So I have been tinkering with the title editor in Visual bB. When I test out my code in the editor, Stella runs the compiled .BIN as a PAL ROM, which it is not, making me have to force it into NTSC. Will this cause problems with actual hardware? If this is a problem, is there a way to circumvent this? I see there is a scanline height counter towards the bottom -- should this number add up to something?
Thanks in advance!