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New Atari Console that Ataribox?


Goochman

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I thought this video about "toxic fandom" was interesting.

 

https://www.youtube.com/watch?v=HCKF2_-Zsw0

 

I don't think the Taco Thread is particularly toxic. Taco-sick, maybe.

Here's the difference. Here's what makes us NOT toxic.

 

If Atari SA actually got their act together and released something genuinely new, we'd support it. If they actually made a product that represented real effort, we'd respect it. This isn't like the fans who hate the new Star Wars because it's not exactly what they want. It's not like Dr Who fans who say your fandom isn't legit if you think Doctor x was better than Doctor y. Atari fans WANT to be made happy... so much so that some of us actually are thinking of trading our favorite cow for some magic beans.

 

What you're seeing in this thread is a bunch of people noticing that the company that owns the IP is considerably more toxic than the fandom had ever been.

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Here's the difference. Here's what makes us NOT toxic.

 

If Atari SA actually got their act together and released something genuinely new, we'd support it. If they actually made a product that represented real effort, we'd respect it. This isn't like the fans who hate the new Star Wars because it's not exactly what they want. It's not like Dr Who fans who say your fandom isn't legit if you think Doctor x was better than Doctor y. Atari fans WANT to be made happy... so much so that some of us actually are thinking of trading our favorite cow for some magic beans.

 

What you're seeing in this thread is a bunch of people noticing that the company that owns the IP is considerably more toxic than the fandom had ever been.

 

This.

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If Atari SA didn't spend time making bogus videos with faked gameplay and other stupid crap like speakerhats which are only for douchebags, BTW, then perhaps they'd get us interested. Instead they had to post zombie tweets about "Can't wait to play" bullshit. I don't know about you but I think Atari SA's been eating too many of those zombie snails.

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I'm not saying there's no Real fans out there, and that there's no Retweets, etc., But I think when an account has a name but no picture and has no other posts/comments/Tweets anywhere...I think it's safe to assume that it's fake...

Edited by GoldLeader
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Here's the difference. Here's what makes us NOT toxic.

 

This isn't like the fans who hate the new Star Wars because it's not exactly what they want.

 

To be fair I think there is some of this going on.

 

It doesn't change that Atari SA has been a joke so far and hasn't helped itself.

 

I myself want to see something other than Xbox and Sony. Honestly while not the cutting edge in terms of power, Nintendo always delivers on the fun factor. I would like to see someone new do just that. Unfortunately I don't see this being it.

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I'm sure each side of fandom finds the other toxic. As one who really disliked SW:TLJ, trying to have civil conversations with TLJ fanboys pretty much snuffed any spark of hope at all in me for the SW franchise. That's okay,though. One TLJ fanboy was right: I no longer like the majority of SW movies, so maybe the franchise is no longer for me. Weird how it was okay to not like the TV movies, Christmas special, or prequels but it's different with TFA+TLJ.

 

As for Atari, there is toxicity and the much-abused word of "hate" coming from AtariVCSBawx fans, too. Most of ours is directed toward the unfeeling corporation, Atari. All of theirs is directed toward us.

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I'm sure each side of fandom finds the other toxic. As one who really disliked SW:TLJ, trying to have civil conversations with TLJ fanboys pretty much snuffed any spark of hope at all in me for the SW franchise. That's okay,though. One TLJ fanboy was right: I no longer like the majority of SW movies, so maybe the franchise is no longer for me. Weird how it was okay to not like the TV movies, Christmas special, or prequels but it's different with TFA+TLJ.

 

As for Atari, there is toxicity and the much-abused word of "hate" coming from AtariVCSBawx fans, too. Most of ours is directed toward the unfeeling corporation, Atari. All of theirs is directed toward us.

 

We're all evil. Didn't you get the memo?

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We're all evil. Didn't you get the memo?

 

I'm pure as the driven snow.

 

I can't help it if fanboys think that pointing out concerns and problems with Atari, SA or their Ataribox campaign is "toxic". They're clearly wrong and why a word like "pigeon" is bandied about , but that's just me being hateful.

 

Meanwhile, in PennyStockLand we're almost back to January 2nd levels:

 

post-39941-0-29491900-1536058166.jpg

 

 

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Here's the difference. Here's what makes us NOT toxic.

 

If Atari SA actually got their act together and released something genuinely new, we'd support it. If they actually made a product that represented real effort, we'd respect it. This isn't like the fans who hate the new Star Wars because it's not exactly what they want. It's not like Dr Who fans who say your fandom isn't legit if you think Doctor x was better than Doctor y. Atari fans WANT to be made happy... so much so that some of us actually are thinking of trading our favorite cow for some magic beans.

 

What you're seeing in this thread is a bunch of people noticing that the company that owns the IP is considerably more toxic than the fandom had ever been.

 

Quoted for great justice!

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And now, courtesy of the IGG comments:

 

The Atari VCS could become a market winner — this is how!

 

The Atari VCS is the late return to the console market by the iconic console manufacturer and game publisher Atari Inc. The company is known for being one of the first manufacturers of gaming consoles for the living room. With their Atari PONG, the original Atari VCS (later known as the 2600) and Atari 5200, Atari became a household name and icon of living-room gaming in the early decades of the gaming industry. Their incredible presence in the early days of gaming and their incredible line-up of games (in the 70–80) have made a monumental mark on the industry. The later years, the company has primarily functioned as a game developer and publisher, focusing on its most profiled games.

 

Late, as in "dearly departed," or late, as in "too little, too late?"

 

The console market is though

There shouldn’t be any questions that the console market is though. Microsoft, SONY and Nintendo have poured billions of dollars into developing, promoting and sustaining their positions as the world’s leading console makers. That said, their efforts have made is somewhat impossible for other companies to make an impact in the TV-console market. The Android based console OUYA failed spectacularly, and was eventually sold to Razer Inc. Oher attempts on competing in the market have been made by Nvidia, Valve and Razer, where they are streaming games from either the cloud or your gaming PC. Apple are continuing their support for Apple TV enabled games, and Samsung are doing the same by supporting games on their TV operating system.

 

The market is very though indeed.

Isn't it, though?

Spoken like a true entrepreneur though and though.

 

Even with these various efforts, none of them have really managed to take market shares from the big three (Microsoft, SONY and Nintendo). Proving that entering a market dominated by a few large companies makes the barrier of entry very high.

That is why Atari’s initial efforts must include a healthy dose of luck, but maybe most importantly NICHÉ. So, what should they do? Here are five things Atari should do to succeed with their new console:

 

That's pronounced "nee-SHAY," of course. It's French! Vive l'accent aigu. Vive la Infogrames!

 

Go back to the image and impression that older gamers have of Atari

Older gamers, the demographic between 30–45 are strong on capital and already have a relationship with the brand and their earlier games. Targeting this demographic is therefore important to succeed. The younger audience (the fortnite generation) do not have the same relationship with the Atari brand and are more willing to focus their spending on more current brands.

 

But whatever you do, don't make them sit on the floor to play like they did back in '82. They're going to have trouble getting back up again.

 

Focus on indies, indies, indies

One of the key factors that made the renaissance of PC gaming was the explosion of high quality indie games. Games from smaller indie-developers have made a huge mark in both the industry and in the press, expanding the market share for the industry. Focusing on indie games also sets the console apart from the small/medium efforts the BIG THREES have done for that types of games. Nintendo is seeing an increasing success with their Nindies initiative, in an effort to overcome the hardware shortcomings their console has compared to the others.

I believe that Atari would benefit greatly on becoming the “Indie console”, making it THE place to find the best games in all tiers (indie, AA and AAA).

 

Because indies love a small room, it's more intimate that way. No one plays on PC, Xbox, Playstation, Switch, and mobile, it's too crowded.

Atari. They really want this to happen.

 

Gather distribution rights to pre-releases/Alphas/Betas

Like the indie niche focus, getting the rights to early versions of games will make the console HOT for engaged gamers. You’ll want an Atari VCS just to play the latest games early. This will help expanding the userbase for this console and increase awareness of it. Yeah, there will be a lot of bugs and it will cost a lot in terms of moderating WHAT games are allowed to be distributed, but it will be an important step for their success.

 

Nothing says HOT engaged gamer like an unfinished, buggy mess of a software product. This will help expanding the userbase for this console and increase awareness of it.

Atari. So much more than video games.

 

Focus on the connection between developers and gamers

We live in a connected world, with more and more transparency between devs and gamers. If Atari focused on this with their sleek Twitch integration and made curated sites where the developers could collect all their social efforts, then that would result in a positive result for everyone involved. Like in any other fan-based community, gamers want to feel connected to the developers (in one way or the other), so facilitate it.

 

Because professional game studios do best when a peanut gallery tells them how to make their games.

Atari.

Because no one tells us to deliver bug-free games.

Simple as that.

 

Not fall in the Xbox One trap

Microsoft butchered their E3 announcement for the Xbox One. Their customers wanted to see Xbox 360 version 2, instead they got the “Roku-Xbox”, something they didn’t want. The potential customers for Atari already own a smart-TV or a Chromecast or a PlayStation or an Apple TV — they want a console, not a smart device.

In essense Atari must become a brand for the gamers and how they do that is through the support of and form indie developers. It must be all about the games and the developers. It needs to be the indie alternative and have a special offering no other console will give them.

 

To put it another way, Atari VCS: Game, Stream, Connect Like Never Before, and Certainly Not Like Xbox, In Essense

 

To wrap it up, I just want to disclose that one of the games I’ve been fortunate to be part of developing was published by Atari. This does not affect my thoughts in this blog post or analysis as a whole.

 

Please to be thanking you for the excite words of speaking!

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