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Pre Orders for AC2016 speed coding production.


vince

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During the AC2016 convention from RGC association (http://www.retro-gc.fr/), I joined the speed coding contest.

 

I made a little program, in a "game and Watch" style to catch eggs for easter.

 

I added 3 others mini games and you now can choose between :

- Starting fireworks over Paris

- Catching easter eggs

- Customizing your pumpkin (other masks to be added)

- Trying to send présents to each house (ongoing dev)

 

The project is now to finish it and produce cartridges.

 

The production will start as soon as I have 100 pre orders. The cost is 30€ each for the cartridge, a "classic style" box and a manual.

 

You can register here : https://goo.gl/forms/YhJbcVIylffeLekt2

 

Here is a video presented yesterday during the RGC2016 convention : http://devlynx.ti-fr.com/ac2016.mp4

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Hi guys!

 

While crawling over Atari Lynx productions at demozoo site, I've found that AC2016 one: https://demozoo.org/productions/156389/

 

And one question: anybody has working dump of this (attached one doesn't work), or should it be removed from demozoo (if it became commercial one).

 

Thanks in advance!

 

m. 

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Miker, if you want to complete the contest, I found some links to missing ROMs :

- Fab & Steph entry (Pacques Man), but I think objects links are dead, only source code link is working : https://www.yaronet.com/topics/185934-megadrive-paques-man-homebrew

- n_Arno entry on SNES : https://www.yaronet.com/topics/185704-ac-2016-speed-coding/4#post-101

- my entry (Atari Tabletop collection#1 and not Atari G&W collection #1) is here : https://atarigamer.com/lynx/game/AtariTabletopsCollection1/247520954

- godzil entry on Wonderswan only works for Wonderswitch right now, but an upadated version working on emulators may be out one day.

- Yoshi Noir released his version of Cogeep on PSP, but it is the game he made before the show, not the modified one he presented at the contest (in black & white) : https://www.yaronet.com/topics/185704-ac-2016-speed-coding/3#post-74

 

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