Jump to content

Photo

Project Prometheus (a new ColecoVision compatible console)

Prometheus ColecoVision Colecovision2 opcode

220 replies to this topic

#176 grips03 OFFLINE  

grips03

    River Patroller

  • 3,510 posts
  • Location:New England

Posted Fri Jun 23, 2017 6:14 AM

I wonder if the pcb could fit into a case as small as PCEngine?  Might be cheaper to produce than using a bigger shell.  I've always liked the SuperGrafx case perhaps a cartridge opening could be added?



#177 Kosmic Stardust OFFLINE  

Kosmic Stardust

    Princess Rescuer

  • 16,108 posts
  • Location:Milky Way Galaxy

Posted Fri Jun 23, 2017 2:02 PM

I wonder if the pcb could fit into a case as small as PCEngine?  Might be cheaper to produce than using a bigger shell.  I've always liked the SuperGrafx case perhaps a cartridge opening could be added?

Nooooo...

 

Please don't destroy those wonderful little PCe consoles. One of the greatest underappreciated system from 4th generation, not trying to tread on Coleco fans but destroying these great little wonders would be a crime IMO... :sad:

 

I may pick up a Coregrafx at some point to complement my US Turbografx system. I already own numerous PC Engine cards, playable through an adapter on the US system.



#178 grips03 OFFLINE  

grips03

    River Patroller

  • 3,510 posts
  • Location:New England

Posted Fri Jun 23, 2017 2:14 PM

Nooooo...

 

Please don't destroy those wonderful little PCe consoles. One of the greatest underappreciated system from 4th generation, not trying to tread on Coleco fans but destroying these great little wonders would be a crime IMO... :sad:

 

I may pick up a Coregrafx at some point to complement my US Turbografx system. I already own numerous PC Engine cards, playable through an adapter on the US system.

 

I think the plan is for new case not used ones.



#179 Kosmic Stardust OFFLINE  

Kosmic Stardust

    Princess Rescuer

  • 16,108 posts
  • Location:Milky Way Galaxy

Posted Fri Jun 23, 2017 10:53 PM

 

I think the plan is for new case not used ones.

Yes, but you were basically suggesting otherwise with a "wouldn't it be cool if we put PCB X in case Y" scenario.  It's been done before, and did not turn out well.

Spoiler



#180 grips03 OFFLINE  

grips03

    River Patroller

  • 3,510 posts
  • Location:New England

Posted Sat Jun 24, 2017 6:02 AM

Yes, but you were basically suggesting otherwise with a "wouldn't it be cool if we put PCB X in case Y" scenario.  It's been done before, and did not turn out well.

Spoiler

don't be an ....., troll someone else



#181 Kosmic Stardust OFFLINE  

Kosmic Stardust

    Princess Rescuer

  • 16,108 posts
  • Location:Milky Way Galaxy

Posted Sat Jun 24, 2017 4:49 PM

don't be an ....., troll someone else

idiot? :dunce:

 

I only meant as a joke, not an insult. I do feel we shouldn't be trying to harvest the shells from old consoles though. Modding or upgrading vintage tech is one thing, gutting them is another. I think a PCe size and form factor would be sexy though. :)



#182 phoenixdownita OFFLINE  

phoenixdownita

    River Patroller

  • 2,851 posts

Posted Mon Sep 11, 2017 10:53 PM

Are we there yet?

Holidays are upon us ... sort of ... anyway do we have Prometheus?



#183 Inky OFFLINE  

Inky

    Just a regular dude.

  • 25,193 posts
  • Meh
  • Location:The Irradiated Wastelands

Posted Thu Dec 28, 2017 8:38 AM

Any updates on this?



#184 retroillucid OFFLINE  

retroillucid

    Facebook.com/Collectorvision

  • 7,517 posts
  • CollectorVision Games - Publishing Homebrew
  • Location:Montreal, Canada

Posted Thu Dec 28, 2017 1:15 PM

Well, I think I can relate to this and I completely understand the way Eduardo is handling projects
When you're announcing a project, it usually get you motivated, for awhile
Peoples interacting with you gives the motivation, ideas etc..
But after a couples of days/weeks, the motivation started to fade away

Then your mind is somewhere else, say on another project....
You then spend your time working on something else maybe just because you're feeling more close to another project

I'm one of those guys who can work on multiple projects at the same time
Problem of course is you're slowing down all your other project
But at least, you're feeling comfortable working on something else

I can't speak for Eduardo, but I must have like 10-15 projects in the air
Some are closer to be completed, some are just waiting to be completed

It's hard to combine, wife, familly, friends, real life job with doing homebrew stuff

Be patient, this is all a labor of love


Peace

J-F

Edited by retroillucid, Thu Dec 28, 2017 1:16 PM.


#185 Inky OFFLINE  

Inky

    Just a regular dude.

  • 25,193 posts
  • Meh
  • Location:The Irradiated Wastelands

Posted Thu Dec 28, 2017 1:20 PM

No harm intended, I was just curious is all.



#186 BadHornet OFFLINE  

BadHornet

    Dragonstomper

  • 832 posts
  • Location:Smack dab in the middle of Texas

Posted Thu Dec 28, 2017 2:01 PM

Very cool!

#187 PhoenixMoonPatrol OFFLINE  

PhoenixMoonPatrol

    Moonsweeper

  • 474 posts
  • Gonna take crackerjack timing to beat me pal
  • Location:Its all in the reflexes

Posted Thu Dec 28, 2017 2:40 PM

Brothers fight all the time. Why not publishers then? Meh,just growing pains and a long stressful holiday. We'll all be ok  :P  ;)



#188 TPR OFFLINE  

TPR

    Stargunner

  • 1,775 posts
  • Location:Orlando, FL

Posted Thu Dec 28, 2017 3:11 PM

It's hard to combine, wife, familly, friends, real life job with doing homebrew stuff

Be patient, this is all a labor of love

 

THIS!  100% THIS!!!  As JF said, let's not forget that these homebrew publishers are doing all this work in their "spare time" on top of every-day life stuff.  They are also doing it for little to no money to keep a small group of video game fans for a system that hasn't seen a retail shelf in 30+ years happy.  I keep reminding myself over and over again how overjoyed I was when I found this community just a few short years ago and discovered that all these awesome people were still making games for my favorite system I grew up with!  I will never forget the day I discovered all of this, never forget the first homebrew I got in the mail, and I will constantly give my support and respect to everyone in this community keeping all those classic systems alive.  And on top of my support & respect you also have my patience, which IMO is probably worth more than money in this hobby as without all of the people making cool things, this community wouldn't exist.

 

And for that I thank all of you.



#189 Pixelboy OFFLINE  

Pixelboy

    Quadrunner

  • 7,811 posts
  • Location:Montreal, Canada

Posted Thu Dec 28, 2017 4:00 PM

I admit that I was harsh in saying that Grazi's move to the US will not make any difference in Opcode Games' operations. I can't know that for sure. For all I know, she may make a big difference, and I hope she does.

But I have to stand by my main argument: Prometheus is big, and will be hard to bring into the homes of retro-gamers. I have no doubt Eduardo can make a working prototype, but that's only the first step, and it's with the rest of the process (between prototyping and creating the final product in relatively large quantities) that I have doubts.

Are you ready to prove me wrong, Eduardo? :twisted:

#190 retroillucid OFFLINE  

retroillucid

    Facebook.com/Collectorvision

  • 7,517 posts
  • CollectorVision Games - Publishing Homebrew
  • Location:Montreal, Canada

Posted Thu Dec 28, 2017 4:40 PM


But I have to stand by my main argument: Prometheus is big, and will be hard to bring into the homes of retro-gamers. I have no doubt Eduardo can make a working prototype, but that's only the first step, and it's with the rest of the process (between prototyping and promecreating the final product in relatively large quantities) that I have doubts.

Are you ready to prove me wrong, Eduardo? :twisted:

 

Who knows, maybe Opcode will team up with another team/company to help them manufacturing the Prometheus 
That is of course speculation, but that something they could consider for that size of project

 



#191 Kosmic Stardust OFFLINE  

Kosmic Stardust

    Princess Rescuer

  • 16,108 posts
  • Location:Milky Way Galaxy

Posted Thu Dec 28, 2017 6:25 PM

Well, that didn't take long... :D

Radio silence, pttbbtbtbt. Prooved that theory wrong. Good things come to those who wait! :grin:

#192 Q*bertkid OFFLINE  

Q*bertkid

    Space Invader

  • 43 posts

Posted Thu Dec 28, 2017 8:30 PM

Lets get back to enjoying the games

 

https://www.youtube....h?v=O65B9sdGBNw



#193 Pixelboy OFFLINE  

Pixelboy

    Quadrunner

  • 7,811 posts
  • Location:Montreal, Canada

Posted Thu Dec 28, 2017 8:45 PM

Radio silence, pttbbtbtbt. Prooved that theory wrong. Good things come to those who wait! :grin:


LOL! Indeed it does! :D

(EDIT: I'm refering to the e-mail I just received from Opcode Games about Guardic and Penguin Wars.)

#194 128Kgames OFFLINE  

128Kgames

    Dragonstomper

  • 764 posts
  • Victory is mine! I am the Worrior!
  • Location:The Dungeons of Wor

Posted Thu Dec 28, 2017 9:14 PM

Lets get back to enjoying the games

 

https://www.youtube....h?v=O65B9sdGBNw

 

Luigi!  Had no idea you could play as Luigi in Donkey Kong - was that ever an option or just something Eduardo added?  

 

I hope that feature makes it to the final release, my Son's gonna sh*t himself (he's a Nintendo nut already, and Luigi is his boy, more so than Mario!). 

 

Man this game needs to come out already, 2018 Ed, please?  As Rob Schneider would say in any Adam Sandler film "You can do it!"



#195 opcode OFFLINE  

opcode

    River Patroller

  • Topic Starter
  • 4,143 posts
  • Bringing new life to your ColecoVision!
  • Location:MA, USA

Posted Thu Dec 28, 2017 9:25 PM

Luigi!  Had no idea you could play as Luigi in Donkey Kong - was that ever an option or just something Eduardo added?  
 
I hope that feature makes it to the final release, my Son's gonna sh*t himself (he's a Nintendo nut already, and Luigi is his boy, more so than Mario!). 
 
Man this game needs to come out already, 2018 Ed, please?  As Rob Schneider would say in any Adam Sandler film "You can do it!"


Working on that, a complete design overhaul to make it even closer to the arcade, something I came up while traveling back from Brazil last year

#196 TPR OFFLINE  

TPR

    Stargunner

  • 1,775 posts
  • Location:Orlando, FL

Posted Fri Dec 29, 2017 1:10 AM

Eddie hasn't put out anything other than promises and snake oil in ages...

 

Here is everything that Opcode Games has sent me in the past 12 months...

opcode games.jpg

So why don't you please STFU if you don't have anything productive to add to this discussion. Thank you.



#197 phoenixdownita OFFLINE  

phoenixdownita

    River Patroller

  • 2,851 posts

Posted Fri Dec 29, 2017 2:20 AM

Here is everything that Opcode Games has sent me in the past 12 months...
....
So why don't you please STFU if you don't have anything productive to add to this discussion. Thank you.


Don't mean to piss you or opcode off, but in that picture aren't they all MSX (and/or possibly SG1000) ports?
(mind you I understand they don't port themselves just that the atarilovesyou mentioned original new games)
Just asking, those 23 boxes are an impressive production I reckon plus the SGM (I couldn't wait to be on the 4th run so I caved and turned to the darkside, if it wasn't for the recent "free" Xmas gifts I would still just use it with the test program).

As I said in another post I'm a hypocrite when it comes to these things, and even if it was just 20US$ a pop I couldn't spend 23*20=460 on "old" games, but that's just me, I'm honestly glad you can afford it and support the effort of having new games either ported or created for the platform.

 

But what has any of this got to do with Prometheus?

I thought the hardware was pretty much locked down to an unused chipset from the '80 which promised to be fairly advanced for its time .... now if the project goes apeshit I still would like to know what chipset was that? (I do have a soft spot for hardware)



#198 CrazyBoss OFFLINE  

CrazyBoss

    Moonsweeper

  • 338 posts
  • Location:Skåne, Sweden

Posted Fri Dec 29, 2017 6:04 AM

Don't mean to piss you or opcode off, but in that picture aren't they all MSX (and/or possibly SG1000) ports?
(mind you I understand they don't port themselves just that the atarilovesyou mentioned original new games)
Just asking, those 23 boxes are an impressive production I reckon plus the SGM (I couldn't wait to be on the 4th run so I caved and turned to the darkside, if it wasn't for the recent "free" Xmas gifts I would still just use it with the test program).

As I said in another post I'm a hypocrite when it comes to these things, and even if it was just 20US$ a pop I couldn't spend 23*20=460 on "old" games, but that's just me, I'm honestly glad you can afford it and support the effort of having new games either ported or created for the platform.

 

But what has any of this got to do with Prometheus?

I thought the hardware was pretty much locked down to an unused chipset from the '80 which promised to be fairly advanced for its time .... now if the project goes apeshit I still would like to know what chipset was that? (I do have a soft spot for hardware)

Just want to add, porting is not an easy task. I have ported more than 10 games from other systems to ColecoVision, and especially what Opcode is doing now, porting large games like Penguin Adventure and Nemesis (Gradius). I only ported games 32k or less :)



#199 Inky OFFLINE  

Inky

    Just a regular dude.

  • 25,193 posts
  • Meh
  • Location:The Irradiated Wastelands

Posted Fri Dec 29, 2017 9:22 AM

I really don't want this thread to be locked.  Please don't let it come to that.

And yet, I feel responsible.



#200 opcode OFFLINE  

opcode

    River Patroller

  • Topic Starter
  • 4,143 posts
  • Bringing new life to your ColecoVision!
  • Location:MA, USA

Posted Fri Dec 29, 2017 9:24 AM

I am far from perfect, pretty aware of that. Constructive criticism is as much welcome as compliments. As for other publishers, I don't remember going to your threads to make you look bad and advertise my wares. I have great proud that I am the one programming and publishing my own stuff, which is I believe what homebrewing is all about. 

 

As for the usual trolls that only come here when things get nasty, my suggestion is to not waste your time. Especially when you come spreading lies and complaining about services you never used.







Also tagged with one or more of these keywords: Prometheus, ColecoVision, Colecovision2, opcode

0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users