I'm confused- is it up to the collector elite to determine which games are allowed to be published as a home brew? Part of the free market is to allow anyone to produce a product. Whether an individual likes a game or not doesn't matter- the development, coding, manufacturing, advertisement, and shipping is the sole responsibility and financial risk of the developer and producer. I would rather have poorly developed games available for anyone to purchase rather than a very limited run of a game that is only for sale by invite only to select few.
If games by certain coders or developers are known to be flops then the demand will be weak, resulting in a drop in price as the producer seeks to minimize their losses.
Bottom line we as hobbists are not the ones to decide on which game is to be produced. I, for one, applaud the man for creating a new game on a new console for him. Well done, sir. We should be encouraging the programmer.
Oh please, nobody is saying which games are allowed to be published or not, so burn that strawman down.
Some of us are criticizing the practice of just scraping the bottom of the barrel with whatever you can find (apparently IntyBASIC demos now), repackage it (in a box, of course!), and releasing in very small batches in order to inflate the "Home-Brew List" with "rare items," which can then be re-sold at exorbitant prices on eBay. It's just speculator fodder, and it encourages a behaviour that I find to be unpleasant.
This particular release is not even bundled other demos, or expanded into a full game. It's just some dude's cute little project to teach himself IntyBASIC.
But, to each his own. I guess you prefer this type of exploitation. I rather have a community in which people just enjoy the games, even cute and small games, rather than see $$$ on every thing.
About the game itself, I know that Rev likes the game and has mentioned in the past that he plays it with his kids. It is a cute little game with very limited re-play value, and I personally think that releasing it in a small batch will just create another Blix: a game that collectors "gotta to have," that nobody plays because it's crap, but that goes for inflated prices.
Have you noticed that even with more producers than ever, Intellivision games are mostly going up in price?
EDIT: I just want to add that I do not think Rev is doing this for the money, nor to exploit anybody. I'm sure he really likes the game and has a plan for releasing it. Perhaps it includes an expanded version of the game or other extras, I don't know. However, releasing small demo games individually and in limited quantities just encourages a bad practice that can be exploited by others. That is all.
Edited by DZ-Jay, Tue Jan 17, 2017 5:39 AM.