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The Secret History of Mac Gaming


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#26 The Usotsuki OFFLINE  

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Posted Wed Mar 22, 2017 12:40 AM

As I said, it's not out of the realm of possibility to have played the *Apple ][* version on an LC II.

 

I've got a couple emulator cards, and no working hardware to run them in.



#27 Flojomojo OFFLINE  

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Posted Mon Mar 27, 2017 11:05 AM

I was just thinking about Marathon too. They'd better mention it (and not just in passing). That game rocked!

 

I just stumbled onto this in the letters section of Next Generation magazine, April 1995 issue:

 

April 1995 %22the mac is a game machine%22.png

 

"The Mac is now a game machine as of December 23, 1994. The day Bungie Software released Marathon."

 

 

Too bad he had to go and mention Pippin, too. Whoops!



#28 Nebulon OFFLINE  

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Posted Mon Mar 27, 2017 12:29 PM

 

I just stumbled onto this in the letters section of Next Generation magazine, April 1995 issue:

 

attachicon.gifApril 1995 %22the mac is a game machine%22.png

 

 

Too bad he had to go and mention Pippin, too. Whoops!

I see he also calls the N64 by its code name.

 

I'm happy to say that I got Marathon 1 and 2 running on my old OS 9 G3 ibook. It works really well.



#29 Flojomojo OFFLINE  

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Posted Fri Oct 13, 2017 9:58 AM

There's a Kickstarter for this now. Looks to be the same thing? 

https://www.kickstar...y-of-mac-gaming



#30 82-T/A OFFLINE  

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Posted Sun Oct 29, 2017 9:05 AM

The only two Mac Classic / Mac games that I remember from "back in the day" was one called Bolo or something, and then Pools of Radiance. 

 

I was in prep school (boarding school). Most kids had 8088s and 286s in their bedrooms, and one super-wealthy kid had this massively huge computer called a "386" (haha) which had just come out. His dad worked for Microsoft and he had the beta version of Windows 3.1 which we were all super-impressed with.

 

Anyway, my roommate had a black and white Mac (you know... basically the original one). The room next to ours had two kids, one of which also had a Mac. They connected a long network cable (I guess the Apple-Talk or null modem cable), and they were able to play Bolo against eachother. It was amazing at the time for us. 

 

I think it was either late 1989 or early 1990. 

 

 

The school also had one faculty member who lived on each floor (forget what we called them), but he had a Mac also, and played Pool of Radiance on it.

 

 

Man... good times. The school had a library that we'd sometimes hang out in on the weekends, and they had a subscription to all the game magazines... Game Pro, and whatever else. I remember always seeing the Ultima games being advertised in there.

 

That reminds me... one other friend, I forget his name. We just knew his dad had a collection of Ferraris. He had a 386 also and had GeoWorks on it, which was super-cool at the time. It looked way more modern than Windows 3.0 or straight DOS. But he used to play Ultima 6 on there.



#31 Flojomojo OFFLINE  

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Posted Sun Oct 29, 2017 12:25 PM

Bolo was a very early networked game. The concept always fascinated me!

https://en.wikipedia...987_video_game)

#32 82-T/A OFFLINE  

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Posted Tue Oct 31, 2017 12:57 PM

Bolo was a very early networked game. The concept always fascinated me!

https://en.wikipedia...987_video_game)

 

What a great game... the fact that it was networked really made it pretty amazing. It's sort of like capture the flag, but with some strategy.

 

This would be an excellent game for the "IO" series of games to reproduce. 

 

bolo.io!



#33 high voltage OFFLINE  

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Posted Wed Nov 1, 2017 4:41 AM

got these for Mac, nice boxes

 

normal_Prince_of_Persia.jpg

 

Prince_of_Persia_2.jpg


Edited by high voltage, Wed Nov 1, 2017 4:42 AM.

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#34 cybercylon OFFLINE  

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Posted Wed Nov 1, 2017 9:02 PM

I wasted a lot of time with Crystal Quest and Maelstrom. The latter came from Ambrosia Software if I recall, and they made a number of arcade games for the Mac.



#35 Flojomojo OFFLINE  

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Posted Thu Nov 2, 2017 6:04 AM

got these for Mac, nice boxes
 
normal_Prince_of_Persia.jpg
 
Prince_of_Persia_2.jpg

I remember those. The boxes for the Spectre games were similar origami constructions. What a time! Thirty bucks for a floppy disk containing what we would consider a mini game today.




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