Jump to content

Photo

Atari Flashback Portable Compatibility List


437 replies to this topic

#1 Flojomojo OFFLINE  

Flojomojo

    STANDARD NERD

  • 6,706 posts
  • Patron of the Nerdly Arts

Posted Sun Nov 13, 2016 4:01 PM

The 2016 Atari Flashback Portable has an SD card slot! You can add your own Atari VCS ROMs to play on the go, so long as they are in the correct format: the first initial should be a capital letter, followed by all lowercase letters. For example, Spaceinv.BIN will work, but SPACEINVADER.BIN will not. Place these ROMs into a folder called Game in the root of your 8GB or smaller SD card, and they should be detected by the unit. 
 
This compatibility list is derived from the AtariAge ROMs list, found here. To make things easier, I have renamed the ROMs available for download so they will work with the Flashback Portable: Attached File  Game.zip   2.24MB   968 downloads. If you use a different ROM source, please note the name you used. If you're uncertain about how to add your findings to the spreadsheet, just make a comment in the thread and a community member or myself will update the list as convenient. 
 
The compatibility list is HERE. Please share any other findings by posting in this thread.
 
Update Dec 1 2016! By popular demand! A cleaned up version of the ROMs folder is attached. I pulled out the known unplayables. I also added some homebrews, tested by mighty AtariAger DoctorClu. Unzip the archive, and place the Game folder in the root of your SD card. Satisfaction guaranteed or your money back. Attached File  AFBP_20161201.zip   2.06MB   1255 downloads

#2 Moo OFFLINE  

Moo

    Chopper Commander

  • 162 posts

Posted Sun Nov 13, 2016 9:12 PM

760+ 2600 ROMS? I didn't know there was that many. I'd like to see what the number would be with duplicates removed tho.



#3 Flojomojo OFFLINE  

Flojomojo

    STANDARD NERD

  • Topic Starter
  • 6,706 posts
  • Patron of the Nerdly Arts

Posted Sun Nov 13, 2016 9:26 PM

A lot of the duplicates in the list are Sears releases. They are generally the same thing with a different label. Also see https://en.m.wikiped...tari_2600_games

#4 Arenafoot OFFLINE  

Arenafoot

    Dragonstomper

  • 591 posts
  • videogamestores.net/
  • Location:Watson, LA

Posted Mon Nov 14, 2016 12:00 AM

760+ 2600 ROMS? I didn't know there was that many. I'd like to see what the number would be with duplicates removed tho.

http://atariage.com/...ere-answer-470/

 

421 Released in the US

when you add the other games not released in the US - it is 470

no homebrews or hacks included 



#5 Flojomojo OFFLINE  

Flojomojo

    STANDARD NERD

  • Topic Starter
  • 6,706 posts
  • Patron of the Nerdly Arts

Posted Mon Nov 14, 2016 9:51 AM

I found a diagnostic menu on the Atari portable. Hold down the big three buttons (A, R, S) while starting up and you get a RAM check, a sound check, and a button check. 



#6 Inky OFFLINE  

Inky

    I'm going to try to come back and post here.

  • 24,508 posts
  • Awkwardness personified
  • Location:The Pie Factory Logistics Center

Posted Mon Nov 14, 2016 2:17 PM

The "Elevator Action" entry...  What is meant by "Very Glitchy?"  It's an  about 75% complete prototype.



#7 Flojomojo OFFLINE  

Flojomojo

    STANDARD NERD

  • Topic Starter
  • 6,706 posts
  • Patron of the Nerdly Arts

Posted Mon Nov 14, 2016 2:39 PM

The "Elevator Action" entry...  What is meant by "Very Glitchy?"  It's an  about 75% complete prototype.

 

It looks like Elevator Action in the screens I've seen. It looks like a dog's dinner on the portable. 

 

b9Fmloi.jpg



#8 Inky OFFLINE  

Inky

    I'm going to try to come back and post here.

  • 24,508 posts
  • Awkwardness personified
  • Location:The Pie Factory Logistics Center

Posted Tue Nov 15, 2016 11:00 AM

 

It looks like Elevator Action in the screens I've seen. It looks like a dog's dinner on the portable. 

Gotcha.  Makes more sense.



#9 Arenafoot OFFLINE  

Arenafoot

    Dragonstomper

  • 591 posts
  • videogamestores.net/
  • Location:Watson, LA

Posted Tue Nov 15, 2016 3:19 PM

 

 

Click HERE to share your findings with the AtariAge community! 

I see there are a few "Self-Published" (Homebrew) titles listed (only a few). Do we add other homebrews that are missing (to the list), for those who have a portable to try them on???



#10 Flojomojo OFFLINE  

Flojomojo

    STANDARD NERD

  • Topic Starter
  • 6,706 posts
  • Patron of the Nerdly Arts

Posted Tue Nov 15, 2016 3:39 PM

I see there are a few "Self-Published" (Homebrew) titles listed (only a few). Do we add other homebrews that are missing (to the list), for those who have a portable to try them on???

 

I copied that list from the AA list because that seemed like the best source to me. If you want to add more, it might be helpful to post a link or ROM so someone can test it. A few people have PM'ed me their stuff to see if it worked. I suspect thenvaguy would be willing to test one-offs that aren't on the list as well. 

 

You should be able to add missing titles to the list. Please be careful not to muss up what's already there. :-)



#11 Keatah ONLINE  

Keatah

    Quadrunner

  • 14,977 posts

Posted Wed Nov 16, 2016 6:00 PM

760+ 2600 ROMS? I didn't know there was that many. I'd like to see what the number would be with duplicates removed tho.

 

Atari + Sears (no dupes) = 172

 

And if you count 3rd party, variations, rebrands, homebrews, hacks, tests, evaluations, nda release candidates, and other unobtainables, it comes out to just over 15,119



#12 doctorclu OFFLINE  

doctorclu

    ******Blue Max****** *****Class 4***** **Moon Master**

  • 6,762 posts
  • Captain - Class 2
  • Location:Dallas, TX - U.S.A.

Posted Wed Nov 16, 2016 7:10 PM

Ok I have my Portable in and ready for testing.

 

I was wondering if there is a place to pick up some Berserk hacks, like the Mr. Roboto hack.  See if that one works better.



#13 Flojomojo OFFLINE  

Flojomojo

    STANDARD NERD

  • Topic Starter
  • 6,706 posts
  • Patron of the Nerdly Arts

Posted Wed Nov 16, 2016 7:28 PM

Ok I have my Portable in and ready for testing.
 
I was wondering if there is a place to pick up some Berserk hacks, like the Mr. Roboto hack.  See if that one works better.

As always, AtariAge is the place to start and you usually don't have to go anywhere else for Atari stuff.

https://atariage.com...twareHackID=217

There's a list here. I would not be surprised if most of these are Pepsi Invaders type swaps that won't change the game function on the portable. It would be cool if you could try as many as you can, though.

#14 doctorclu OFFLINE  

doctorclu

    ******Blue Max****** *****Class 4***** **Moon Master**

  • 6,762 posts
  • Captain - Class 2
  • Location:Dallas, TX - U.S.A.

Posted Wed Nov 16, 2016 8:40 PM

You rock!!

 

Berzerk Hacks: Test Round 1

Ancipital_Hack - Starts with the lines off to the side, but clears up.  Firing works.

BerserkArena - Starts with the lines off to the side, but clears up.  Firing works.

BerserkNeo - Starts with the lines off to the side, but clears up.  Firing works.

BerserkVE - Crashes on startup.

bunnyBZRK - Starts with the lines off to the side, but clears up.  Firing works.

Doomzerk - Starts with the lines off to the side, but clears up.  Firing works.

DrWhoDalek - errors like regular berserk.  Or seem like I did.  I learned that if you hit the buttons briefly it will fire.

OttosRevenge - Starts with the lines off to the side, but clears up.  Firing works.

PaczerkVoices - Crashes on startup.

QuickDraw - Like DrWho Dalek is tricky getting it to fire.  With a lite hit of the buttons you can fire but again tricky.

Mr. Roboto Hack - Works!!!  :D  (That was my favorite)

THX - tricky firing.  Fires with hesitation.

 

Berzerk (regular) - So here's what's happening:  It is almost like the character has to calibrate.  I put the D pad in all direction with brief tapping on the fire button, then all directions with holding the fire button down, and it seems to get past his funk and able to fire.  Weird.

 

--------

 

Berzerk Hacks:  Test round 2

Ancipital_Hack - Starts with the lines off to the side, but clears up.  Firing works. (Same)

BerserkArena - Starts with the lines off to the side, but clears up.  Firing works.  (Same)

BerserkNeo - Starts with the lines off to the side, but clears up.  Firing works.  ((Same thought there are times it is tricky to get it to fire.)

BerserkVE - Crashes on startup.  (No change)

bunnyBZRK - Starts with the lines off to the side, but clears up.  Firing works. (Same.  Firing in this easy)

Doomzerk - Starts with the lines off to the side, but clears up.  Firing works. (Had some trouble second time around)

DrWhoDalek - errors like regular berserk.  Or seem like I did.  I learned that if you hit the buttons briefly it will fire.

                        (Second time started good, but hit a snag on firing down on the second screen.   After a second or so it

                         cleared up again.)

OttosRevenge - Starts with the lines off to the side, but clears up.  Firing works.  (Same)

PaczerkVoices - Crashes on startup.   (no change)

QuickDraw - Like DrWho Dalek is tricky getting it to fire.  With a lite hit of the buttons you can fire but again tricky.

                     (A bit tricky to fire here as well.)

Mr. Roboto Hack - Works!!!  :D  (time firing went pretty good, snag on the downward firing.)

THX - tricky firing.  Fires with hesitation.  (same the second time around.)

 

Berzerk (regular) - Couple of things you can try:

1) Move and then shoot.

2) quick move in a direction and hit fire button

3) move around the various directions and then shoot.

 

--------

 

The good news is, some of these Berzerk hacks work better than others.



#15 doctorclu OFFLINE  

doctorclu

    ******Blue Max****** *****Class 4***** **Moon Master**

  • 6,762 posts
  • Captain - Class 2
  • Location:Dallas, TX - U.S.A.

Posted Wed Nov 16, 2016 8:45 PM

Testing trick:

 

Since this is looking for a folder called "Game" I change the regular folder to "GameA" or some other name.  Then I put the small group of files I want to test in a folder I name "Game".  I keep multiple folders on the card but just name "Game" to a folder I want to load.

 

That way I don't have hundreds of game images to scroll through.



#16 Flojomojo OFFLINE  

Flojomojo

    STANDARD NERD

  • Topic Starter
  • 6,706 posts
  • Patron of the Nerdly Arts

Posted Wed Nov 16, 2016 8:55 PM

Holy macaroni! Very exhaustive!

Which one do you recommend most?

#17 thevnaguy OFFLINE  

thevnaguy

    Dragonstomper

  • 955 posts
  • Need more Retro games!

Posted Wed Nov 16, 2016 9:12 PM

 

I copied that list from the AA list because that seemed like the best source to me. If you want to add more, it might be helpful to post a link or ROM so someone can test it. A few people have PM'ed me their stuff to see if it worked. I suspect thenvaguy would be willing to test one-offs that aren't on the list as well. 

 

You should be able to add missing titles to the list. Please be careful not to muss up what's already there. :-)

Yep, I have been working through homebrews and updating the list :)



#18 Flojomojo OFFLINE  

Flojomojo

    STANDARD NERD

  • Topic Starter
  • 6,706 posts
  • Patron of the Nerdly Arts

Posted Wed Nov 16, 2016 9:25 PM

Sorry I keep writing "thenvaguy" instead of "thevnaguy," obviously I'm a little dyslexic.

#19 doctorclu OFFLINE  

doctorclu

    ******Blue Max****** *****Class 4***** **Moon Master**

  • 6,762 posts
  • Captain - Class 2
  • Location:Dallas, TX - U.S.A.

Posted Wed Nov 16, 2016 9:49 PM

Holy macaroni! Very exhaustive!

Which one do you recommend most?

 

Thanks!

 

Tried a few others:

 

Pf-wall (Pink Floyd) - too close to the original, firing didn't work.

 

I would have to say my favorites are Mr. Roboto for the music.   It is apparent it has snags on firing, but the music masks the error sounds as the action sounds are replaced with the music.

 

**  Also I am finding that running around for a second generally frees up the character to fire his gun.   Of course there are the times you get error noise or not.

 

Best one so far though strange as it seems :  bunnyBZRK  :P



#20 doctorclu OFFLINE  

doctorclu

    ******Blue Max****** *****Class 4***** **Moon Master**

  • 6,762 posts
  • Captain - Class 2
  • Location:Dallas, TX - U.S.A.

Posted Wed Nov 16, 2016 10:11 PM

Other hacks I tried tonight:

 

Space Ace_Hack (orig. Pigs in Space) - Worked.

Star Trek Vector - Worked

Venture 3 - (Venture with the third level added) Worked

Venture II - (Fan made sequel to Venture)  Worked

Westworld _Hack - Another Berzerk hack - Worked.   Again, run for a second, then firing works.

Wolfenstein 2600 - (Hack of Venture)   Worked.

 

Also tried regular Coleco Donkey Kong earlier and that worked.



#21 doctorclu OFFLINE  

doctorclu

    ******Blue Max****** *****Class 4***** **Moon Master**

  • 6,762 posts
  • Captain - Class 2
  • Location:Dallas, TX - U.S.A.

Posted Thu Nov 17, 2016 12:00 AM

Tried Vector Joust on the Portable.  Comes highly suggested as it actually helps clear up what is happening in the gameplay.

 

Tried to two other cutting edge games:

1) Flappy - The gameplay works, but the pipes are not lined up.  So a Horizontal placement problem in the emulation.

 

2) D.K. VCS - Crashes when the game starts, but what he has for the intro screen is just amazing on the 2600!



#22 doctorclu OFFLINE  

doctorclu

    ******Blue Max****** *****Class 4***** **Moon Master**

  • 6,762 posts
  • Captain - Class 2
  • Location:Dallas, TX - U.S.A.

Posted Thu Nov 17, 2016 6:25 AM

So far all versions of DK 2600 are crashing at startup.  A common thing for games that try to use voice like some Berzerk hacks I tried.

 

CGE Adventures crashes on startup.



#23 doctorclu OFFLINE  

doctorclu

    ******Blue Max****** *****Class 4***** **Moon Master**

  • 6,762 posts
  • Captain - Class 2
  • Location:Dallas, TX - U.S.A.

Posted Thu Nov 17, 2016 1:54 PM


Tried to two other cutting edge games:

1) Flappy - The gameplay works, but the pipes are not lined up.  So a Horizontal placement problem in the emulation.

 

So far on Flappy if you back it up from version R2 to R0 that older version work closer to what the game should be.



#24 ComputerSpaceFan OFFLINE  

ComputerSpaceFan

    River Patroller

  • 2,038 posts

Posted Thu Nov 17, 2016 9:51 PM

Anyone know if Cybearg's AMAZING Fix It Felix Snr runs on the flashback portable? I absolutely love it!



#25 doctorclu OFFLINE  

doctorclu

    ******Blue Max****** *****Class 4***** **Moon Master**

  • 6,762 posts
  • Captain - Class 2
  • Location:Dallas, TX - U.S.A.

Posted Thu Nov 17, 2016 9:54 PM

I'll give it a quick try...

 

Trying the NTSC version seems to work.  Actually they all work and are playable.  Just the NTSC has red colors and the pal version has blue, which is the usual in all the playtesting I've done.  Oh wait, that was Heartbreak.  Ok, trying Fix it Felix now...  :P


Edited by doctorclu, Thu Nov 17, 2016 10:00 PM.





1 user(s) are browsing this forum

0 members, 1 guests, 0 anonymous users