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some POKEY stuff

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#26 _The Doctor__ OFFLINE  

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Posted Sun Feb 12, 2017 9:21 AM

time for emkay to post emkay anthology and progression disk complete with liner notes, xex's, various edits and of course all with names attached! :)  then we can all enjoy our favorites and maybe discuss why we like certain ones or things the most! From experiment to finished product he sure does bring it together.....

 

Great debate leads to great work.... I am listening to the the rendition before the last ..... very happy


Edited by _The Doctor__, Sun Feb 12, 2017 9:25 AM.


#27 emkay OFFLINE  

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Posted Wed Feb 15, 2017 11:21 AM

Here a RMT version with some gaps removed, and played inside RMT with it's own clocking and timing...



#28 emkay OFFLINE  

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Posted Wed Feb 15, 2017 2:24 PM

Hmmm... shouldn't there follow a huge line of "arrgggh..... how is it possible to have pokey sounding like that?"
"How is it possible to have those morphing sounds" ... ;)


@_The Doctor__

See, why an "anthology" is far beyond real. POKEY is still underused by far... just because people don't get it... ;)



Btw. : If the Timing and clocking was 100% POKEY/6502 conform , the tune plays 100% the same on the real thing. And , from the first 800 to the latest 130XE the timing is still the same. The base clocking between PAL and NTSC is just some "color" in sound.

Edited by emkay, Wed Feb 15, 2017 2:31 PM.


#29 Stephen OFFLINE  

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Posted Wed Feb 15, 2017 4:28 PM

Here a RMT version with some gaps removed, and played inside RMT with it's own clocking and timing...

Should have replied sooner, but I was trying to be good and not post from work.  This is a most excellent tune, one of the best examples I have heard from PoKey.



#30 emkay OFFLINE  

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Posted Fri Feb 17, 2017 1:51 PM

Back to 4channel and max. volume.
I wonder, if a bass could get more "kicky" using 64kHz...


Edited by emkay, Fri Feb 17, 2017 1:51 PM.


#31 Josť Pereira OFFLINE  

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Posted Sat Feb 18, 2017 1:27 AM

Should have replied sooner, but I was trying to be good and not post from work.  This is a most excellent tune, one of the best examples I have heard from PoKey.

Yea, I also like it very much but like others most of times I also want an A8 file, please...

Thanks.

:)

:thumbsup:



#32 emkay OFFLINE  

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Posted Sun Feb 26, 2017 2:31 PM

LOL. Today, I found a video.... The question is: If you enter what you see note by note into the editor, creating all instruments new, is that a conversion, a copy or else?
At least the tune made me thinking of some frequency spread, using 16 Bit. Well, it's a 1st try, so don't turn it too loud ;)



#33 emkay OFFLINE  

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Posted Mon Feb 27, 2017 6:46 AM

The last one is at least to me impressive, as the melodic part turns that high, staying very nice pitch correct, from the low part to the high part.
The "hard part" is to have some deep bass sound using one VBI speed. As POKEY usually plays sounds louder as they get higher. Faster updates allow softer bass sounds...

#34 emkay OFFLINE  

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Posted Mon Feb 27, 2017 7:30 AM

And, btw. : It's max. volume compatible ;)

.... and 4 channels.... always... erm... almost ;)

Edited by emkay, Mon Feb 27, 2017 7:31 AM.


#35 emkay OFFLINE  

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Posted Thu Mar 2, 2017 7:05 AM



#36 Stephen OFFLINE  

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Posted Thu Mar 2, 2017 8:33 AM

Excellent!  The drums at 1:00 onward sound great.



#37 emkay OFFLINE  

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Posted Thu Mar 2, 2017 12:25 PM

Excellent!  The drums at 1:00 onward sound great.


Nice to read.
Please feel also free to write, what could be "possibly" done better. You know, I don't have problems with feedback, as long as it's meant honest.

#38 emkay OFFLINE  

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Posted Thu Mar 2, 2017 12:42 PM

To get some real point: The tune is using 3.5 to 4.5 channels, timewise... just using one VBI speed programming. Do you really understand, what you got to hear there?

And, as I always add to such posts: It's still not the limits...

#39 emkay OFFLINE  

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Posted Thu Mar 2, 2017 2:20 PM

OK. Do you have some other request.... not SID style ... played on a real Atari?

#40 Stephen OFFLINE  

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Posted Thu Mar 2, 2017 4:35 PM

Nice to read.
Please feel also free to write, what could be "possibly" done better. You know, I don't have problems with feedback, as long as it's meant honest.

I have before - I honestly didn't dislike anything with that tune.

 

To get some real point: The tune is using 3.5 to 4.5 channels, timewise... just using one VBI speed programming. Do you really understand, what you got to hear there?

And, as I always add to such posts: It's still not the limits...

As a non musician / sound guy who has never done anything sound related on the Atari that didn't involve the SOUND command in BASIC, I can't really understand all that you are doing.  I can however hear the new instrumentation that I know is not common in many existing tunes.

 

OK. Do you have some other request.... not SID style ... played on a real Atari?

I'm not up on my chiptunes - let me ponder this one for a while.  No worries about asking for SID conversions.  I never had a Commodore - although my girlfriend went from a 2600 to a C64 which I think is cool.



#41 emkay OFFLINE  

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Posted Sun Mar 5, 2017 8:16 AM

Here some explanation, why I stopped going further into the modulations part.
In this video I restart the tune several times, there you hear an "additive" modulation, played very precisely played the same. At least it won't make a difference, after using that in a piece of music. But, if you listen through the tune, it changes it's "face" clearly, which isn't funny ;)
As POKEY is a hard wired thing, not some emulations, it won't change the "face" of that sound...




Without corrections of that , it is better to play around with known POKEY sounds...

#42 emkay OFFLINE  

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Posted Fri Mar 10, 2017 11:32 AM

Some other POKEY sound with programmed drums. Still max volume compatible ;)



#43 Stephen OFFLINE  

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Posted Fri Mar 10, 2017 11:56 AM

That's quite an assortment of different sounds in there.  I like the "whistle" that comes in and doesn't effect any of the other 3 channels.  With what you are squeezing out of RMT, what is the issue with it?  Is it that it's a crazy amount of work, possibly trial and error to get good (stable and in tune) sounds, or are you saying that there is even more that can be done using PoKey if you had finer control over when the registers can be changed?



#44 emkay OFFLINE  

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Posted Fri Mar 10, 2017 12:48 PM

That's quite an assortment of different sounds in there.  I like the "whistle" that comes in and doesn't effect any of the other 3 channels.  With what you are squeezing out of RMT, what is the issue with it?  Is it that it's a crazy amount of work, possibly trial and error to get good (stable and in tune) sounds, or are you saying that there is even more that can be done using PoKey if you had finer control over when the registers can be changed?


Believe it, or not : I started converting the MOD some hours ago. It's in the volume that mostly tunes get recognized "off" . The upload to Youtube has the cause, to check that over multiple devices. This makes it easier to find problematic parts. Seems also , I found some way of getting more sharp sounds for huge melodic variations.

And, yes, finer control may result in much more unexpected stuff.

#45 emkay OFFLINE  

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Posted Fri Mar 10, 2017 11:08 PM

Hm... I'm still recording with "non linear audio mixing" from Altirra. So it's worse to the real thing.

Some more "whistle" btw.



#46 emkay OFFLINE  

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Posted Sat Mar 11, 2017 9:26 AM

Once more, now it sounds much "heavy metal like" to me.



It's a big difference whether a tune is done for 4 channels or built for "professional equipment" . Having 4 channels with some clear frequency spread isn't a bad thing imho. Let's see , whether some additional ideas will follow in the future
;) ... maybe...

#47 emkay OFFLINE  

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Posted Thu Mar 16, 2017 2:08 AM

About cancelling....

I still miss some "coolness" in the tune ... using free modulations for many instruments.
Particular the refrain with guitar slides/portamentos has been a wild beast and took me most of the time...
 

Edited by emkay, Thu Mar 16, 2017 2:16 AM.


#48 Stephen OFFLINE  

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Posted Thu Mar 16, 2017 1:12 PM

Great sounding slides, and overall guitar.  It has a Knight Rider vibe around 2:38 to 2:51.  Maybe you could convert this tune next?



#49 emkay OFFLINE  

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Posted Fri Mar 17, 2017 10:53 AM

Great sounding slides, and overall guitar.  It has a Knight Rider vibe around 2:38 to 2:51.  Maybe you could convert this tune next?


How about that "loop" version... to me , it could run endless without getting bored :D



A nice Rasta Picture added , for an endless intro ;)

Edited by emkay, Fri Mar 17, 2017 10:55 AM.


#50 kiwilove OFFLINE  

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Posted Fri Mar 17, 2017 4:10 PM

If you can do requests - then how about this one?

 

https://www.youtube....h?v=ykSrLwHGve4

 

Or has this been done somewhere?

 

I do have others in mind .... also.

 

Harvey






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