I am using CC65 to code a game that use conio.h to display characters on the screen.
It works fine in graphics mode 0 but I get weird results with other text modes.
(I am compiling with cl65.exe -O -t atarixl --start-addr 0x4000 ... to get enough memory).
I would like to use any other text mode that adds support for colors like graphics mode 12.
(I would use re-defined characters but this is not my issue).
My goal is to have a text mode with at least 4 colors and to know how to draw characters and set their
colors with CC65.
(1) If I set graphics mode 12 I get the lower four lines in monochromatic mode. Is it normal?
I thought it was a BASIC thing. How can I get read of them?
(2) The conio library seems not to behave correctly when used with any graphics mode other than 0. How to I set colors?
Where can I find any simple example?