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HSC14 R11: Double D: Defender & DiamondZ 2


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#26 carlsson OFFLINE  

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Posted Sat Jul 1, 2017 7:05 AM

Good to know I'm not the one at fault. I might plug in my NTSC 800 and try as well.



#27 therealbountybob OFFLINE  

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Posted Sat Jul 1, 2017 9:41 AM

Defender Proto - 100K+ retired. Played about 10 waves, prototype is too easy as the logic of the aliens is not fully developed - you can round them up in packs! Well just make this 1pt for playing :)

 

Defender (normal normal) 246,850 :-o :)



#28 therealbountybob OFFLINE  

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Posted Sat Jul 1, 2017 9:55 AM

latest tables

Defender (normal difficulty)

  1st   Dope                     536,200  12pts
  2nd   McKong                   308,675  11pts
  3rd   Deteacher                289,350  10pts
  4th   therealbountybob         246,850  9pts
  5th   devwebcl                  78,900  8pts
  6th   Yautja                    69,975  7pts
  7th   RedThunder                34,575  6pts
  8th   sikor                     32,450  5pts

  9th   carlsson                  17,300  4pts

Diamondz 2 (screens completed)
  1st   therealbountybob              12     1pt

Defender Prototype (1pt for playing)
  1st   therealbountybob        100,000+    
  2nd   Sikor                     38,350    
  3rd   carlsson                   7,600    



#29 Deteacher OFFLINE  

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Posted Sat Jul 1, 2017 1:07 PM

Defender Prototype:  298,500!

 

Defender Prototype 298500.png

 

Diamondz2: 20 screens completed (so far)

 

Diamondz2 20 levels complete.png



#30 Sikor OFFLINE  

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Posted Sat Jul 1, 2017 1:12 PM

Small improovments ;)

defender.png

Attached Thumbnails

  • diamiondz2.png


#31 therealbountybob OFFLINE  

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Posted Sat Jul 1, 2017 4:15 PM

Fandal is quick on the case and has fixed the fixed Defender  :thumbsup:  :thumbsup:

>>>BTW. There are 10 humanoids to save in my file version of Defender. So it
plays like original cart version. There are many file versions flying
around where there are only 8 humanoids to save due to a bug in
conversion.

Regards
F.

<<<

Now the question is does this make it easier as it's less likely to become hostile or harder as more of the crazy flying things are on your tail?  There's only one way to find out - better say when posting which version you are on ;)



#32 McKong OFFLINE  

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Posted Sun Jul 2, 2017 2:54 AM

327050 Round 22



#33 Deteacher OFFLINE  

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Posted Sun Jul 2, 2017 9:39 AM

Fandal is quick on the case and has fixed the fixed Defender  :thumbsup:  :thumbsup:

>>>BTW. There are 10 humanoids to save in my file version of Defender. So it
plays like original cart version. There are many file versions flying
around where there are only 8 humanoids to save due to a bug in
conversion.

Regards
F.

<<<

Now the question is does this make it easier as it's less likely to become hostile or harder as more of the crazy flying things are on your tail?  There's only one way to find out - better say when posting which version you are on ;)

 

It might help raise some scores up.  That's a possible extra 1,000 points per level.  Plus, more humanoids to rescue.  I'll have to try out the fixed version now.  :)



#34 carlsson OFFLINE  

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Posted Sun Jul 2, 2017 10:43 AM

Minor improvements, though they won't affect my ranking:

 

Defender - 33075 pts.

Played the new fixed version, works great on my 130XE.

defender-33075.jpg

 

Defender Prototype - 17600 pts.

I realized that you're not supposed to kill all humanoids yourself...

defender-proto-17600.jpg

 

By the way Deteacher, the Fandal fixed version had 10 humanoids all the time. Only in the case of me and TRBB who could not get it to work on our 130XE's, we might've played older versions with 8 humanoids, so if anything increased scores should only be relevant to those who played a non-Fandal fixed version previously.

 

Edit: I played Diamondz 2 as well. I cleared two levels, then failed on level 3. I'm not likely to play this any further, I can't handle it.


Edited by carlsson, Sun Jul 2, 2017 10:53 AM.


#35 rdea6 OFFLINE  

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Posted Sun Jul 2, 2017 11:34 AM

Diam2ndz kuscot 39.png

 

About 4 levels are hard enough that I have to use the freeze code to get them completed.  But in general I have been using the freeze code since about level 10..

 

Spoiler [Hoover over picture to see code for 39]  I don't know how to hide a spoiler

2 Days on this level about 5-7 hours. 

And I still haven't found a useful starting Strategy..

 

First post in the High Score Club, but I was looking for help.


Edited by rdea6, Sun Jul 2, 2017 11:50 AM.


#36 McKong OFFLINE  

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Posted Mon Jul 3, 2017 10:58 AM

406575 not sure what level



#37 therealbountybob OFFLINE  

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Posted Mon Jul 3, 2017 11:28 AM

406575 not sure what level

:thumbsup:  :-o at this rate you might even get Dope to have to have a 2nd go :grin:

 

About 4 levels are hard enough that I have to use the freeze code to get them completed.  But in general I have been using the freeze code since about level 10..

 

Spoiler [Hoover over picture to see code for 39]  I don't know how to hide a spoiler

2 Days on this level about 5-7 hours. 

And I still haven't found a useful starting Strategy..

 

First post in the High Score Club, but I was looking for help.

Welcome rdea6 :thumbsup: so far I'm on level 27 so you are on your own for now! The Diamondz 2 title screen looks amazing. What's nice on most levels you can attack different bits and then stitch it all together when you've mastered them.

 

Are there any games you'd like to see in the poll for the next round?

 

 

Now loading Defender with the 10 humanoids...

273,575 level 18. I'd say the difficulty is comparable so players can choose which version they prefer :)



#38 McKong OFFLINE  

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Posted Tue Jul 4, 2017 3:30 AM

Retired at 650k wave 45. I'll have another go when I've got more time.

I'm playing the cart version


Edited by McKong, Tue Jul 4, 2017 5:22 AM.


#39 carlsson OFFLINE  

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Posted Tue Jul 4, 2017 4:32 AM

^^ At that rate, the aliens soon will be an endangered species. :-P



#40 McKong OFFLINE  

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Posted Tue Jul 4, 2017 11:10 AM

1504000 Got to level 99 and retired.
 
I tried 'Hard' but it didn't seem too much more difficult, although I only played the first 5 waves. I wonder if you get fewer bonus lives and or smart bombs?

Attached Thumbnails

  • 20170704_180929.jpg

Edited by McKong, Tue Jul 4, 2017 12:42 PM.


#41 therealbountybob OFFLINE  

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Posted Tue Jul 4, 2017 1:15 PM

1504000 Got to level 99 and retired.
 
I tried 'Hard' but it didn't seem too much more difficult, although I only played the first 5 waves. I wonder if you get fewer bonus lives and or smart bombs?

:thumbsup:  :thumbsup:

OK we'll call wave 99 retired a "win" with 12 HSC pts - and then it's play on hard for extra point battles If you guys wish.

 

Diamonds 2 not quite caught up with you rdea6, level 38 is a killer! I've completed the left side once but the right side must be a trick with the exit appearing over the bomb (that's my theory) probably another 30 goes required!!

Diamonds 100hz CRT.jpg Diamondz2 Titles CRT.jpg Diamondz2 Lv38.jpg

Space Fortress Omega: still final play testing, pretty decent (really), looking into boxed options but might give up and just release it soon :)

SFO aaa.jpg

Some screenshots for my recent posts -

DProto.jpg Def 273575.jpg



#42 rdea6 OFFLINE  

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Posted Tue Jul 4, 2017 1:35 PM

here is the finishing look of level 38

 

Diam2ndz 38.png

 

This seems to be the last Level 40

 

Diam2ndz 40.png

 

and level 40 just before completed.

 

Diam2ndz 40.png


Edited by rdea6, Wed Jul 5, 2017 8:23 AM.


#43 therealbountybob OFFLINE  

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Posted Wed Jul 5, 2017 1:35 PM

here is the finishing look of level 38

...

Thanks, I cracked this one today and 39 eventually, the last one I've made good progress on so next session I will complete this!! Not improved on Defender.

 

OK next poll in a few minutes :)

POLL >>>OPEN<<<



#44 McKong OFFLINE  

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Posted Thu Jul 6, 2017 4:20 AM

I've been playing on 'Easy'. I didn't realise that the default diffculty is 'Easy' or at least it is on the cart! I wonder if anyone else has made this mistake?

 

337100 - NORMAL!



#45 carlsson OFFLINE  

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Posted Thu Jul 6, 2017 4:40 AM

The same applies to every dumped version, including the latest from Fandal. I suppose once you have set difficulty to Normal and just press Start to have another round without going through the title screen, the difficulty remains? Well, interesting that you managed to score 5X as much on Easy as on Normal. Personally I doubt I'll five-fold my score by lowering the difficulty level but who knows.



#46 McKong OFFLINE  

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Posted Thu Jul 6, 2017 5:14 AM

Yes I presume that once you've set the difficulty that the setting remains for subsequent games.

 

419000 Normal!



#47 therealbountybob OFFLINE  

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Posted Thu Jul 6, 2017 4:54 PM

Completed Diamondz 2 :)

Diamondz 2 Completed.jpg

Possibly the 10 Humanoid version is easier as I just retired after beating Wave 99 on 'normal' :-o  I found my quickshot with left hand pressing down on the base and fingers stretched to the space bar and other keys and mainly going right, plus, a dark room with the threat of a passing thunderstorm wiping out the power and high humidity were perfect conditions for play! I think there were a couple of waves in the 80s where there were no green guys, lots of red cluster things and those mine layers.

(screenshot from wave 94 and then final score after 99)

Defender 1594875r.jpg Defender Wave 94.jpg

Now to rest my hand and brain :-D



#48 McKong OFFLINE  

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Posted Fri Jul 7, 2017 2:40 PM

1522775 Normal. Retired after 99. I noticed that after 99 the 10 men on the planet are replenished after every round

#49 McKong OFFLINE  

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Posted Sat Jul 8, 2017 4:34 AM

Diamondz 2 - completed level 9



#50 therealbountybob OFFLINE  

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Posted Sat Jul 8, 2017 5:04 AM

1522775 Normal. Retired after 99. I noticed that after 99 the 10 men on the planet are replenished after every round

We'll call this a joint win and then play on Hard next time. This round and the poll close tomorrow morning :)

 

POLL >>>OPEN<<<


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