Jump to content
IGNORED

Lynx vs snes,genesis turbo graphix


johannesmutlu

Recommended Posts

While the real 16bit war had to start,even the handheld war just started in 1989 ,but despites that,the atari lynx was lightyears ahead of it's time,with advanced 16bit graphics along with color graphics on a backlighted color screen.

By the time the snes,sega genesis and turbo graphix rivalled eachother,we could,ve only dream about a portible 16bit handheld of it,but the atari lynx litterly replicated the 16bit arcade & home consoles in the palm of your hand ,it even featured sprite scaling,polygon rendering wich even those 3 16bit consples lacked,it even had a higher colorpallet then the genesis & turbo graphix,

Games found on those 2 big 16bit rival consoles,like lemmings,shadow of the beast,hard driving,steel talons rampart etc,,, could be played on the lynx in near the same quality.

We had to wait till 2001 till nintendo came with the gameboy advance to play downgraded snes & genesis versions of games on the go,but the atari lynx already allowed it in 1989 a time even before the big 16bit war started a time before we could,ve dreamed about portible 16bit versions of games on the go,but the atari lynx just dit it,as if it predicted the future in what we wanted and what will happen in that next 13 years.

The atari lynx could rival the (unofficial)supaboy,sega nomad and the turbo express.

The atari lynx became a timeless machine while the old monochrome gameboy just became outdated and obsolete.

Link to comment
Share on other sites

You are joking right? The Atari Lynx is 16 bit on paper only. The games for the Lynx ended up looking like slightly higher res 8 bit games and nothing like the detailed sprites on the Mega Drive or Super Famicom. Hell according to a panel of Atari game devs at the Retro Game Expo back in 2015, the Lynx could barely do a stripped down version of the arcade version of Ninja Gaiden let alone the NES classic.

Edited by empsolo
Link to comment
Share on other sites

The limited resolution kills the Lynx in comparison to the Genesis and SNES. If you want to say the Atari Lynx was the best pure handheld until the release of the GameBoy Advance, that's a different story. but comparing it to the 16-bit consoles (and even the TG-16), is pushing it.

  • Like 1
Link to comment
Share on other sites

Lynx had some nice scaling and rotation tricks a la SNES. It also had a few really unique, fun games. It had a tiny little library though, and the arcade ports are pretty much irrelevant now. The machine was neat but without software, it's just "potential," like the Atari Jaguar. See a trend?

 

Tubo Graphx was neat if you liked shooting games and the occasional JRPG.

 

The libraries of SNES and Genesis still hold up today!

Link to comment
Share on other sites

Lynx had some nice scaling and rotation tricks a la SNES. It also had a few really unique, fun games. It had a tiny little library though, and the arcade ports are pretty much irrelevant now. The machine was neat but without software, it's just "potential," like the Atari Jaguar. See a trend?

 

Tubo Graphx was neat if you liked shooting games and the occasional JRPG.

 

The libraries of SNES and Genesis still hold up today!

 

Agreed about the TG-16, although in its many PC Engine forms, it's a brilliant overall system.

 

In terms of the Lynx, yeah, it was clearly exceedingly capable, but, as usual post Atari 5200, Atari couldn't really be competitive on the software side of the house versus what the competition was playing host to.

Link to comment
Share on other sites

Lynx had some nice scaling and rotation tricks a la SNES. It also had a few really unique, fun games. It had a tiny little library though, and the arcade ports are pretty much irrelevant now. The machine was neat but without software, it's just "potential," like the Atari Jaguar. See a trend?

 

Tubo Graphx was neat if you liked shooting games and the occasional JRPG.

 

The libraries of SNES and Genesis still hold up today!

 

 

Did the Lynx do rotation like the SNES mode 7? I remember the scaling being really cool at the time ... Blue Lightning blew me away.

 

IIRC, the Lynx might have been the first game system one the market with hardware assisted scaling.

 

 

  • Thanks 1
Link to comment
Share on other sites

...

 

...

IIRC, the Lynx might have been the first game system one the market with hardware assisted scaling.

In the form of sprite 2x the VIC-II (C64) and many others already had it.

http://www.giantbomb.com/sprite-scaling/3015-7122/

 

I'm sure the capabilities of the Lynx were less primitive hence probably it is the first home device with hw assisted smooth scaling

  • Like 1
Link to comment
Share on other sites

there was a bit of screen blurr it beats the nomad in cartridge retention

 

ive never had a lynx game freeze up from active play but the nomad can allow the game to be jarred and then it freezes up

 

the nomad wins for having av out jack and its replaceable battery pack prevents system ruin from forgotten leaking cells

 

the lynx wins for linking since each link cord could allow 1 other and a jack for another so technically all the lynxes in the world could link up

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...