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Zelda Breath of the Wild - Advice/Help thread


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#101 Punisher5.0 OFFLINE  

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Posted Tue Apr 4, 2017 11:44 AM

I was just about to post that video. I've downloaded it but haven't tried it out yet.

#102 Tanooki OFFLINE  

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Posted Tue Apr 4, 2017 5:54 PM

Very nice DF.  I had linked that earlier one that didn't have the line graph but you really could just eye ball the hell out of how much smoother it got, but it's nice to see how they shot at average on the Switch version as it really rocketed up towards nearly being a constant 30fps (29.5 I think he said was average) game wide.  A good 20 or so percent increase is nothing but amazing given they didn't drop anything to get the boost.  It's all about learning your system and new tweaks you can throw at it given the limitations of that ported up engine from WiiU.  Yet WiiU showing its age got nothing out of it really at all which is a shame, but given the hardware and age, not a surprise.



#103 Punisher5.0 OFFLINE  

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Posted Tue Apr 4, 2017 7:05 PM

Very nice DF.  I had linked that earlier one that didn't have the line graph but you really could just eye ball the hell out of how much smoother it got, but it's nice to see how they shot at average on the Switch version as it really rocketed up towards nearly being a constant 30fps (29.5 I think he said was average) game wide.  A good 20 or so percent increase is nothing but amazing given they didn't drop anything to get the boost.  It's all about learning your system and new tweaks you can throw at it given the limitations of that ported up engine from WiiU.  Yet WiiU showing its age got nothing out of it really at all which is a shame, but given the hardware and age, not a surprise.


I'm surprised they were able to pull off what they did on the Wii U. It's a great looking game and a true Swan song for the system.

#104 Austin OFFLINE  

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Posted Tue Apr 4, 2017 7:53 PM

I'm surprised they were able to pull off what they did on the Wii U. It's a great looking game and a true Swan song for the system.

 

Swan Song? Yeah. But visually, Xenoblade X did it nearly a year and a half earlier. :P

 

Great looking games though, I agree.



#105 Kosmic Stardust OFFLINE  

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Posted Wed Apr 5, 2017 1:15 AM

Anyone experienced Zelda withdrawals or vivid dreams or a slightly altered reality related to the Zelda Universe? I share a dream I had the other night:

http://atariage.com/...uch-zelda-when/

 

Kind of related to Tetris effect. I close my eyes and I see little pieces of Hyrule infused into reality...



#106 Tanooki OFFLINE  

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Posted Wed Apr 5, 2017 8:00 AM

No doubt that game really was the tops for WiiU pushing that reused spruced up hardware to the max.  That's why is said I wasn't surprised it really didn't improve things as I had a feeling it was already pushing the edge while on something like the Switch there's far more room to give we can only speculate at at this point.



#107 Kosmic Stardust OFFLINE  

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Posted Thu Apr 6, 2017 3:09 AM

No doubt that game really was the tops for WiiU pushing that reused spruced up hardware to the max.  That's why is said I wasn't surprised it really didn't improve things as I had a feeling it was already pushing the edge while on something like the Switch there's far more room to give we can only speculate at at this point.

They are still learning how to optimize the Switch. One thing that really blows my mind, is how very few bugs have been discovered given the vast scope of the game. About the only time I've seen someone "bug out" the game was in a YT video by attempting to leave the plateau without the Glider and finally succeeded.

Apparently they used stasis plus the sledge hammer to knock an iron boulder into Lake Hyrule while standing on it. If performed correctly, Link will land in the water without taking damage from the fall, and can swim to shore. There is a fog plane above link as well as an invisible "death cube" surrounding the plateau, and while it is possible to save in the region, you cannot interact with much, and touching the invisible walls of the "death cube" zone or the fog plane will result in either an instant Game Over or return you to the edge of the plateau.

 

I may create a new profile to dick around with the Plateau area and try this.



#108 Kosmic Stardust OFFLINE  

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Posted Thu Apr 6, 2017 3:09 AM

How to pilot a Guardian:

:rolling:



#109 Tanooki OFFLINE  

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Posted Fri Apr 7, 2017 9:53 AM

All the credit in the world to Nintendo on this and grateful they delayed it as they did. The amount of bugs in such a game could have been horrendous but ultimately it is next to nothing. Even that stunt you got there leaving without the glider is kind of a gray area since it'll kill and return you if you hit that death cube you mentioned so you're not really trapped there. They did a hell of a job with it, had they got the switch optimization of 1.1.1 out at launch on the cards no less it would have been stunning without those complaints.

#110 Kosmic Stardust OFFLINE  

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Posted Fri Apr 7, 2017 10:33 PM

Hmmm... Uncovered the last of my memories. Both the spirit of Zlda and Lady impa told me i was ready to go fight ganon. Some stuff I need to do first. Stock up on ingredients for hearty meals. Cook up some mighty bananas for attack plus stats. Five bananas in a pot give me +3 attack for over 5 minutes (in addition to any bonus the ancient tech proficiency awards) and I got the guardian suit upgraded to level 3 for +54 defense. All fairies including the horse god. 81 Shrines. 17 hearts. 3 full stamina wheels. I may trade in a spare stamina wheel to the gargoyl fairy outside hateno village for five extra heart containers. That would give me 23 hearts total as the extra stamna wheel won't have much benefit in the final fight. And make sure all my Devine Beast abilities and master sword are at 100% before I go in there. And stock up on ancient weapons. Maybe trade in some ancient tech loot at the Akkala Tech lab for more ancient arrows and/or ancient weapons. That ancient chainsaw thingy is tempting. Hylian Chainsaw Massacre. LOL!

 

Any tips, recommendations before I fight Calamity Ganon? I still got 39 Shrines to find, and a metric ton of Korok seeds and Compedium entries to fill. Also some left over side quests I've neglected, but I'm good to go. I think.........



#111 Tanooki OFFLINE  

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Posted Sat Apr 8, 2017 1:55 PM

You're well beyond more than prepared.  I'd just find the easiest way in using a mix of the wind move to go high and sail, and the zora armor to abuse the waterfalls to head for the final doorway into the sanctum.



#112 Gentlegamer OFFLINE  

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Posted Sat Apr 8, 2017 9:25 PM

Get rid of all your stabled horses except for your best one.

 

Or get rid of any sub-par mounts.



#113 Austin OFFLINE  

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Posted Tue Apr 11, 2017 1:29 AM

Any tips, recommendations before I fight Calamity Ganon? I still got 39 Shrines to find, and a metric ton of Korok seeds and Compedium entries to fill. Also some left over side quests I've neglected, but I'm good to go. I think.........


Dude.. You are going to demolish him with your eyes closed. You need no tips with how long you have been playing. :lol:

#114 Kosmic Stardust OFFLINE  

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Posted Tue Apr 11, 2017 4:28 AM

Get rid of all your stabled horses except for your best one.

 

Or get rid of any sub-par mounts.

Slay them? The horse god fairy will be very upset... :sad:

 

Chocolate, my best steed, is 4 star strength, 3 star speed, 4 star stamina, wild temperment.

Pokey, my first steed, is 2 star strength and speed, 3 star stamina, gentle temperment.

 

Those are the two I really care about, but I got two others I rarely use. I actually won the hurdle minigame contest with Pokey because she was easier to control. ;-)

 

So the riding portion of the Ganon fight simply call upon a random horse? Should I take Chocolate (my best steed) out of the stable before I face Ganon?

 

 

 

Dude.. You are going to demolish him with your eyes closed. You need no tips with how long you have been playing. :lol:

Yeah probably. I just need to cook up some hearty truffles / radishes for full health recovery, and mighty bananas for burlyness, and maybe get some ancient weapons from the tech shop. Chainsaw thing would be fun.

 

Oh and one more little thing, I promised my mom I'd let her watch when I fight Ganon. No do-overs... :P



#115 Gentlegamer OFFLINE  

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Posted Tue Apr 11, 2017 5:46 AM

Slay them? The horse god fairy will be very upset... :sad:

 

Chocolate, my best steed, is 4 star strength, 3 star speed, 4 star stamina, wild temperment.

Pokey, my first steed, is 2 star strength and speed, 3 star stamina, gentle temperment.

 

Those are the two I really care about, but I got two others I rarely use. I actually won the hurdle minigame contest with Pokey because she was easier to control. ;-)

 

So the riding portion of the Ganon fight simply call upon a random horse? Should I take Chocolate (my best steed) out of the stable before I face Ganon?

 

 

 

 

 

I actually don't know how the horse is selected, but it chose my worst horse, which was first in my stable.

 

I wanted Epona or Melyngar (royal white stallion), instead I got Patty my first horse, (2 star mediocre).



#116 Tanooki OFFLINE  

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Posted Tue Apr 11, 2017 9:13 AM

Well could be worse, your horse with you on it could get trampled.  Mine got crushed when I was down to the last 2 targets (bottom and top) so I ended up riding the wind to take the punk out.



#117 Atariboy OFFLINE  

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Posted Tue May 2, 2017 12:56 AM

A language pack that allows the user to select the language they want to play in, if it's not already available, will be shortly.

 

I wonder if there's any point to download it for an English only speaker? While I imagine the UK and North American variants are identical, if Nintendo of Europe actually hired their own voice actors for the UK market, it might be an interesting variation worth the space on my console's memory if I ever decided to replay this years down the road. 

 

Edit: Can't find a hint of any differences, so Nintendo's European and North American branches must've did the logical thing. 


Edited by Atariboy, Tue May 2, 2017 1:33 AM.





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