It's using the multi-RESP0 trick and illegal opcodes. Weird, since there was no reason at all to do so (or was there?).
Well maybe he did, or maybe they did know of a way to do it conventionally.
Was Russ' original plan to use double or quadruple-size dice? That could explain the goofy display routine. Some kind of two-player thing going on, as well (but only one implemented).
So you found two ways in the code but only one was used?
Fixes to the 16k Wizard Of Wor:
Got nearly all of the stray pixels fixed (there's only one blank I couldn't fix in the scanner...and just one up top if you activate the old style game by holding UP when the boot sequence is running). Stars are deactivated by default.
Sound effect for shooting the wizard needs fixing
Level # display in the scanner has shifted to the left (but still readable).
EDIT: Above problems fixed except the sound for shooting the wizard. Large text is also centered properly.
Wow, sounds like you did a lot of tinkering on this one. Played it, hooked up to the TV of course, and it looks great.
And I was not sure but, yep, you put the original CBS game in there as the boot up option. That is cool.
Played through the game and managed to kill the Wizard which as you mentioned got the "bbeeeeeeeeeppppp" sound. That is just the Wizard cussing from being shot.
Oh, I love how the game comes up in "AFP Mode" instead of "2600 mode". I threw this version of the game in the Harmony cart to see if it would recognize "2600 mode". Doubted it would, how could it? How would a program know a AFP from a real 2600? But the game that played on the Harmony cart was still spot on with an exception of one pixel out of place for the radar box below.
So is there any chance DK VCS could work on the AFP?
I tested this back in November when I got the AFP, found it didn't work and reported what I found. This is what we got back from game author, Joe Musashi.
"Interesting. When the game freezes that's usually a sign that the extra SARA RAM is missing (which is used to store Mario's state). Perhaps the F4SC bank switching is not detected correctly.
The display glitches are not too surprising. I haven't tried recently, but some time ago Mess and Javatari also had problems.
When the source gets released, maybe someone with a flashback might want to try and make a flashback version."