For 500 bucks, one who is looking into getting a Console-esque PC can just get one of the Alienware systems.
Or cheaper model;
Being optimistic, and possibly blindly so, is certainly a fault I'll own.
I hope it's clear that I know there are challenges ahead for AtariBox to be successful. One of which will be defining what success really looks like.
I actually think their biggest challenge isn't going to be getting funded, but actually putting product in hand that isn't something that people feel they got ripped off of. Then after that.. what, retail? That's really the question, will this only be acquired by the X people that back it? Even the Ouya made it into Best Buy (I saw one there once, with no games. Oddly one of the reasons the other consoles are successful is they still have PHYSICAL games on the shelf. What does Steam have? Little cards that are on the shelves at some places. Or they are included with the games that say "requires internet access." That's another reason Steam Machines failed as a console, no shelf place where console gamers shop.
I'm really not getting what the disconnect is on these Pico form factor SBCs. It's been quite a few years since the development of the most recent PS4 or Xbox innards, and those were developed to spec at huge expense. The first Raspberry Pi boards were released in 2012 a year before the PS4 hit the market in 2013. Both were in development at the same time. Since then, X86 manufacturers have been moving to compete with the form factor, and X86 Pico SBCs (single board computers) have been on the market and in use since 2014. You can put a heat sink or a fan on them at your leisure just like a Pi. You can put it in almost any plastic box just like a Pi. You can run full blown Windows on them, unlike a Pi. And of course, you can run Linux on them, like a Pi or pretty much anything else. They're not a micro ATX system on it's side like you describe. Hasn't been for years. The current generation can be put together for $300-$350 retail. With a bulk order, or a cheap Chinese knock off, that price is probably much less.
AMD® G-Series GX-210JA Pico-ITX SBC with DDR3,LVDS, VGA, 1GbE, Half-size Mini PCIe, 4 USB, 2COM, SMBus,mSATA & MIOe expansion
- Embedded AMD® G-Series SoC GX-210JA Quad-Core processor design
- DDR3/ DDR3L 1600MHz support up to 8GB
- Outstanding graphic performance with DirectX®11.1 support, dual independent display by 18-bit LVDS + VGA or 18-bit LVDS + HDMI
- Flexible design using integrated multiple I/O approach for vertical applications & keep domain know how
- Rich I/O interface with 2 COM, 1 SATA, USB3.0, PCIe Mini Card and mSATA
- Supports SUSIAcccess and Embedded Software APIs
-40° C ~ 85° C and 60° C @ 95% RH non-condensing
0 ~ 60° C (32 ~ 140° F) (Operational humidity: 40° C @ 95% RH Non-Condensing)
Dimension (mm) 100 x 72 mm (3.9" x 2.8")
Total Height 33.59mm
Weight 0.45 kg (0.99 lb), weight of total package
This is the first valid, not-sarcastic post about a parts list. Well done!
Only thing missing from the Dell laptop example is a chromed "Atari" logo sticker. Maybe we could get a batch printed for like $1.00 each.
And, well you know decent Linux support. Intel HD graphics work decently enough for desktop usage, but I wouldn't try to game on it. And yeah, I want an 'open' gaming platform (or at least someone does, I already have a Steam Link which works with Linux or Windows on my computer in the other room.)
X86 always has (and still does) run warm when going full speed. It's almost an art getting a hi-performance x86 rig to run cool. AND cool means a couple steps below maximum performance anyways.
My Old Betsy is a bad-ass bitch that actually cuts down the heating bill in the winter.
Yeah, I still recall mocking the Pentium 2 for their MASSIVE Heatsink they had on them. And of course I always buy a huge heatsink / fan for my current systems so that they run silent.
I wonder if the traditional standard CPU + GPU on a bus causes a lot of inefficiencies and therefore heat. Consoles can work around that with custom chips and variations on mainstream PC parts. The XBOX Pentium III, IIRC, was slightly modified for the console.
Newer consoles and SoCs have much more efficient busses and integration.
I saw the weirdest thing today... weirdest since the Ataribox email... AMD and Intel are joining forces to make a combination with Intel being the CPU and AMD being the GPU. https://newsroom.int...k-thin-devices/
Not to derail the thread, but getting my gaming laptop recently too, even though I can thus far run every game I've tried on max settings, there were still a few games that refused to work right. For instance, Cuphead wouldn't recognize my Xbox One controller of all things. So yeah, even though a good gaming PC paired with Steam, GOG, etc., and a boatload of games is a relatively great deal, there are still instances where the "it just works" console experience is a better one.
My 'Gaming' laptop turned into my work laptop, because it's close to a Macbook that work gave me, but doesn't make me angry running Linux on it, and has a much more powerful processor, GPU, etc for about 1k less. Unfortunately mine is the older Asus Zenbook, so it has thunderbolt 2 instead of 3. So what I did was bought an Asus tablet that has Thunderbolt 3, doesn't have the built in nVidia though, instead I have an Asus ROG XG Station 2 with a GTX 980 nvidia in it that drives my HTC Vive. That's right, I built this weird rig up so I could convert people to VR at work! It rocks.
On your issue with Cuphead. I'm actually kind of happy that someone released a game for PC that is running on Windows where the Xbox controller doesn't work. I have that issue with games on Linux randomly as well, with one game (Hero Siege) that they said the engine doesn't use the right library under Linux so it can't support gamepads at all... That's what the Steam Controller is good for, you can generally remap things to act as keyboard/mouse inputs.
Cuphead PC works better with my PS4 controller than the Xbone controller. It's weird.
That's really weird, since last I checked you still had to use some hacked up third party utility to use PS controllers, did they finally fix that in Windows 10 (I honestly haven't tried since I got my Steam Controller).
Why? The Pro is better for VR.
I still haven't tried the PSVR. But I do have Battlezone on my PC for the HTC Vive and holy crap it's fun, but generally speaking anything that uses a gamepad instead of the Vive controllers is kind of weak sauce. Except of course playing Elite: Dangerous which... 'Oh my god, I'm in a spaceship flying across the universe!' is about the only reaction you can have.