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Season 6 - The New HSC - Week 22 = Q*Bert's Qubes


39 replies to this topic

#26 darthkur OFFLINE  

darthkur

    River Patroller

  • 4,296 posts
  • Traveler in time
  • Location:Western North Carolina

Posted Wed Jun 21, 2017 6:13 PM

84,025

 

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#27 oyamafamily OFFLINE  

oyamafamily

    River Patroller

  • 2,511 posts
  • Location:Curitiba, Paraná, Brazil

Posted Wed Jun 21, 2017 8:16 PM

Q*Bert's Qubes Game 1 A/A  82,215

Qbert Qubes.png Q-bert's Qubes (1984) (Parker Bros).png



#28 Northcoastgamer OFFLINE  

Northcoastgamer

    Dragonstomper

  • 842 posts
  • Location:The Boro Ohio

Posted Wed Jun 21, 2017 8:49 PM

214,955  B/B. Best game so far on the harder difficulty.

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#29 toiletunes OFFLINE  

toiletunes

    River Patroller

  • 2,968 posts
  • Hater Brigader
  • Location:Salem, Mo 65560 USA

Posted Wed Jun 21, 2017 9:54 PM

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#30 nads OFFLINE  

nads

    Star Raider

  • 95 posts
  • Peter Nadalin
  • Location:Australia

Posted Yesterday, 12:23 PM

Improvement

 

Q*Bert's Qubes Game 1AA : 135,405

135405.JPG



#31 KaeruYojimbo OFFLINE  

KaeruYojimbo

    Stargunner

  • 1,124 posts
  • Location:Portland, OR

Posted Yesterday, 12:48 PM

126,670

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#32 Northcoastgamer OFFLINE  

Northcoastgamer

    Dragonstomper

  • 842 posts
  • Location:The Boro Ohio

Posted Yesterday, 3:00 PM

1,000,055 A/A Rollage! After completing level 10, levels 9 and 10 are repeated. On level 10 four rows must be matched, but once matched the qubes stay locked so jumping on a matched qube doesn't change it. The key is to build up a bunch of extra Q*berts from levels 1-6. I practiced quite a bit on the harder difficulty B/B. If you can get that down, A/A really isn't too difficult. One important tip is to stay away from the top 3 qubes (unless you have caught a green ball) use the middle row and bottom side rows to match. I'll try to put a video together.

Attached Thumbnails

  • QBerts Qubes VCS 001.JPG
  • QBerts Qubes VCS 002.JPG


#33 roadrunner OFFLINE  

roadrunner

    Quadrunner

  • 11,044 posts

Posted Yesterday, 3:45 PM

1AA 



84,750

Attached Thumbnails

  • Q-bert's Qubes (1984) (Parker Bros)_3.png


#34 nads OFFLINE  

nads

    Star Raider

  • 95 posts
  • Peter Nadalin
  • Location:Australia

Posted Yesterday, 4:13 PM

1,000,055 A/A Rollage! After completing level 10, levels 9 and 10 are repeated. On level 10 four rows must be matched, but once matched the qubes stay locked so jumping on a matched qube doesn't change it. The key is to build up a bunch of extra Q*berts from levels 1-6. I practiced quite a bit on the harder difficulty B/B. If you can get that down, A/A really isn't too difficult. One important tip is to stay away from the top 3 qubes (unless you have caught a green ball) use the middle row and bottom side rows to match. I'll try to put a video together.


Amazing Score! Congrats
Did it take long?
I'm guessing 3hrs?

#35 oyamafamily OFFLINE  

oyamafamily

    River Patroller

  • 2,511 posts
  • Location:Curitiba, Paraná, Brazil

Posted Yesterday, 7:04 PM

Q*Bert's Qubes Game A - 166,645

(I'm TOTALLY DONE since my goal set for this HSC round is 160,000 points, and I'm too away from JIN)

 

Q-bert's Qubes (1984) (Parker Bros)_1.png

 

@NorthCoastGamer - Awesome score! You deserve the greatest VICTORY for this HSC round.

And I want to see you present on the next rounds of this 2600 NEW HSC Season.



#36 Northcoastgamer OFFLINE  

Northcoastgamer

    Dragonstomper

  • 842 posts
  • Location:The Boro Ohio

Posted Yesterday, 8:44 PM

Amazing Score! Congrats
Did it take long?
I'm guessing 3hrs?

 

 

TY Took about 4 hours.



#37 KaeruYojimbo OFFLINE  

KaeruYojimbo

    Stargunner

  • 1,124 posts
  • Location:Portland, OR

Posted Yesterday, 10:18 PM

153,710

Attached Thumbnails

  • Q-bert's Qubes (1984) (Parker Bros).png


#38 AtariWarlord ONLINE  

AtariWarlord

    Chopper Commander

  • 182 posts

Posted Today, 2:25 AM

16,145, for what it's worth (not much).

Attached Thumbnails

  • Q-bert's Qubes (1984) (Parker Bros).png


#39 DanielJSorenson OFFLINE  

DanielJSorenson

    Space Invader

  • 12 posts
  • Atari VCS and Star Wars OT Generation

Posted Today, 10:35 AM

Difficulty: A 

Score: 4715

 

I like Q*bert, but so far I'm not a fan of this game. I wish that the qubes would visibly turn/spin when Q*bert jumps from them like they do in the arcade. I never played it in the arcade, but I can see how that would be helpful. I don't think I'm going to spend a whole lot of time on this game - but I want to participate in the club, so here's my submission. 

 

fullsizeoutput_942.jpeg


Edited by DanielJSorenson, Today, 10:43 AM.


#40 AtariWarlord ONLINE  

AtariWarlord

    Chopper Commander

  • 182 posts

Posted Today, 11:10 AM

48,000. A significant improvement.

Attached Thumbnails

  • Q-bert's Qubes (1984) (Parker Bros)_1.png





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