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Developers/testing required for mini-itx clone system - ÉclaireXL


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#51 foft OFFLINE  

foft

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Posted Tue Mar 21, 2017 3:07 PM

We're looking for one more taker for the run, since we have to order them in lots of 5. Is anyone interested?


The run is full now. We'll post about how testing is going once we get the boards.

#52 gozar OFFLINE  

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Posted Tue Mar 21, 2017 3:20 PM

 

Soapbox mode, but it's a bad trend that our industry standards are becoming increasingly extortion-based.

 

 

I'm surprised more of this projects don't use the royalty free DisplayPort standard. Mini-DisplayPort frees up a ton of space.



#53 917k OFFLINE  

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Posted Wed Mar 22, 2017 9:16 PM

Hi Foft,

 

Your Atari 8-bit core for the MiST (which I am guessing you will be using for this project) uses the European type keyboard for the key layout which places the 4-key cursor cluster directly to the left of the ENTER key using:

[ { = ↑
} ] = ↓
' @ = ←

# ` = →

 

The problem is U.S. keyboards have ; : and ' " in the place of '@ and #` which make using the ←→ cursor keys a problem. Could you possibly look into this? 

 

Atari%20Keyboard%20Map.png

 

changes:

 

; : = ←

' " = →

 

Also, any chance of making the actual keyboard cursor keys functional?

 

Thank you.

Steve


Edited by 917k, Wed Mar 22, 2017 9:19 PM.


#54 foft OFFLINE  

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Posted Thu Mar 23, 2017 1:09 AM

Yes, it shares this code with the mist.

The cursor keys are mapped to porta.

The nice thing about the U.K. Keyboard is there is space to map the original layout, while the US layout does not have enough keys. Are they hard to get in the US? So semicolon would be backslash?

If you update the mapping and send me the files then I can make this an option. The core currently does USB to ps2 then has ps2 codes here:
http://ssh.scrameta....o_atari800.vhdl
http://ssh.scrameta..../usb/keycodes.h
I guess the USB translation is the same? So just the ps2 codes need updating?

Btw f1-f4 also move the cursor.

Edited by foft, Thu Mar 23, 2017 1:12 AM.


#55 foft OFFLINE  

foft

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Posted Thu Mar 23, 2017 1:11 AM

I should add, I highly recommend these: http://www.4keyboard...Atari&results=2

#56 foft OFFLINE  

foft

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Posted Thu Mar 23, 2017 1:14 AM

I'm surprised more of this projects don't use the royalty free DisplayPort standard. Mini-DisplayPort frees up a ton of space.


It's much higher frequency isn't it? If you have a schematic and some hdl we can consider it. That said I don't think tvs have it in general, so there probably isn't a standard 50Hz pal type mode?

#57 poobah OFFLINE  

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Posted Fri Mar 24, 2017 5:14 PM

It's much higher frequency isn't it? If you have a schematic and some hdl we can consider it. That said I don't think tvs have it in general, so there probably isn't a standard 50Hz pal type mode?

 

DisplayPort is a bear in an FPGA, you need way more resources than with HDMI. I'm only aware of 1 publicly available implementation.



#58 pajero_pn OFFLINE  

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Posted Yesterday, 3:11 PM

Hi Foft,

 

Your Atari 8-bit core for the MiST (which I am guessing you will be using for this project) uses the European type keyboard for the key layout which places the 4-key cursor cluster directly to the left of the ENTER key using:

[ { = ↑
} ] = ↓
' @ = ←

# ` = →

 

The problem is U.S. keyboards have ; : and ' " in the place of '@ and #` which make using the ←→ cursor keys a problem. Could you possibly look into this? 

 

Atari%20Keyboard%20Map.png

 

changes:

 

; : = ←

' " = →

 

Also, any chance of making the actual keyboard cursor keys functional?

 

Thank you.

Steve

 

Dark-AKI project   http://ftp.pigwa.net...cts/AKI/source/

 

and keyboard      http://atariage.com/...s/#entry1661518



#59 davidcalgary29 OFFLINE  

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Posted Yesterday, 10:16 PM

Any update on possible VBXE support?




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