sickpickles061017.a78 32.13KB 59 downloads
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Posted Sat Jun 10, 2017 10:14 PM
Edited by Shawn, Sat Jun 10, 2017 10:14 PM.
Posted Sat Jun 10, 2017 10:43 PM
Posted Sun Jun 11, 2017 4:06 AM
Tried this earlier today on the concerto loads up no problem. No sound and just stops after eating too many purple pickles. Have to do a repower to reset the game.
Reminds me of a couple games. What kind of gameplay ideas do you have?
Posted Mon Jun 12, 2017 5:24 AM
Is there a BIN?
Posted Fri Jun 16, 2017 5:08 AM
Thoughts on sound anyone?
I thought perhaps when the monster eats an item he could give an uhmmm or yum sound or maybe a chewing sound like 2600 Jawbreaker?
Perhaps the monster can briefly swell up after eating a purple pickle then make a fart sound and un-swell. Unswell? All is well that unswells.
If anyone has 7800bas compatible sounds they would like to contribute they would be welcome. Just keep in mind there is no guarantee where or if they will be used in the game.
Same goes for ideas about game play tweaks.
Edited by SIO2, Fri Jun 16, 2017 5:12 AM.
Posted Sat Jun 24, 2017 1:55 PM
sickpickles062417.bin 32KB 26 downloads
sickpickles062417.a78 32.13KB 31 downloads
Many changes. Improved randomization, now starts slow and increases in speed as you play and eat items, some sound added, fixed a few bugs such as you should not see items on top of each other (aside from the purple pickle which moves faster and so will cross other sprites).
Also, gave the green pickle the most weight in the score. Still avoid the purple pickles. Eat everything else as much as you can.
Edited by SIO2, Sat Jun 24, 2017 2:20 PM.
Posted Mon Jun 26, 2017 8:33 PM
sickpickles062617.bin 48KB 20 downloads
sickpickles062617.a78 48.13KB 29 downloads
I don't think the 0624 version I uploaded was functioning as I intended. Try this one instead. Not much farther along but, I have decided to start the game at a faster speed.
Posted Tue Jun 27, 2017 9:02 PM
Posted Wed Jun 28, 2017 7:02 PM
Cleaned up the player death animation a bit and added some sound.
This is the final update I will post here unless there are some bugs that turn up and need fixed.
sickpickleslfv06282017.bin 48KB 35 downloads
sickpickleslfv06282017.a78 48.13KB 32 downloads
And now, back to enjoying summer
Posted Thu Oct 26, 2017 8:27 PM
LOL Sick Pickles indeed! Sign me up! Question, anyway to make the animation of the mouth/lips faster?
Posted Thu Oct 26, 2017 8:59 PM
Posted Fri Oct 27, 2017 4:59 AM
I am thinking a lot about this title at the moment. Not sure where that will lead.
If anyone has any comments, I would be happy to hear them.
It may be a while but, I will take a look at that.
Posted Sat Oct 28, 2017 8:45 PM
LOL, yeah I was wondering.
Posted Sun Oct 29, 2017 6:43 PM
What I am thinking is to eventually produce a version of Sick Pickles for physical release.
I noticed one person has been selling a 2600 program as a plastic bag with a PCB and printed label you have to cut out and apply to a cart shell you provide. If that were an option at a lower cost would anybody be interested in getting their copy of sick pickles that way?
Edited by SIO2, Sun Oct 29, 2017 6:55 PM.
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