Starting to get the hang of this.
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Posted Wed Jun 14, 2017 2:33 PM
Posted Wed Jun 14, 2017 3:49 PM
Posted Wed Jun 14, 2017 4:45 PM
Posted Wed Jun 14, 2017 5:59 PM
Posted Thu Jun 15, 2017 1:04 PM
Posted Thu Jun 15, 2017 1:47 PM
lots of cheap deaths getting stuck on the corners!
Eugene Pioneer Cemetery @ University of Oregon
If I saw a zombie there I'd get outta town! (not without getting that picture first)
Posted Thu Jun 15, 2017 2:38 PM
Posted Thu Jun 15, 2017 7:40 PM
sorry for the bad quality
I would try to get a picture, but at the same time I would be screaming and running, soooo, picture may have to wait
Posted Thu Jun 15, 2017 9:07 PM
It seems like the caverns are less random playing in Stella vs playing on real hardware. Has anyone else played on both and noticed this?
Posted Fri Jun 16, 2017 6:11 AM
I'll get a good game going and then get hung up on a corner trying to enter the maze. It seems harder to get lined up the farther you get in the game.
Maybe it's programmed that way?
Posted Fri Jun 16, 2017 12:18 PM
A lot of luck involved with this game. Still fun though.
If I encountered a zombie I'd, of coarse, make damn certain it was real and not someone in make-up and a costume. Upon discovery of it actually being a shambling corpse then I'd send a few 9mm rounds through it's decaying brain pan.
Posted Fri Jun 16, 2017 6:31 PM
BONUS: My local cemetery which I visited - São Francisco de Paula (Curitiba) - just to see Maria da Conceição Bueno in the mausoleum
If I saw a zombie in the cemetery, I would say:
ZOMBIES ARE TRYING TO CATCH AND ATTACK ME! I NEED A CROSS TO DEFEND, PLEASE!"
Posted Fri Jun 16, 2017 8:05 PM
Posted Fri Jun 16, 2017 8:57 PM
Entombed A/A: 45
Every time I got more than 20 it felt like I was having good luck.
Posted Fri Jun 16, 2017 9:20 PM
I never played this game up until this point. I like the concept, but not the execution. The randomness often makes it unfair, even in the early levels. The control is also poor. I know where I need to go and what I need to do, but I died many times because of the control. I think this game weighs a bit more on the side of luck than skill. I'll play it a few more times to post an average but respectable score, but I probably won't pick it up again. As I mentioned before, I am happy to be playing games in the High Score club, just to experience games like this that I've never played before. Fast Eddie is one of my new favorites so far.
Posted Fri Jun 16, 2017 10:02 PM
Getting so frustrated with this game. Control is terrible and you get hung up on walls way too often. I've even tried strategic dying to keep most of my scoring on easier levels but that doesn't help either. I miss Seaquest, and for that matter any game designed by someone who knew how to make a game (primarily one with smooth controls and a difficulty level that scales reasonably ie. almost anything by Activision).
Posted Sat Jun 17, 2017 8:44 AM
Posted Sat Jun 17, 2017 1:11 PM
Pic of Cemetery is the Arlington National Cemetery. I visit DC often to go Pokémon Go Hunting. I pass it when I visit the FDR Memorial which has 3 pokestops.
If I saw a Zombie there.... I would scream "DON'T EAT ME.... I need to catch this Haunter first".
Posted Sat Jun 17, 2017 4:08 PM
Not my favorite game.
After a beating, score: 35
Edited by dreadnaught, Sat Jun 17, 2017 4:09 PM.
Posted Sat Jun 17, 2017 4:10 PM
Posted Sat Jun 17, 2017 4:36 PM
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