fun...scores due in 11/18.   Good luck!!!

 

Are scores due at the beginning or end of 11/18?



#142 ZillaRUSH OFFLINE  

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Posted Thu Nov 17, 2016 5:19 AM

End of day is ok



#143 JasonlikesINTV OFFLINE  

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Posted Fri Nov 18, 2016 12:04 AM

I won't have time to play tomorrow, so here's my final score (obtained just minutes ago).

 

670 - 20 = 650

FrogBog_HSC_FinalWeek

 

Good luck to you, Sir!



#144 Byte Knight OFFLINE  

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Posted Fri Nov 18, 2016 3:43 PM

I won't have time to play tomorrow, so here's my final score (obtained just minutes ago).

 

670 - 20 = 650

 

Nice score!!  Looks like I'm staying up until midnight to try and beat it...



#145 Byte Knight OFFLINE  

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Posted Fri Nov 18, 2016 8:27 PM

IMG_2276.JPG

Just had the game of my LIFE - 670!  Bugs were literally flying right into my mouth!



#146 JasonlikesINTV OFFLINE  

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Posted Fri Nov 18, 2016 10:24 PM

IMG_2276.JPG
Just had the game of my LIFE - 670!  Bugs were literally flying right into my mouth!


Holy moley, great job! You're my hero! I kinda figured you'd get a decent score since every score you've posted has exceeded your previous one.



#147 Byte Knight OFFLINE  

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Posted Sat Nov 19, 2016 12:06 AM

Holy moley, great job! You're my hero! I kinda figured you'd get a decent score since every score you've posted has exceeded your previous one.

 

Thanks, and take a Ritalin, Garth!  I couldn't have done it without your playing tips and a lotta luck...

 

This competition was a blast, especially since the game only takes a little over three minutes to play!  If I wasn't at 400 points by sunset, I would reset the game and try again.  In addition to Jason's strategies, one of mine was to always go for the slower bug on the screen if there was a 25 point bug flying around since the 25 pointer is so hard to get.  Once I got the slower bug I would try for the 25-pointer until another bug came out.

 

Some useless observations from playing way too many games of Frog Bog:

• Why not have more bugs on the screen at once?  The frogs, tongues, and two bugs account for six sprites.  Why not use the other two available sprites for two more bugs?  Who's up for making Super Pro Frog Bog?!

• The frog's tongue sound must have also been used for the snake hiss in AD&D Cloudy Mountain.

• The frog's splash sound must have also been used in Sea Battle as the missed salvo.

• I've heard the bug-eating sound in another game too - can't remember which though.

• I swear that sometimes the disc jumped me in the opposite direction of what I was pushing...

• The computer frog's AI is horrible - he never even came close to beating me.  Again, who's up for making SPFB?!



#148 JasonlikesINTV OFFLINE  

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Posted Sat Nov 19, 2016 12:32 AM

OMG, get out of my head ;-)

I too was adding up sprites and wondered if the splash animation counted as a sprite. If so, could you increase bug frequency by jumping in the water less? Also, if the tongue is also a sprite, could you increase bug frequency by minimizing tongue activity (does slurping hinder bug arrival)? And what's with the ones that begin to enter, but disappear once you eat an existing one? What else...the other advantage of eating the low-point slow bugs is that, with a sprite limitation, the longer they stay on the screen the longer you have to wait for higher point bugs to enter. Eating them quickly usually ends up in higher point bugs entering the screen faster. Also, many bugs enter low on the screen, so hang out and snatch them up with quick low jumps. High scores are all about clearing the screen as fast as possible. Slow bugs are a waste of sprites and valuable time.

Recommendations for super pro:
I think a cool addition would be to reward you for not falling in the water by upping the frequency of 25 point bugs, almost as if they were skiddish of the splashing. Fall in the water and you get more low point bugs.

I really enjoyed the deep dive into this game. It's rare for me to really dig into a game, but I almost always end up appreciating the game mechanics, once I start to understand it. I never realized how complex this simple game actually was :thumbsup:

#149 Lathe26 OFFLINE  

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Posted Sat Nov 19, 2016 12:38 AM

I had the same thought about the rule-of-2 for bug sprites.  Were there other features planned for Frog Bog that were cut before release?  Did they try more bugs and it affected the game dynamic (ex: harder to deprive your competitor of bugs as you ate them)?  As for grabbing the slow bugs first, I noticed the same strategy.



#150 cmart604 OFFLINE  

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Posted Sat Nov 19, 2016 1:39 AM

I had the same thought about the rule-of-2 for bug sprites. 


Wait....the bugs are Sith?!?!? 🤔




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