Got some time to play tonight. Really enjoying the progress. Some notes:
TV Guy instant kill is still a fun killer. Almost all of my deaths come from the sudden appearance of the TV guy and it's just instant GAME OVER. The game then becomes how long can you go until you get the instant kill screen.
The hit box on the trash pick-ups is too small and finicky. Can you enlarge it. I've been right on top of trash bags and cans and unable to pick up the garbage.
A couple of times I've seen two eyeball monsters on the same screen, one yellow one green. The green one seems inactive and disappears when you kill the yellow one. Is this a bug?
Fairly often the generated enemy will die immediately upon my entering the screen, without my doing anything.
Sometimes when the enemy is killed the trash can sprite appears briefly and then disappears.
Are you still planning to allow the player to enter the buildings and search for trash? This would add some depth to the game play. You had hinted at surprises in the buildings, either power-ups, bosses, or high point value trash. I think that would take the game to the next level.
Thanks for letting us play!