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#1 DavidMil OFFLINE  

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Posted Sat Jul 1, 2017 10:36 PM

     I've downloaded the program twice from Atari Mania, and both times I find the same bug.  I'm running it on my 800 and

every time I go through a single red door on one of the lower levels the game glitches and I loose everything I am carrying.

There is a large lava pool and no way to get across it in this room.  However the rest of the level is still lite up.  If any one

would like I can post a couple of pictures of the room with the door and the room after it.

   I many try this on my 130 XE to see if the problem replicates there too.  Anyone else having this problem? 

 

DavidMil

 



#2 CharlieChaplin OFFLINE  

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Posted Sun Jul 2, 2017 12:30 PM

Yep, pictures would help here.

 

Besides, there are two versions of Montezuma, the older 48k version (approx. 37k filelength) and the newer 16k version. The older version has a title-screen and title-music, but it cannot be finished, since you cannot beat Montezuma; afaik this older version also has some other bugs and flaws... (thats why I personally prefer the newer 16k version)...



#3 Kr0tki OFFLINE  

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Posted Sun Jul 2, 2017 5:35 PM

It's a known bug - they mention it on DigitPress. On the map, see the leftmost room at the 2nd level from the bottom.

It exists in the Parker Bros. prototype cartridge as well as in the UK Databyte tape release, but in the US disk releases by Parker Bros. or BCI Software this room works correctly.

There's also another difference - the cartridge and tape versions do not play any sound when the sword is used. In the disk versions, the sound plays correctly.

#4 rdea6 OFFLINE  

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Posted Sun Jul 2, 2017 6:00 PM

Besides, there are two versions of Montezuma, the older 48k version (approx. 37k filelength) and the newer 16k version. The older version has a title-screen and title-music, but it cannot be finished, since you cannot beat Montezuma

 

I like this version the best and consider it finished if you can get all the way to Montezuma.  Then you only need to power off or press RESET key. 



#5 DavidMil OFFLINE  

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Posted Mon Jul 3, 2017 7:56 PM

It's a known bug - they mention it on DigitPress. On the map, see the leftmost room at the 2nd level from the bottom.

It exists in the Parker Bros. prototype cartridge as well as in the UK Databyte tape release, but in the US disk releases by Parker Bros. or BCI Software this room works correctly.

There's also another difference - the cartridge and tape versions do not play any sound when the sword is used. In the disk versions, the sound plays correctly.

 

Thanks so much for the info.  The version I downloaded from Atari Mania doesn't have any intro, you just appear at the beginning screen.

One of these days I may get around to taking a screen shot of every room and making a booklet out of it.  Now that we are retired, my wife

seems to think that I've become her personal servant.  I had more time of my own when we both worked! (A word of warning to you guys 

thinking about retiring!)  And remember:  It is a scientific fact that married men live longer than single men.  So guys, if you want a slow death...

 

DavidMil


Edited by DavidMil, Mon Jul 3, 2017 7:57 PM.


#6 CharlieChaplin OFFLINE  

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Posted Tue Jul 4, 2017 10:18 AM

Well,

 

Montezuma version without intro = newer 16k version, look here:

http://www.atarimani...venge_6762.html

 

Montezuma version with intro = older 48k version, look here:

http://www.atarimani...enge_14310.html



#7 Kr0tki OFFLINE  

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Posted Wed Jul 5, 2017 12:38 AM

Thanks so much for the info.  The version I downloaded from Atari Mania doesn't have any intro, you just appear at the beginning screen.

Yes, you got the commercially-released version. To clear up any confusion, my answer also mentioned only various releases of the commercial version.

The early version with intro is an unfinished prototype, this thread is quite specifically NOT about it.
 

One of these days I may get around to taking a screen shot of every room and making a booklet out of it.

Why? There already are full maps available at http://mapy.atari8.info- well, barring this one broken room, as the maps were probably based on a crack of the Databyte release.
 

It is a scientific fact that married men live longer than single men.  So guys, if you want a slow death...

Well I tend to think dying slowly is somewhat better than being already dead, but to be frank, I have pretty limited experience when it comes to dying.

#8 DavidMil OFFLINE  

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Posted Wed Jul 5, 2017 11:54 AM

Yes, you got the commercially-released version. To clear up any confusion, my answer also mentioned only various releases of the commercial version.

The early version with intro is an unfinished prototype, this thread is quite specifically NOT about it.
 
Why? There already are full maps available at http://mapy.atari8.info- well, barring this one broken room, as the maps were probably based on a crack of the Databyte release.
 
Well I tend to think dying slowly is somewhat better than being already dead, but to be frank, I have pretty limited experience when it comes to dying.

 

Thanks for the mapy.atari8.info site, I never knew it existed.  I'll look around for some of my old favorite games there.

 

Thanks,

David



#9 Mclaneinc OFFLINE  

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Posted Wed Jul 5, 2017 12:19 PM

 
Well I tend to think dying slowly is somewhat better than being already dead, but to be frank, I have pretty limited experience when it comes to dying.

 

Life, where trainers don't exist!



#10 Larry ONLINE  

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Posted Thu Sep 28, 2017 7:57 AM

Sorry to beat this dead horse once more...

 

I bought the U.S. Parker Bros disk version at Toys"R"US in the 80's.  I know it is a PB product and think it was advertised in the mags here at that time. According to above, this version can be finished?

 

So there were 5 (common) versions?

1) Utopia disk version -- Europe?

2) Parker Bros. U.S. disk version

3) Prototype cartridge version

4) Released cartridge version

5) Cassette version?

 

It appears that Montezuma is taking his revenge on me!

 

-Larry



#11 Kr0tki OFFLINE  

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Posted Mon Oct 9, 2017 8:54 AM

Totally forgot about this thread. I guess I was not clear enough the last time, so:

There are 2 versions of Montezuma:

1. The unfinished CES demo by Robert Jaeger aka Utopia, with animated intro and all other bells & whistles, but lacking an ending. It was never published commercially.
2. The cut-down final version by Parker Bros. You can call it finishable, if you want 0 PB added level progression, so each level can be finished, but the 9th level repeats infinitely.

The PB version exists in the following formats:
- US disk release by PB,
- US disk release by BCI,
- EU disk release by Databyte,
- EU tape release by Databyte,
- prototype cartridge by PB, never published commercially.

The Databyte tape and the PB proto cart contain the room/audio bug, while the PB and BCI disks don't.

Edited by Kr0tki, Mon Oct 9, 2017 8:54 AM.


#12 manterola OFFLINE  

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Posted Mon Oct 9, 2017 2:19 PM

Which one is the cracked version with a title screen while loading? The title says something like cracked by Bruce , preliminary monty.
That is the one I knew and enjoyed, from a copied cassette.
Is there any difference wrt the no-utopia versions?

Edited by manterola, Mon Oct 9, 2017 2:20 PM.


#13 Tempest OFFLINE  

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Posted Mon Oct 9, 2017 2:35 PM

Any way the Utopia version can be finished?  Maybe just go to the next level after avoiding Montezuma for so long? Is there more than one level in that version?



#14 Atari Nut OFFLINE  

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Posted Mon Oct 9, 2017 2:49 PM

Any way the Utopia version can be finished?  Maybe just go to the next level after avoiding Montezuma for so long? Is there more than one level in that version?

 

I think we should try to contact Robert Jaeger and see if he might be willing to add a quick end to it.



#15 Kr0tki OFFLINE  

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Posted Mon Oct 9, 2017 3:45 PM

Which one is the cracked version with a title screen while loading? The title says something like cracked by Bruce , preliminary monty.

That's a crack of the commercial version by PB.
 

Is there any difference wrt the no-utopia versions?

As stated above, it is the "non-Utopia" version.
 

Any way the Utopia version can be finished?

Nope, as admitted by Jaeger himself.
 

I think we should try to contact Robert Jaeger and see if he might be willing to add a quick end to it.

He was asked about it when interviewed few years ago - he was not interested. Interview (in Polish)

#16 Tempest OFFLINE  

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Posted Mon Oct 9, 2017 4:15 PM

I meant can anyone finish programming the game.

#17 SS OFFLINE  

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Posted Mon Oct 9, 2017 6:45 PM

There's also another difference - the cartridge and tape versions do not play any sound when the sword is used. In the disk versions, the sound plays correctly.

 

I swear, I cannot seem to locate an ATR or XEX of this where the sword makes a sound when used.  Could someone please help me out?



#18 Kr0tki OFFLINE  

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Posted Mon Oct 9, 2017 8:12 PM

The ATX's of PB and BCI releases are in Farb's "A8 preservation initiative" torrent.

#19 Mclaneinc OFFLINE  

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Posted Tue Oct 10, 2017 3:46 AM


 
He was asked about it when interviewed few years ago - he was not interested. Interview (in Polish)

 

Hardly a surprise, a nigh on 40yr old program, there's no real impetus to bother with it...Still, its a shame...



#20 Farb OFFLINE  

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Posted Tue Oct 10, 2017 6:16 AM

Hopefully this page will be helpful for people to figure out which files they have and what the differences are:

 

http://a8preservatio.../api/titles/551

 

Note the CRC/MD5/SHA1 checksums for each dump (and that we still need to find and dump a Databyte disk version).



#21 DavidMil OFFLINE  

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Posted Tue Oct 10, 2017 12:34 PM

 

Hardly a surprise, a nigh on 40yr old program, there's no real impetus to bother with it...Still, its a shame...

 

I couldn't agree more with you; It is a shame, but I can't blame him either.  Still, I am grateful for what he gave us!  Who would have thought

that a game written 40 years ago would still generate such interest?

 

David



#22 TheMontezuma OFFLINE  

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Posted Tue Oct 10, 2017 1:18 PM

Did you know that Robert Jaeger was also involved in the development of the Android version of the game? As one of his beta testers I got from him a nice cup with a screenshot from Montezuma's Revenge. You can imagine how precious it is for me...

#23 SS OFFLINE  

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Posted Tue Oct 10, 2017 2:41 PM

The ATX's of PB and BCI releases are in Farb's "A8 preservation initiative" torrent.

 

An ATX file is fantastic for using with Altirra but I'm hoping to find a copy of the Parker Brothers disk release that I can play on real hardware via my UNO Cart.



#24 AtariGeezer OFFLINE  

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Posted Tue Oct 10, 2017 3:26 PM

 

An ATX file is fantastic for using with Altirra but I'm hoping to find a copy of the Parker Brothers disk release that I can play on real hardware via my UNO Cart.

Take your pick: http://atarionline.p...ezuma's Revenge



#25 SS OFFLINE  

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Posted Tue Oct 10, 2017 4:41 PM

The Databyte tape and the PB proto cart contain the room/audio bug, while the PB and BCI disks don't.

 

OK, I am a dope sometimes.  As it turns out I did already have a copy of the Parker Brothers disk release in ATR format.  It was tucked away in a sub-folder that I had all but forgotten about.  It runs A-OK on the UNO Cart.  Posting it here in case someone wants to check it against the ATX file.

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