How on earth did you manage to find 6 people crazy enough to pay $20 a copy for a graphics-swapped, broken version of a tutorial lesson?
Hang on, nm, it's Jaguar...
Thats not all this is. And that money ($120) is going towards building the carts to the final version of the game ($500 for 20 cart run) Also each person who bought a demo disk will get a discount on the final version of the game. (-$10) plus a free Frogz 64 custom made plush toy.
The full game will feature:
4 stages + 1 bonus 2600 style stage
2600 style level.
2 player competitive mode.
Progress is going along smoothly even though I have to completely redo the control for player 2 frog because when trying to duplicate the subroutines for jagpad1 and movedoge it does work however the player 2 frog goes all over the screen.
The Doger example was a great starting point for the game but the goal of this project is to take it much further than the Doger example.
I'm confident that i will meet all my goals. I have already fixed my custom intro which was pretty simple. So thats not broken anymore and is working properly on the demo disk. The only things that are really broken are the original Doger gameplay elements such as the nyancat trying to point to another .bmp in the middle of gameplay and the wacky collisions on the logs. All of these objects will be replaced completely as they DONT work. I am thankful for the Doger tutorial it taught me a lot. More than just graphics swapping for example after I worked with this i figured out WHY project ones music gets all scrambled and distorted on console about 20 minutes into gameplay. Because the mod volume is cranked to the max and should be between 0-67. For that game 18 works just fine. This could have been done by either adding user controlled volume option or a simple line of code at startup that sets the mod volume to 18.
It is nice that people are interested in the game and being supportive.
I will be sure to post an update soon when I finish creating the new control subroutines for player 2
Edited by Jeffrey_Bones, Thu Feb 9, 2017 12:37 PM.