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Nintendo Power FX [SNES Homebrew] (Super FX 3D Mario, Megaman, Zelda e.t.c)

snes homebrew 3d fx Super FX Megaman Mario Samus Zelda

5 replies to this topic

#1 SuperFXWizard OFFLINE  

SuperFXWizard

    Combat Commando

  • 3 posts

Posted Sat Feb 18, 2017 8:15 PM

Howdy! Today, I'm here to inform you that I'm creating "Nintendo Power FX" for the SNES. It uses the Super FX Chip 2 to manage detailed 3D polygons at an outstanding framerate! Play as Mario, Luigi, Samus, Megaman, Link, Donkey Kong, Diddy, and Yoshi as you rush through iconic levels from games. There is a battery save system. Levels include World 1-1, Yoshi's Island 1, Cutman, Jungle Hijinks, and many more! This project will take lots of time, as there has been no attempt (as far as I know) to make a 3D platformer using the Super FX chip. I will keep you peeps updated.


Edited by SuperFXWizard, Sun Feb 19, 2017 8:37 AM.


#2 haroldoop OFFLINE  

haroldoop

    Star Raider

  • 98 posts
  • Location:Brazil

Posted Sun Feb 19, 2017 4:21 AM

Sounds quite suspiciously fake to me...



#3 SuperFXWizard OFFLINE  

SuperFXWizard

    Combat Commando

  • Topic Starter
  • 3 posts

Posted Sun Feb 19, 2017 7:15 AM

Um... I assure you there is an actual attempt to make this...



#4 Mord OFFLINE  

Mord

    River Patroller

  • 2,608 posts
  • Location:Canada

Posted Sun Feb 26, 2017 10:33 AM

People learn to be cautious when they see announcements with promises but no real details. Nothing to worry about, just post the actual details when you have them.



#5 NeoGeo64 OFFLINE  

NeoGeo64

    Star Raider

  • 50 posts
  • Not a troll!
  • Location:Leesburg, GA

Posted Fri Jan 12, 2018 11:32 PM

So whatever happened with this project?



#6 haroldoop OFFLINE  

haroldoop

    Star Raider

  • 98 posts
  • Location:Brazil

Posted Sat Jan 13, 2018 5:52 AM

As suspected, a fake announcement. :P





Also tagged with one or more of these keywords: snes, homebrew, 3d, fx, Super FX, Megaman, Mario, Samus, Zelda

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