I should have clarified: I'm using an s-video connection.
If composite is still a part of your video circuit there is bleed over and you will get some artifacting still. So if it's stock video (some stock Atari machines, I forget which exactly off hand other than my 1200XL, still use the composite line for S-video too, so you will never get a clean S-video picture until that is modded) or even if your computer has had a Clearpic or Supervideo 2.1 mod, etc., unless the composite is disconnected from the video circuit you will get interference from it. I did the SV 2.1 mod to my 1200XL, and also removed the RF to lose interference from it, and the SV 2.1 mod lets you install a switch to turn composite on or off, and I re-purposed the RF channel switch for this purpose. Now I can shut off composite and have a completely non-artifacted picture on my LCD monitor. If I want to play games that use artifacting for color, then I turn composite back on and switch to it on the monitor. KULT is not made to purposely use artifacting, or, as far as I understand, any game made in PAL land does not use artifacting since PAL does not artifact the same way as NTSC. As far as I know, only games made in NTSC land ever purposely used artifacting as a coloring technique. All artifacting in PAL games is coincidental.
Edited by Gunstar, Sat May 20, 2017 9:28 AM.