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New XB Game: Wizard's Doom

Extended BASIC Game CRPG 3D TI-99/4a

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#1 adamantyr OFFLINE  

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Posted Fri Nov 4, 2016 10:52 AM

I'm calling this one done and at version 1.0! Unless someone finds a major bug. :)

 

The spiritual sequel and final installment of the Wizard's series published by long-gone-but-not-forgotten Rainbow software, Wizard's Doom is a new 3D dungeon game written in TI Extended BASIC with assembly language assistance. Features include:

 

  • Three different character classes to play
  • Procedurally generated dungeons for infinite replay
  • Two dozen different monsters with varying characteristics and abilities
  • Six dozen different items to find including weapons, armor, scrolls, potions, rings, and much more
  • Save and load game feature
  • Full manual in PDF format

Attached File  wiz1.png   1.86KB   11 downloadsAttached File  wiz3.png   4.71KB   10 downloadsAttached File  post-17978-0-83527000-1467698534.png   6.33KB   12 downloads

 

I also have a very limited print run of paper copies of the manual! If you want to acquire one, I will be happy to ship one to you at the cost of postage. (About $3 for U.S. domestic) Please private message me if interested! Only while supplies last!

 

Wizard's Doom 1.0.1: Attached File  WizardsDoom.zip   395.97KB   41 downloads



#2 adamantyr OFFLINE  

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Posted Fri Nov 4, 2016 11:20 AM

Also, feel free to post how far you get, and your game rating! Maximum score is 100, I achieved an 81 on my play-through...



#3 Sinphaltimus OFFLINE  

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Posted Fri Nov 4, 2016 12:24 PM

Awesome. Congrats!

#4 adamantyr OFFLINE  

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Posted Fri Nov 4, 2016 12:33 PM

Hmm, one small bug fix... :) Now on version 1.01!

 

I was going to edit the original topic to replace the binary, but it appears we don't have edit permissions for the first post on this forum, unlike the development thread? That's disappointing...

 

Anyway, the fix is to properly randomize level creation. I kept noticing I was seeing the same dungeons over and over at the start of a game, even using RANDOMIZE. I wanted to mix it up a little by having user input time be used to generate a true random seed value.


Edited by adamantyr, Fri Nov 11, 2016 12:08 PM.


#5 Vorticon OFFLINE  

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Posted Fri Nov 4, 2016 12:46 PM

Looking forward to trying it out!

#6 EKMELSOFT OFFLINE  

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Posted Sat Nov 5, 2016 7:52 AM

I remember the original game and seeing it-- OK I am old ha ha.  :skull:



#7 adamantyr OFFLINE  

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Posted Sun Nov 6, 2016 11:00 PM

Here's a picture of the manual...

 

Attached File  wiz.jpg   166.99KB   4 downloads



#8 Sinphaltimus OFFLINE  

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Posted Mon Nov 7, 2016 2:23 AM

If any are still available, pm me. I like manuals. Hardcopy.

#9 adamantyr OFFLINE  

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Posted Mon Nov 7, 2016 11:43 AM

Plenty of manuals still available! :)



#10 adamantyr OFFLINE  

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Posted Mon Nov 7, 2016 11:52 PM

So do tell, I'm curious... anyone play extensively? Any feedback or insight to offer? The wizard is laughing at you deep below the earth...



#11 Sinphaltimus OFFLINE  

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Posted Thu Nov 10, 2016 9:28 AM

I'm waiting on the manual. Yes I've read the pdf, but for a game like this, I need it in my hands while I play. At least until I play enough to know and get used to.

I will certainly report back from my journeys.

#12 schmitzi OFFLINE  

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Posted Tue Nov 15, 2016 4:54 PM

BAZINGA :) :) thanks a lot

 

 

Attached File  Wizards-Doom-XB.JPG   66.09KB   4 downloads



#13 arcadeshopper OFFLINE  

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Posted Tue Nov 15, 2016 11:11 PM

got mine!



#14 Sinphaltimus OFFLINE  

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Posted Wed Nov 16, 2016 3:44 AM

Since this is a long play session game, we should do something in regards to the first one to finish using all 3 player types.

Edited by Sinphaltimus, Wed Nov 16, 2016 3:45 AM.


#15 adamantyr OFFLINE  

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Posted Wed Nov 16, 2016 10:45 AM

I'd just be happy to hear that people are playing it!



#16 Sinphaltimus OFFLINE  

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Posted Wed Nov 16, 2016 12:13 PM

First irritation to finish adventure with all 3 characters gets the game in cartridge with printed label?

My challenge is that I gave up playing games recently to focus on making them. I can only play agent before bedtime web I'm brain dead for games like centipede.

However, I'm scheduling time this Friday for at least 2 hours of wizards doom.

#17 adamantyr OFFLINE  

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Posted Wed Nov 16, 2016 1:50 PM

I wasn't planning on a cartridge release... the program is rather complex given that it has both embedded assembly as well as a dependency upon external data files.

 

Right now my idea is to create a rating scoreboard and track who's won, what their score was, and what class they played.



#18 Sinphaltimus OFFLINE  

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Posted Wed Nov 16, 2016 2:20 PM

Maybe a t-shirt then? :) our a pat on the back? Or bragging rights... Etc...

#19 adamantyr OFFLINE  

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Posted Wed Nov 16, 2016 2:29 PM

Bragging rights definitely. :) A t-shirt possibly...



#20 Sinphaltimus OFFLINE  

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Posted Fri Nov 18, 2016 2:38 PM

:( - I cleared level 1 with the Warrior and decided I beter save game. I didn't want to overwrite the default game so I entered DSK1.GAME1 and this happened.

Not sure what to do. Don't really want to try and finish this in one sitting without saving.

Attached File  Crash.png   48.04KB   2 downloads



#21 adamantyr OFFLINE  

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Posted Fri Nov 18, 2016 2:54 PM

Hmm I'll investigate. I know I've saved games with different file names... are you in Classic99 or on iron?

#22 Sinphaltimus OFFLINE  

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Posted Fri Nov 18, 2016 2:55 PM

Hmm I'll investigate. I know I've saved games with different file names... are you in Classic99 or on iron?

Classic99



#23 adamantyr OFFLINE  

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Posted Fri Nov 18, 2016 3:19 PM

What version of Classic99? I developed in an older one than current, but it should still work.

 

Also, have you made sure you don't already have a file named GAME1 in your DSK1 folder?



#24 adamantyr OFFLINE  

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Posted Fri Nov 18, 2016 3:24 PM

Also, if you still have Classic99 open and haven't done anything, do a PRINT A$ to see what filename it tried to open with.



#25 Sinphaltimus OFFLINE  

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Posted Fri Nov 18, 2016 3:24 PM

QI391

DSK1 is the WIZARDSDOOM.dsk







Also tagged with one or more of these keywords: Extended BASIC, Game, CRPG, 3D, TI-99/4a

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