Think it would be more fun to come up with popular games that you don't care for, but most people seem to like. And for every asshat that says Pac-Man or E.T. sucks, could just as well shove their Megamania cart up where the sun don't shine.
I really dislike Pitfall II. I had it back in the day, and it disappointed the hell out of me. After the novelty of that infinitely irritating music wore off, it took only a few minutes to see how tedious the game was. I kept on playing it, because, you know, it was the only new game I was going to get for months. It was probably my last new game for 3 years, how's that for a disappointing note? Then I got to that endless tower of bobbing birds where it just goes on forever with no checkpoint and just one pixel off sends you all the way back to the bottom. The game is such an endurance match of boring environments and just the most tedious gameplay ever. Grinding in MMOs is more entertaining.
Imagine my surprise when I first came here and realized people liked this turd of a game. More than that, people thought it was one of the best 2600 games ever made. WTELF?
God damn, I hate Pitfall II. it's awful, and anyone who likes it is a bad person.
I've made peace with it, but I've never liked Asteroids. It isn't virulent hate like with Pitfall II. It's just that I think it's such a bad port of the arcade whose game it's labeled with that it can barely be considered the same thing. I actually think Pac-Man and Space Invaders are far better ports than Asteroids.
I recall I had been playing the arcade game during that time. I saw Asteroids in Circus World and I had been promised a game. I figured, I can get this game and practice for when I get to play the Arcade game. Then I got it home.
The sherbet scoops were to be expected. But where the arcade Asteroids is a game of maneuver, the 2600 port is a game of staying in the center of the screen immobile as much as possible. The sherbet doesn't behave anything like the Asteroids of the arcade. The UFOs are glitchy, especially when shooting them from the side. Nothing about the game is the same other than the vague concept of shooting rocks and aliens. Nothing about the game feels similar or plays similar. Just about every clone game of Asteroids ever made feels more like Asteroids than the official 2600 port.
Not a fan of Asteroids. It was named the game I wanted, but it wasn't anything like that. As far as I'm concerned, Asteroids didn't exist for the 2600 until Space Rocks.
It's fine though. I can play it and enjoy it. The crushing disappointment of that one has worn off decades ago. I've considered having someone make me a label that says Sherbet Shooter or just renaming it on my Harmony, because really the fact that it's not even remotely Asteroids is my only problem with it.
Let's see... can I think of another popular one I don't like? Hmmm.
Screw it, I'll cheat. I'll pick a non-popular game, because my loathing of this game knows no bounds. Swordquest: Earthworld
I bought the game with birthday money. I was at K-Mart. I thought Swordquest was going to be like Adventure. It had a comic! I bought the game and brought it home.
Then I spent the next several hours walking from identical room to identical room, and occasionally playing stunningly awful minigames. Occasionally, numbers would pop up on the screen. The was no exploration. There was no adventure. There was just moving items around.
Swordquest isn't even a game. It was definitely sold as one, but it isn't a game.
I took the game back to the store and exchanged it. I could have gotten Phoenix or Berzerk, but I still wanted an adventure game. I already had Raiders of the Lost Ark, and I don't think they had Riddle of the Sphinx (which I had played at a friend's house and liked). So, I got E.T. despite my absolute hatred of the movie.
And you know what? E.T. was OK. I mean, I could have gotten Phoenix or something, but I don't have any regrets about buying E.T. It's just an average 2600 game, which is many orders of magnitude better than Swordquest.
To this day, Swordquest: Earthworld is the worst video game I have EVER purchased. It beats out the aforementioned Pitfall II easily. I've owned the Defender remake for the PS2, Ravenloft Iron & Blood for the PS1, and Ballz 3d*, and all those awful games are better than Swordquest: Earthworld. There's a horrifically broken racer on the 3DO sampler disc called Racing in Hell or something. It was probably programmed in 30 minutes, and it is still better than Swordquest: Earthworld. I like Doctor Robotnik's Mean Bean Machine better than Swordquest: Earthworld, and my efforts to complete that game on the Sega Genesis Collection to get 1000 gamerscore on that game have inspired an undying hatred for Mean Bean Machine.
I HATE SWORDQUEST: EARTHWORLD! I didn't even get stuck with it when all was said and done, and it's still the worst video game experience of my life.