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#1 Northcoastgamer OFFLINE  

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Posted Mon May 29, 2017 1:43 PM

250px-COLECO_VISION_LOGO.svg.png

 

HIGH SCORE CLUB

 

 

Climbing  Weeks

 

 

Round 9 Season 10

 

387.png126.jpg388.png

 

                                                                  Guide Sam to the tops of buildings where a suitcase of cash awaits. "Squish" creatures or jump over 

                                                                  them. Avoid falling objects such as Bricks, Dynamite Sticks, even Kitchen Sinks! Watch your step!

Game Information

Game Name: Squish 'Em Featuring Sam

Released by: 1983 Sirius Software Tony Ngo. CV 1983 Interphase

CV HSC High Score: 1,187,290 duncantomi  (11/2007 HSC 1)

Settings: Level 1

Manual: http://www.colecovis...h em manual.pdf

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                                                                                                      The Alienators have placed bombs on all 12 levels of a substation near Jupiter.  

                                                                                    It's up to Jumpman Jr. to make his way through each level defusing the bombs.

Game Information 

Game Name: Jumpman Jr.

Released by: 1984 Epyx Designed by Randy Glover. Programmed by Chris Capener

CV HSC High Score: Speed 3: 502,375 ducantomi  (11/2008 HSC 2)

Settings: Speed 3

Manual: http://www.colecovis...pman manual.pdf

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                                                                       Eliminate Unicorns by using a hammer or dropping blocks on them. Collect keys to turn the Unicorns 

                                                                      into Bonus Letter Unicorns. Hammer the Bonus Letter Unicorns for letters to spell Extra for an extra Mr. Do! 

Game Information 

Game Name: Mr. Do!'s Castle

Released by: Arcade 1983 Universal. CV 1984 Parker Bros.

CV HSC HIGH Score: 2,042,360 Colecovision (2/2015 HSC 8 )

Settings: Turn it on & play

Manual: http://www.colecovis...stle manual.pdf

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                                                                       In this sequel to the original epic game, Harry now must explore an underground cavern seeking 

                                                                     Gold Bars, his niece Rhonda, Quickclaw the Cat, an ancient Cave Rat and the hidden Raj Diamond.

Game Information

Game Name: Pitfall ll: Lost Caverns

Released by: 1983 David Crane Activision. CV 1984 Adapted by Robert Rutkowski Activision

CV HSC HIGH Score: 199,000 by duncantomi (10/2010 HSC 4) NCG, jblenkle (11/2013 HSC 7) 

Settings: Turn it on and play

Manual: http://www.colecovis...l ii manual.pdf

 

Round Ends: Monday June 26th at Noon

 

Bonus Points: Play all 4 games post a pic of each= +5

Squish 'Em: Score 25,000= +2, Score 35,000= +3, Score 50,000= +4, Score 75,000= +5, Score 100,000 & up= +6

Jumpman Jr.: Score 5,000= +2, Score 10,000= +3, Score 15,000= +4, Score 20,000= +5, Score 50,000 & up= +6

Mr. Do!'s Castle: Score 25,000= +2, Score 50,000= +3, Score 100,000= +4, Score 300,000= +5, Score 500,000 & up= +6

Pitfall ll: Score 25,000= +2, Score 50,000= +3, Score 100,000= +4, Score 150,000= +5, Score 199,000(Perfect Game)= +6

Break or set a new CV HSC High Score= +5

 

The Winner of the Round will get a $25 AtariAge gift certificate! HAVE FUN & GOOD LUCK! 

If the Moderator or a recent winner wins the round, the player with the NEXT HIGHEST ROUND TOTAL will receive the Gift Certificate in order to be fair.

 

Everyone who posts a score each round throughout the season will be entered in a drawing at seasons end for a special prize!

 

Mulligan Option - Miss a round? Every player has 1 mulligan they can use anytime during the season to post scores for a round that has ended.

 

The same rules and scoring system that have been used the past few seasons will be in play this season as well.  Season 10 rules: http://atariage.com/...sion-hsc-rules/

 

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         SCOREBOARD

 

Final Squish 'Em Scores

1)NCG  112,070 (+5) (+6)  {100}              

2)jblenkle  81,740 (+5) (+5)  {73}

3)toiletunes  52,080 (+4)  {46}

4)S.BAZ  45,420 (+5) (+3)  {41}

5)DuggerVideoGames  43,540 (+5) (+3)  {39}

6)ed1475  16,250 (+5)  {14}

7)roadrunner  8,150 (+5)  {7}

 

Final Jumpman Jr. Scores

1)NCG  19,350 (+4)  {100}

2)Mangia-Boy  16,800  (+4)  {87}

3)ed1475  16,200 (+4)  {84}

4)S.BAZ  14,475 (+3)  {75}

5)DuggerVideoGames  13,200 (+3)  {69}

6)jblenkle  9,875 (+2)  {51}

7)toiletunes  9,375 (+2)  {48}

8)roadrunner  1,650  {8}

 

Mr. Do!'s Castle Scores

1)Mangia-Boy  233,460 (+4)  {100}

2)S.BAZ  81,240 (+3)  {35}

3)DuggerVideoGames  53,920 (+3)  {23}

4)NCG  36,800 (+2)  {16}

5)jblenkle  15,620  {7}

6)ed1475  8,300  {3}

7)roadrunner  7,500  {3}

 

Pitfall ll Scores

1)NCG  199,000 (+6)  {100}

2)jblenkle  199,000 (+6)  {100}

3)DuggerVideoGames  179,000 (+5)  {90}

4)S.BAZ  177,039 (+5)  {89}

5)ed1475 110,007 (+4)  {55}

6)roadrunner  68,374 (+3)  {34}

 

Round Totals - Including Bonus Points

1)NCG                            339

2)S.BAZ                         262

3)jblenkle                      249

4)DuggerVideoGames    240

5)Mangia-Boy                195

6)ed1475                       178                       

7)toiletunes                   100                    

8)roadrunner                   60

 

Season Standings (Up to the end of Round 8  

  1)DuggervideoGames  {1,558} ( 8 )(24(5) (1) 

  2)NCG                          {1,458} ( 8 )(24(7) (2) (4) 

  3)ed1475                        {987} ( 8 )(24) (2) (1) (1)

  4)Bmack 36                     {795} (6) (16) (1) (1)

  5)S.BAZ                           {786} ( 8 ) (21) (2) (1)

  6)jblenkle                        {720} ( 8 )(23)                   

  7)Mangia-Boy                  {421} (6) (13) (1)                    

  8 )Colecovision                {420} (4) (8 ) (2) (1)  

  9)Darrin9999                   {393} (5) (14)                

10)sega_SHARK                 {311} (1) (4) (2) (1)                  

11)roadrunner                   {132} (3) (7)                    

12) darthkur                        {82} (1) (4)                         

13)TPR                                {63} (1) (2)

14)KaeruYojimbo                {30} (1) (1)          

 

Key: { } = Points

        ( )  = Rounds Played

        ( )  = Games Played

        ( )  = Games Won

        ( )  = Rounds Won

        ( )  Seasons Won

Attached Files



#2 jblenkle OFFLINE  

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Posted Tue May 30, 2017 11:47 PM

Am I missing something? Mr. Do's Castle seems to only have one skill level. How can we play Skill 2?



#3 S.BAZ OFFLINE  

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Posted Wed May 31, 2017 2:45 AM

I was wondering the same thing.

 

Squish 'Em:  22,450

Jumpman Junior:  2,150

Squish 'Em (CV) e 22450.png Jumpman Junior (CV) e 2150.png



#4 Northcoastgamer OFFLINE  

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Posted Wed May 31, 2017 8:51 AM

Am I missing something? Mr. Do's Castle seems to only have one skill level. How can we play Skill 2?

 You are correct, there's only one setting. My mistake and it has been corrected. Thanks for pointing that out Joe.



#5 jblenkle OFFLINE  

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Posted Wed May 31, 2017 10:53 AM

Squish 'Em - 22,550

joe's squish 'em - 22,550.png

Jumpman Jr. - 1,000

joe's jumpman jr. - 1,000.png

Mr. Do's Castle - 9,920

joe's do's castle - 9,920.png

Pitfall II - 165,616

joe's pitfall 2 - 165,616.png

Bonus

All 4 Pics - +5

Pitfall II (150,000+) - +5



#6 DuggerVideoGames OFFLINE  

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Posted Fri Jun 2, 2017 12:41 AM

Pitfall II is BS.  I liked the original game, but there are no balloons for me in this game.  I've hit every button at virtually every edge and I never once see a balloon.  I'm stuck with no way of returning to the surface.



#7 DuggerVideoGames OFFLINE  

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Posted Fri Jun 2, 2017 12:46 AM

Pitfall II:  74,000 pts

I've climbed up and down every ladder I can find, navigated every screen I could find and stood and jumped at every edge I could find, and yet no balloons.

 

 

Pitfall 2 74,000 pts.jpg



#8 DuggerVideoGames OFFLINE  

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Posted Fri Jun 2, 2017 1:35 AM

Mr. Do's Castle:  53,920 pts


Mr. Do Castle 53,920 pts.jpg



#9 Northcoastgamer OFFLINE  

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Posted Fri Jun 2, 2017 8:20 AM

Pitfall II:  74,000 pts

I've climbed up and down every ladder I can find, navigated every screen I could find and stood and jumped at every edge I could find, and yet no balloons.

 

 

Are you emulating using the ROM posted here or a cartridge Dugger?



#10 Northcoastgamer OFFLINE  

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Posted Fri Jun 2, 2017 10:02 AM

Perhaps this map will help you brother: https://atariage.com...ommodore64.html



#11 DuggerVideoGames OFFLINE  

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Posted Fri Jun 2, 2017 10:29 AM

Using the ROM that was posted here (I always get mine from the same site).  Thanks for the map.  I'll give it a look and try the game again later.



#12 Northcoastgamer OFFLINE  

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Posted Fri Jun 2, 2017 10:45 AM

I just tried the ROM on my multi-cart, the balloons are there. After the bat flies by the balloon appears.

Attached Thumbnails

  • 001.JPG


#13 DuggerVideoGames OFFLINE  

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Posted Fri Jun 2, 2017 1:47 PM

Thanks again for the map, NCG.  Very much appreciated!  I was at that spot where the balloon appears before, but I apparently had to jump several times for it to appear (and wait for the bat to fly by).  Sadly, it still seems impossible to get back to the top where you started the game at.  After rescuing the cat - or whatever that thing was - and the mouse, it appears there's no way back up and I'm back to swimming in the waters and going down the depths.

Pitfall II:  179,000 pts


Pitfall 2 179,000 pts.jpg



#14 Northcoastgamer OFFLINE  

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Posted Fri Jun 2, 2017 2:42 PM

Thanks again for the map, NCG.  Very much appreciated!  I was at that spot where the balloon appears before, but I apparently had to jump several times for it to appear (and wait for the bat to fly by).  Sadly, it still seems impossible to get back to the top where you started the game at.  After rescuing the cat - or whatever that thing was - and the mouse, it appears there's no way back up and I'm back to swimming in the waters and going down the depths.

Pitfall II:  179,000 pts


Once you get Quickclaw the cat, that's where the game ends. So you want to get the rat and the gold bar past the rat in the shallow water (if you haven't already), THEN get Quickclaw. There is no returning to the starting point level.



#15 jblenkle OFFLINE  

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Posted Fri Jun 2, 2017 7:25 PM

Squish 'Em - 37,480 (+3 Bonus for 35,000+)

joe's squish 'em - 37,480.png

 

Pitfall II - 170,485

joe's pitfall 2 - 170,485.png



#16 DuggerVideoGames OFFLINE  

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Posted Sat Jun 3, 2017 2:14 PM

Jumpman Junior (speed 1):  7,000 pts.

This game is not fun at all on speed 1.  I wouldn't say the game is too fast for me, as my reactions/reflexes are just fine, thank you; however, I'm getting thoroughly annoyed when I try to make my jumps across the ladders only to find that Jumpman KEEPS GOING IN THAT DIRECTION and falling to his death even though I only pressed the direction ONCE.  I think this game would have been better off being played on speed 3 or 4.  I'm not even going to try to improve upon this score on this speed.  Screw it.

Jumpman Junior 7,000 pts speed 1.jpg

 



#17 DuggerVideoGames OFFLINE  

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Posted Sat Jun 3, 2017 3:54 PM

Been playing Jumpman Junior today on different speeds for the fun of it.  Been a long time since I played, as the Figurits Revenge level is a pain in the neck.  Hard to memorize what order to grab everything in when you haven't played the game in many months!   :lolblue:



#18 Northcoastgamer OFFLINE  

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Posted Sun Jun 4, 2017 5:10 PM

Pitfall 2 199,000. Squish 'Em 81,720

Attached Thumbnails

  • 002.JPG
  • 003.JPG


#19 DuggerVideoGames OFFLINE  

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Posted Sun Jun 4, 2017 5:14 PM

Pitfall 2 199,000. Squish 'Em 81,720

Most impressive, especially the perfect game in Pitfall 2.  Running under the little red dragons is difficult sometimes.



#20 Northcoastgamer OFFLINE  

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Posted Sun Jun 4, 2017 6:15 PM

Thank you, although not nearly impressive as your Candyman intrepetation, lol. I also find squishing all the the enemies in Squish 'Em and pretending they are Cardholio very enjoyable.  :twisted:



#21 jblenkle OFFLINE  

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Posted Sun Jun 4, 2017 6:51 PM

Pitfall II is so frustrating sometimes. I know perfectly well how to score all the points, but always wind up making a stupid mistake. And getting points taken away when you do is a killer!!!



#22 toiletunes OFFLINE  

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Posted Sun Jun 4, 2017 8:25 PM

WP_20170604_20_05_43_Pro.jpg



#23 toiletunes OFFLINE  

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Posted Sun Jun 4, 2017 8:36 PM

WP_20170604_21_32_09_Pro.jpg



#24 DuggerVideoGames OFFLINE  

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Posted Sun Jun 4, 2017 9:44 PM

Squish 'em Sam:  43,540 pts


Squish 'em Sam 43,540 pts.jpg

BONUS POINTS

Play all 4 games and post a pic of each [+5]
50,000 in Mr. Do's Castle [+3]
35,000 in Squish 'em Sam [+3]
150,000 in Pitfall 2 [+5]
Failure to even get +2 in Jumpman Junior [+50 pity points]


#25 DuggerVideoGames OFFLINE  

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Posted Sun Jun 4, 2017 9:52 PM

Squish 'em is a fun game, but it's also one of those "Damn it, I know I can do better than this!" games where you make stupid mistakes and lose 2-3 lives in 20 seconds.






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