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HSC14 R11: Double D: Defender & DiamondZ 2


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#1 therealbountybob OFFLINE  

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Posted Sun Jun 25, 2017 2:46 PM

Double D: Defender & Diamondz 2

defender.png

After a long absence the ultimate classic sideways-scrolling intense blaster returns for HSC play! Play on "Normal" (select/f3), if you are a master and get to level 99 then you will win the round and then play on "Hard" for a bonus point battle ;) No autofire ;)

 

Keyboard ESC Pause, Space Smart Bombs, other keys hyperspace.

 

Fandal has "fixed" file version (not sure what was fixed, so eyes peeled) - Post #31 has all the details :thumbsup:

 

Diamondz 2

diamondz_2.png

The hidden gem from the last round was that Fandal released the sequel to the fantastic Diamondz on Flop Mag #60; good info on atarionline.pl. For infinite time type FREEZE for the level entry code, but please say when posting. Download from the man himself or checkout the Flop Mag Web Site :)

 

Extra Bonus Game - Prototype Defender

defender_prototype.png

Lets checkout the prototype version by a different author :thumbsup:

 

Round closes Sunday 9th July 2017 10pm UK time

 

GAME ON



#2 McKong OFFLINE  

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Posted Mon Jun 26, 2017 12:38 AM

Was always terrible at Defender, but to be fair didn't ever play it much because I didn't like it


Edited by McKong, Mon Jun 26, 2017 12:39 AM.


#3 McKong OFFLINE  

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Posted Mon Jun 26, 2017 12:45 AM

After a few goes 75000


Edited by McKong, Mon Jun 26, 2017 1:38 AM.


#4 therealbountybob OFFLINE  

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Posted Mon Jun 26, 2017 6:36 AM

Was always terrible at Defender, but to be fair didn't ever play it much because I didn't like it

I know this will take a lot of goes to get into it again, some people clocked the level counter before :-o (not me!)

I've added in another new game and made it 10pm on the last day :)



#5 McKong OFFLINE  

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Posted Mon Jun 26, 2017 10:22 AM

Started to get the hang of it a bit 268775 Round 17, a big improvement on my 1st go which was 1450!. Not sure I'll ever master this one though



#6 slx OFFLINE  

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Posted Mon Jun 26, 2017 1:07 PM

Defender 5550, brings backs memories of freezing and sudden death by UFO...



#7 therealbountybob OFFLINE  

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Posted Tue Jun 27, 2017 10:16 AM

Forgot how fricking awesome Defender is :cool: was looking for a drooling emoticon :-D

88.450 would have been more if I'd made more use of the precious smart bombs!

Defender-Normal.jpg

Prototype ver is steady but worth a look 49,450 :thumbsup:

49,450

Prototype.jpg



#8 therealbountybob OFFLINE  

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Posted Tue Jun 27, 2017 11:17 AM

After about an hour I got the craving and had another Defender session 111K 131,775 (normal) ;-)

 

Diamondz 2: Just downloaded the 2 Flop #60 disks - great intro music turn up the volume  :thumbsup: :thumbsup: The Flop Magazine Web Site has links and (language translation). The games are on disk 2 - type DOS, DIR then the filenames to load - or just download the game from Fandal's site link on 1st post  :)

 

So far completed levels 1-3, using the codes is fine - perhaps a bonus point for the most levels from the start and the first person to complete the game this way?



#9 RedThunder OFFLINE  

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Posted Tue Jun 27, 2017 2:04 PM

Defender

34,575



#10 devwebcl OFFLINE  

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Posted Tue Jun 27, 2017 7:05 PM

defender: 78900



#11 McKong OFFLINE  

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Posted Wed Jun 28, 2017 10:01 AM

So I just read the instructions to Defender. I'm sure I was getting an extra life every now and then but didn't see it mentioned in the instructions? Seems you get an additional 'Smart bomb' every 10k, I think maybe a life too?

Also every 5 levels, the number of 'humanoids' is reset to 10. Having not played this game much before I didn't even realise that if the aliens took all the humanoids from the planet it gets destroyed!



#12 therealbountybob OFFLINE  

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Posted Wed Jun 28, 2017 11:27 AM

So I just read the instructions to Defender. I'm sure I was getting an extra life every now and then but didn't see it mentioned in the instructions? Seems you get an additional 'Smart bomb' every 10k, I think maybe a life too?

Also every 5 levels, the number of 'humanoids' is reset to 10. Having not played this game much before I didn't even realise that if the aliens took all the humanoids from the planet it gets destroyed!

Yes, the same idea in Dropzone it turns hostile and goes totally insane :-o  if you get down to one man on the ground left stay and guard him.

 

Made it to level 16 -  227,425

Diamondz2 I'm up to level 13

:)



#13 Deteacher OFFLINE  

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Posted Wed Jun 28, 2017 11:46 AM

Defender:  141,725!

 

Defender 141725.png

 

This game is a real hand cramper!  Gotta take breaks in between attempts to rest up.  LOL!



#14 therealbountybob OFFLINE  

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Posted Wed Jun 28, 2017 1:13 PM

Defender:  141,725!

 

attachicon.gifDefender 141725.png

 

This game is a real hand cramper!  Gotta take breaks in between attempts to rest up.  LOL!

That's what Diamondz 2 is for :-D



#15 Sikor OFFLINE  

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Posted Wed Jun 28, 2017 6:06 PM

Hmm, I was impressed that i get extra life in Defender when i dont have 10000 point multiply in Fandal's version. But no always, only from time to time...

Defender prototype - it hasn't warp option, but still is good game ;)

defender.png defender_prototype.png



#16 devwebcl OFFLINE  

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Posted Wed Jun 28, 2017 6:58 PM

That's what Diamondz 2 is for :-D

 

is there any special keys for this game ?

or only joystick based ?



#17 McKong OFFLINE  

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Posted Thu Jun 29, 2017 1:18 AM

308675



#18 McKong OFFLINE  

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Posted Thu Jun 29, 2017 1:19 AM

 

is there any special keys for this game ?

or only joystick based ?

 

Space bar = Smart bomb

Any letter key (so not CTRL, SHIFT, TAB) = Hyper space

 

That's it as far as I know



#19 Dope OFFLINE  

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Posted Thu Jun 29, 2017 2:37 AM

Defender: 536200

defender


#20 therealbountybob OFFLINE  

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Posted Thu Jun 29, 2017 9:30 AM

 

Space bar = Smart bomb

Any letter key (so not CTRL, SHIFT, TAB) = Hyper space

 

That's it as far as I know

Good to see the HSC tradition of ignoring the first post is alive and well :P :D

Escape pause - when paused can press start to restart or select to return to the title screen :)

 

Dope's already seriously raised the bar - my poor quickshot will be taking a beating tonight :-o



#21 therealbountybob OFFLINE  

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Posted Thu Jun 29, 2017 11:04 AM

early tables



#22 carlsson OFFLINE  

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Posted Thu Jun 29, 2017 3:41 PM

Some early scores:

 

Defender - 17300 pts

defender-17300.jpg

 

I was unable to run Fandal's "fixed" version on my 130XE. It boots fine and I can choose Normal mode with the Select button, but when I press Start, the screen just blinks and returns to the same view. Neither fire button does start the game, so I had to dig out an older version called Defender V5 with some kind of Polish trainier regarding unlimited smart bombs that I disabled. This version though runs fine.

 

Defender Prototype - 7600 pts

defender-proto-7600.jpg

 

I got to level 3. This game is much less action than the (final) Atari version, but aliens appear also much more suddenly. First there are no aliens in sight, then they all pop up next to you. The humanoids are harder to accidentally kill, they take several shots unlike the other version where they'll die from one shot.

 



#23 Yautja OFFLINE  

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Posted Thu Jun 29, 2017 6:00 PM

First tryout, after who knows how many years:

 

defender.png



#24 Deteacher OFFLINE  

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Posted Fri Jun 30, 2017 8:19 AM

Defender:  289,350!  Made it to wave 20 or 21!  Wow!  The game gets crazy as you move up in level.

 

Defender 289350.png



#25 therealbountybob OFFLINE  

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Posted Sat Jul 1, 2017 6:14 AM

...

I was unable to run Fandal's "fixed" version on my 130XE. It boots fine and I can choose Normal mode with the Select button, but when I press Start, the screen just blinks and returns to the same view. Neither fire button does start the game, so I had to dig out an older version called Defender V5 with some kind of Polish trainier regarding unlimited smart bombs that I disabled. This version though runs fine.

...

 

I had the same problem (also on 130XE) will let him know to do a bit more fixing ;)






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