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BASIC 10Liners 2017

BASIC Tenliner 10Liner Contest

33 replies to this topic

#26 vitoco OFFLINE  

vitoco

    Chopper Commander

  • 156 posts

Posted Sun Mar 12, 2017 7:23 PM

ok, try this version.  It is easier to differentiate between the head-level missiles and the mid-level missiles now.
 
attachicon.gifMANUP.atr


Thank you, it's better, but I'm still bad at saying to my hand that when the missile is going high, move the joystick down, not up!  :ponder: 
 

Looking for a paddle game, eh?  Have you tried Rain of Terror?   ;)


Yes, I tried it in Altirra when you published it, but I couldn't finish the 1st mission using the mouse. I've just tried again in a real Atari with a real paddle, and it feels like if it was another game!!! Much better... Anyway, I guess I must get used to the angles to succeed.

 



#27 vitoco OFFLINE  

vitoco

    Chopper Commander

  • 156 posts

Posted Sun Mar 12, 2017 7:37 PM

go for extreme - looks like the competition in this category is not as fierce.

 

I've just sent Space Ranger to Gunnar for the EXTREM-256 category.

 

It looks like this:

 

RANGER.PNG

 

I didn't add more enemies in the screen at the same time as in Interceptor, but I included the radar and some other features I'll keep in secret 'til the contest.

 

@jeffpiep: I'm waiting for your paddle game  ;)



#28 jeffpiep OFFLINE  

jeffpiep

    Space Invader

  • 20 posts

Posted Mon Mar 13, 2017 6:59 PM

The screen capture looks amazing! Creative use of circles and fills.

 

I've just sent Space Ranger to Gunnar for the EXTREM-256 category.

 

It looks like this:

 

attachicon.gifRANGER.PNG

 

 



#29 jeffpiep OFFLINE  

jeffpiep

    Space Invader

  • 20 posts

Posted Sat Mar 18, 2017 4:05 PM

@jeffpiep: I'm waiting for your paddle game  ;)

 

Here it is. https://github.com/jeffpiep/ShieldUp. https://github.com/j...er/shieldup.atr

I submitted to PUR-120.

 

I can almost get past Level 3. If you play it on real hardware, please let me know how it works. I suspect the paddle range needs to be narrowed up.



#30 _The Doctor__ OFFLINE  

_The Doctor__

    Stargunner

  • 1,833 posts
  • Location:10-0-11-00:02

Posted Sun Mar 19, 2017 5:37 AM

jeffpiep your first link does not go where you want it...

 

this one does...

https://github.com/jeffpiep/ShieldUp

 

not sure if that's what you were going for, but it get the job done


Edited by _The Doctor__, Sun Mar 19, 2017 5:41 AM.


#31 vitoco OFFLINE  

vitoco

    Chopper Commander

  • 156 posts

Posted Sun Mar 19, 2017 7:36 PM

Here it is. https://github.com/jeffpiep/ShieldUp. https://github.com/j...er/shieldup.atr
I submitted to PUR-120.
 
I can almost get past Level 3. If you play it on real hardware, please let me know how it works. I suspect the paddle range needs to be narrowed up.

 

Hi! I was out of the city for the weekend, and I only wanted to return soon to test it when I read the notification from this thread, but I couldn't 'til now. I couldn't pass the 3rd level using the touchpad of my notebook with Altirra. I have no chances to try it with real hardware at this time, I think I'll try it tomorrow or the day after and the I'll tell you about the fine tunning. Anyway, I liked what I saw. Thanks!

 

I was thinking about another paddle game using 2 paddles at the same time to emulate that old red toy with a grey screen and two knobs to draw a picture with a continuous line and that could be shaked to clean the drawing and start again. I couldn't remember it's name so I googled using some words from this paragraph and I found it... It was "Etch-a-Sketch". As that name was somehow strange but familiar, I went to the contest's listing and found that entry #12 for MSX had the exact name. But it seems to be played with a joystick, as there are only horizontal, vertical and diagonal lines in the screenshot. Should I tried it with paddles anyway?

 

BTW, while I was checking the list of entries, I found entry #38 by Bill Kendrick. @Bunsen: Why is Piecht10 in WILD category?

 



#32 erichenneke OFFLINE  

erichenneke

    Chopper Commander

  • 170 posts

Posted Sun Mar 19, 2017 10:11 PM

 

ok, try this version.  It is easier to differentiate between the head-level missiles and the mid-level missiles now.

 

attachicon.gifMANUP.atr

 

Looking for a paddle game, eh?  Have you tried Rain of Terror?   ;)

 

I sent Bunsen my final version of Man Up for the basic ten-liners. In the end I was able to get it squeezed into the PUR-80 category. :-D



#33 Bunsen OFFLINE  

Bunsen

    Dragonstomper

  • Topic Starter
  • 828 posts
  • Location:Dithmarschen/ Germany

Posted Mon Mar 20, 2017 12:55 PM

 


 

BTW, while I was checking the list of entries, I found entry #38 by Bill Kendrick. @Bunsen: Why is Piecht10 in WILD category?

 

It isn't a game.



#34 Savetz OFFLINE  

Savetz

    Dragonstomper

  • 740 posts
  • Location:Portland OR

Posted Thu Mar 23, 2017 11:41 PM

I am officially re-submitting DESCEND, in the 80 column category instead of 120.

 

I incorporated vitoco's suggestions, then made it so the game gets faster as you move down, plus some internal changes. The game is now smoother, faster, harder, and smaller than before. 

 

http://atariaction.t.../descend-update

 

-Kevin

 

Screenshot 2017-03-23 22.31.57.png

 

Kevin, I did small changes to your code and now it fits PUR-80 category.  :-D

 

attachicon.gifDESCEND2.LST.PNG

 

I just changed some IF-ENDIF into expressions to control variable's limits, renamed the variables to only 1 letter, changed the screen's scroll FOR-NEXT loop with a single MOVE and sort some statements to fit the 80 columns width. As there was a speed improvement, I had to add a PAUSE to preserve the original speed of the game, but I think there is enough room to make the game faster once you are in the narrowest "kavern".

 

Attached Files


Edited by Savetz, Yesterday, 12:04 AM.






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