Jim Pez Posted February 1, 2017 Share Posted February 1, 2017 Which system had the better multiplatform games c64 or atari 800xl? Quote Link to comment Share on other sites More sharing options...
carlsson Posted February 1, 2017 Share Posted February 1, 2017 (edited) Both or none, depending on which you prefer. Due to technical differences, some games seem to have been easier to implement on either of them while other games worked as well on both and some multi platform games didn't really cut it on neither, compared to other competitive systems of the time. It is a subject that has had several heated discussions over the years, both technical and non-technical. Though the C64 was commercially supported for a longer period of time, so it tends to have more of the later games that came out on consoles and 16-bit computers. But that is not always positive, if the C64 version is inferior to other (non Atari 8-bit) systems. When it comes to raw numbers, counting system exclusive titles as well, I get that Atarimania has 9057 entries of which a few are duplicates/different versions and 176 are compilations. Lemon64 only has 4121 entries but those are generally free of duplicates, homebrews and most of the obscure games released through mail order, public domain, magazine listings are not covered by the site. Gamebase64 on the other hand has a whopping 25700 entries (six times as many as Lemon64) but that site contains a huge amount of duplicates, hacks and public domain games barely anyone heard of. How many of those respective games are multi platform I can't tell. Sometimes you might even want to compare different titles of the same genre to say which is better even if they're not supposed to be the same game. Edited February 1, 2017 by carlsson 1 Quote Link to comment Share on other sites More sharing options...
Keatah Posted February 1, 2017 Share Posted February 1, 2017 Which system had the better multiplatform games c64 or atari 800xl? I'm inclined to say the Atari. I got more involved in the gaming experience with the Atari. I would be remiss to not mention the C64 had its moments and even better implementations. Consider the C64 a close 2nd. Quote Link to comment Share on other sites More sharing options...
BillLoguidice Posted February 1, 2017 Share Posted February 1, 2017 What is the definition of multi-platform games? Games that were ports from other systems? I'd argue the C-64 probably fared better in that regard, although both suffered from straight AV ports from the Apple II. I personally find the C-64 library far superior overall to the Atari 8-bit's library, and that gap has only widened in the modern era with homebrew releases (and yes, the Atari 8-bits are no slouch in that regard, but the C-64 is on a whole other level). 2 Quote Link to comment Share on other sites More sharing options...
+save2600 Posted February 1, 2017 Share Posted February 1, 2017 C64 FTW and it's pretty telling when the system had better/more playable versions of some games than its 16-bit counterparts. Just do some research at sites like lemonamiga for examples that way. 1 Quote Link to comment Share on other sites More sharing options...
zzip Posted February 1, 2017 Share Posted February 1, 2017 It tended to be the system the game was developed on. They would use hardware features that the others often struggled with. Atari developed games would use things like DLIs to add many colors, GTIA modes for shading, 4 voice sound that the C64 couldn't reproduce. C64 games would take advantage of more freedom in color placement, special SID effects, and improved sprites that gave the Atari trouble. But what surprises me now that I can go back and play games from both systems, is that many games were virtually identical on C64 and Atari. Minor differences, sure, but not major differences that make one implementation clearly better than the other. 3 Quote Link to comment Share on other sites More sharing options...
BassGuitari Posted February 1, 2017 Share Posted February 1, 2017 Depends on the game? Quote Link to comment Share on other sites More sharing options...
masschamber Posted February 8, 2017 Share Posted February 8, 2017 Depends on the game? I'd imagine, pretty different graphics and sound hardware. though the a8's faster cpu is a nice advantage, but the c64 doesn't have lower ram models to contend with. direct comparisons would always be difficult because different programmers as well. Quote Link to comment Share on other sites More sharing options...
high voltage Posted February 8, 2017 Share Posted February 8, 2017 The C64 had some excellent game continuation support when the A8 stopped getting support, eg Electronic Arts, Microprose, Origin, Activision, Cosmi etc Quote Link to comment Share on other sites More sharing options...
JamesD Posted February 9, 2017 Share Posted February 9, 2017 The one you owned Quote Link to comment Share on other sites More sharing options...
rpiguy9907 Posted February 10, 2017 Share Posted February 10, 2017 I was going to say the C64 got more first party support longer than the Atari. The Atari probably has more early game support, and by the late 80s the C64 had an order of magnitude more cross platform games. Quote Link to comment Share on other sites More sharing options...
spacecadet Posted February 11, 2017 Share Posted February 11, 2017 I agree with zzip that it tended to depend on which was the "original" system. If it was a C64 game ported to Atari, the C64 version was superior. If it was an Atari game ported to C64, the Atari version was superior. As time went on the C64 became more popular than the Atari 8 bit line, so more games eventually were C64 games first, but that wasn't always the case. Also, I always look at the M.U.L.E. intro for a really good demo of what the Atari systems were good at vs. the C64, both in terms of graphics and sound: Atari 8 bit: C64: Quote Link to comment Share on other sites More sharing options...
BillLoguidice Posted February 11, 2017 Share Posted February 11, 2017 Also, I always look at the M.U.L.E. intro for a really good demo of what the Atari systems were good at vs. the C64, both in terms of graphics and sound: I'm not sure that's really a great showcase for either system. The music and visuals are mediocre at best. Quote Link to comment Share on other sites More sharing options...
carlsson Posted February 11, 2017 Share Posted February 11, 2017 Something that has struck me when it comes to Atari games, is that many of the early ones in particular are eager to show off the palette in form of gradients in both title screeens and game graphics. On a C64 or another system with fewer colours, a port of a such game may seem dull and inferior, even if the gameplay isn't compromised. C64 games using other visual effects that the Atari is struggling with may to a larger degree affect gameplay. 1 Quote Link to comment Share on other sites More sharing options...
am1933 Posted February 11, 2017 Share Posted February 11, 2017 The Atari............................just because........................ Quote Link to comment Share on other sites More sharing options...
spacecadet Posted February 11, 2017 Share Posted February 11, 2017 I'm not sure that's really a great showcase for either system. The music and visuals are mediocre at best. I believe you might be the first person in history to call the M.U.L.E. theme "mediocre at best". Quote Link to comment Share on other sites More sharing options...
BillLoguidice Posted February 12, 2017 Share Posted February 12, 2017 (edited) I believe you might be the first person in history to call the M.U.L.E. theme "mediocre at best". To clarify, it was deservedly praised upon its release, because there really wasn't a lot going on audio-wise in 1983. It wouldn't be until a year or two later that the C-64 in particular would start to be pushed from an audio standpoint. It's a catchy tune to be sure, but I think, for instance, some of the percussive effects leave a lot to be desired on the C-64. Of course, there was a very high bar set on the platform. Anyway, my only point was I don't think MULE is the best comparative example. It was done well on the Atari 8-bit (I like that version much better) and a little less well when ported over to the C-64, which we know could do a lot better. Edited February 12, 2017 by BillLoguidice Quote Link to comment Share on other sites More sharing options...
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