Jump to content

Photo

Season 6 - The New HSC - Weeks 24/25 = More Fun With Alliteration!

Ends Sunday July 16th!

99 replies to this topic

#51 AtariWarlord OFFLINE  

AtariWarlord

    Chopper Commander

  • 210 posts

Posted Sat Jul 8, 2017 3:36 PM

Cosmic Creeps 15,500

Attached Thumbnails

  • Cosmic Creeps (1982) (Telesys)_1.png


#52 KaeruYojimbo OFFLINE  

KaeruYojimbo

    Stargunner

  • 1,203 posts
  • Location:Portland, OR

Posted Sat Jul 8, 2017 4:02 PM

Crazy Climber 119,000

Attached Thumbnails

  • Crazy Climber (1982) (Atari)_1.png


#53 Mister-VCS OFFLINE  

Mister-VCS

    Dragonstomper

  • 869 posts
  • please add 1,188 posts!
  • Location:Germany, Europe

Posted Sun Jul 9, 2017 2:26 AM

Crazy Climber 37,200


crazy.jpg

#54 snakeboy OFFLINE  

snakeboy

    Moonsweeper

  • 264 posts
  • Location:The Ill Side

Posted Sun Jul 9, 2017 6:56 AM

Three games I've never played before, and I'm probably not going to have a lot of time to play them...

Cosmic Commuter: 11,436

Crazy Climber: 42,500

Cosmic Creeps: 14,300

Attached Thumbnails

  • image.jpeg
  • image.jpeg
  • image.jpeg


#55 Abel M'Vada OFFLINE  

Abel M'Vada

    Space Invader

  • 19 posts

Posted Sun Jul 9, 2017 12:37 PM

I really wanted to improve my Copter Commander score so I did what any sane, rational being would do: I stayed awake for days, drank gallons of coffee, and binge-watched every single episode of Airwolf on VHS. Then I played Copter Commander.

Bonus - Copter Commander: 963

 

Copter Commander.bin_1.png

A definite improvement! Of course the downside to all this is that during my sleep deprived psychosis, everyone I saw looked and spoke like Jan-Michael Vincent.

 

Jan-Michael Vincent.png



#56 oyamafamily OFFLINE  

oyamafamily

    River Patroller

  • 2,559 posts
  • Location:Curitiba, Paraná, Brazil

Posted Sun Jul 9, 2017 2:02 PM

Cosmic Commuter Game 1-BB Final Attempt  515,000

 

Video (132 minutes)

 

Picture

Cosmic Commuter (1984) (Activision)_2.png

 

Statistical table (details of gameplay recorded in the video above)

Cosmic Commuter (1984) (Activision)_3.png

 

Picture, video and statistical table sent to S.BAZ


Edited by oyamafamily, Sun Jul 9, 2017 2:10 PM.


#57 S.BAZ OFFLINE  

S.BAZ

    River Patroller

  • Topic Starter
  • 2,141 posts
  • Location:SR388

Posted Sun Jul 9, 2017 2:37 PM

Cosmic Creeps improvement:  17,000

Cosmic Creeps (1B) e 17000.png

 

and for the bonus, a Copter Commander improvement!

 

812

Attached Thumbnails

  • Copter Commander (1B) e 812.png


#58 Scrabbler15 OFFLINE  

Scrabbler15

    Stargunner

  • 1,585 posts
  • Location:Pennsylvania

Posted Sun Jul 9, 2017 7:10 PM

Cosmic Commuter - 14,372

 

It's amazing how actually being able to land the ship increases the score. :ponder: :thumbsup:

 

.

Attached Thumbnails

  • 20170709_171049.jpg


#59 KaeruYojimbo OFFLINE  

KaeruYojimbo

    Stargunner

  • 1,203 posts
  • Location:Portland, OR

Posted Sun Jul 9, 2017 8:20 PM

Cosmic Commuter - 317,000 seemed like a nice place to stop

Attached Thumbnails

  • 20170709_191723.png


#60 RaccoonyDave OFFLINE  

RaccoonyDave

    Star Raider

  • 58 posts

Posted Sun Jul 9, 2017 11:31 PM

Cosmic Commuter :14589 (Yay, I'm participating. Good game but vames are long)
Crazy Climber 108200 (my least favorite tbis week)
Cosmic Creeps : 2100 (A bit clunky but I love it)
Copter Commander : 1182 (My favorite this week and I might get rocks thrown at me but it's more fun then Chopper Command)

I forgot to turn down the ISO on my cellphone for some pics. Copter command is hard to read but you can see a little notch on the left of the 8 you wouldn't see on a 6.

By the way, I haven't read the whole thread but am I the only one getting a screen roll in Copter command around 1175? A consistant bug? A feature? Both? (From looking at Oyama's video, this is a bug caused by the speed increase,it acts as if the game switched to pal format. Could anyone with an Harmony cart can tell me if they have the same bug please?)

One last thing, in Cosmic Creeps, if you're getting stuck around 6500-7500 it's probably because you think there is only one level, counter resets and you get your total between levels. (It was mentinned by someone else but for those not readinf the whole thread I repeating it.)

Attached Thumbnails

  • 20170710_001631.jpg
  • 20170710_004837.jpg
  • 20170710_002039.jpg
  • 20170709_235034.jpg

Edited by RaccoonyDave, Mon Jul 10, 2017 12:40 AM.


#61 RaccoonyDave OFFLINE  

RaccoonyDave

    Star Raider

  • 58 posts

Posted Mon Jul 10, 2017 12:39 AM

S.Baz, I don't know how you want to deal with this (especially since it's only the bonus game) but I tested Copter Commander in Stella and it's very easy to use emulation advantage without knowing.

Here's what is going on.
On my 4-switch ntsc woody with an harmony cart, when the game picks up speed around 1175 pts, the screen rolls like crazy. Probably until you crash but it's hard to say unless someone manages to play like this for a bit.
 
In Stella with jitter/roll deactivated, the screen flashes once in a while but the game is otherwise working normally. I managed to do 2084 points on my first try (doesn't count since I used savestates to get to 1160 for testing purposes)

In Stella with jitter/roll activated with a recovery of 10 (the default value), the screen start rolling non-stop. I'm pretty sure it's not as bad as on a TV because I did a 1792 (also doesn't count.). Howerver, maybe it was because I was expecting it (Again, I need to get there again using my real atari.)

Edit: Further testing in Stella, setting recovery at 1 or at 20 instead of 10 doesn't produce a significant difference in my opinion. I'm heading towards my atari in the hopes of testing the roll while expecting it.

Edit 2:100% sure it's way worse on a real console than on Stella. By the way, new legit high score of 1186.

Attached Thumbnails

  • 20170710_025841.jpg

Edited by RaccoonyDave, Mon Jul 10, 2017 1:03 AM.


#62 KaeruYojimbo OFFLINE  

KaeruYojimbo

    Stargunner

  • 1,203 posts
  • Location:Portland, OR

Posted Mon Jul 10, 2017 9:05 AM

S.Baz, I don't know how you want to deal with this (especially since it's only the bonus game) but I tested Copter Commander in Stella and it's very easy to use emulation advantage without knowing.

Here's what is going on.
On my 4-switch ntsc woody with an harmony cart, when the game picks up speed around 1175 pts, the screen rolls like crazy. Probably until you crash but it's hard to say unless someone manages to play like this for a bit.
 
In Stella with jitter/roll deactivated, the screen flashes once in a while but the game is otherwise working normally. I managed to do 2084 points on my first try (doesn't count since I used savestates to get to 1160 for testing purposes)

In Stella with jitter/roll activated with a recovery of 10 (the default value), the screen start rolling non-stop. I'm pretty sure it's not as bad as on a TV because I did a 1792 (also doesn't count.). Howerver, maybe it was because I was expecting it (Again, I need to get there again using my real

What's the scanline count when the screen starts rolling? If it's going over 262 the game is taking too long between frames and that's why it's rolling.


Edited by KaeruYojimbo, Mon Jul 10, 2017 9:14 AM.


#63 DarQ Massacres OFFLINE  

DarQ Massacres

    Star Raider

  • 99 posts
  • Location:New Brunswick, Canada

Posted Mon Jul 10, 2017 9:55 AM

not much time to play this week, but I did get some scores up

 

crazy climber - 37,700

cosmic commuter - 6,763

coptor commander - 728

 

Cosmic Commuter 6,763.PNG

Crazy Climber 37,700.PNG

Coptor Commander 728.PNG



#64 AtariWarlord OFFLINE  

AtariWarlord

    Chopper Commander

  • 210 posts

Posted Mon Jul 10, 2017 10:04 AM

Crazy Climber 37,700

Attached Thumbnails

  • Crazy Climber (1982) (Atari)_1.png


#65 RaccoonyDave OFFLINE  

RaccoonyDave

    Star Raider

  • 58 posts

Posted Mon Jul 10, 2017 10:36 AM

What's the scanline count when the screen starts rolling? If it's going over 262 the game is taking too long between frames and that's why it's rolling.


If you tell me how to check that, maybe I can find time to do it. But this would be more about debugging the game, or zimply understanding the programming of the game and VCS.

I'm more concerned about which way to play are considered legit and which aren't. It's only a few bonus points but I don't want to lose my place in the top 5 because I'm unlucky enough to have bought an harmony cart.

#66 KaeruYojimbo OFFLINE  

KaeruYojimbo

    Stargunner

  • 1,203 posts
  • Location:Portland, OR

Posted Mon Jul 10, 2017 3:12 PM

If you tell me how to check that, maybe I can find time to do it. But this would be more about debugging the game, or zimply understanding the programming of the game and VCS.

I'm more concerned about which way to play are considered legit and which aren't. It's only a few bonus points but I don't want to lose my place in the top 5 because I'm unlucky enough to have bought an harmony cart.

 

Get to the part of the game where the screen starts rolling and press the ~ key. Scanline count will be near the center at the top. My thinking is that if the game is unplayable because of a bug, it might make more sense to throw it out or consider the score maxed out at the point the screen starts to roll rather than try to make sure everyone is using the same Stella settings. I'll try to check the scanline count later as well, but so far I haven't made it that far in the game (only played it a couple of times though). 


Edited by KaeruYojimbo, Mon Jul 10, 2017 5:14 PM.


#67 Atarian7 ONLINE  

Atarian7

    River Patroller

  • 3,149 posts
  • Location:Maryland

Posted Mon Jul 10, 2017 6:41 PM

How the hell do you land the ship in Cosmic Commuter?   I read the instructions, but I still can't figure it out.

 

Never mind. I figured it out right after I typed this.  LOL


Edited by Atarian7, Mon Jul 10, 2017 6:46 PM.


#68 S.BAZ OFFLINE  

S.BAZ

    River Patroller

  • Topic Starter
  • 2,141 posts
  • Location:SR388

Posted Mon Jul 10, 2017 7:12 PM

hmm, I guess we may have to call it a maxout at 1175 or thereabouts.  for now I'll keep recording scores reported, but if using stella is a definite advantage automatically that doesn't seem fair.

 

note to future moderators:  Let's not play Copter Commander any more  xP



#69 KaeruYojimbo OFFLINE  

KaeruYojimbo

    Stargunner

  • 1,203 posts
  • Location:Portland, OR

Posted Mon Jul 10, 2017 7:35 PM

Copter Commander - 809

Attached Thumbnails

  • CopterCommander_1.png


#70 oyamafamily OFFLINE  

oyamafamily

    River Patroller

  • 2,559 posts
  • Location:Curitiba, Paraná, Brazil

Posted Mon Jul 10, 2017 8:11 PM

Hi S.BAZ

Scrabbler15 is listed TWICE on the current High Scores for Crazy Climber!

 

And speaking on Crazy Climber: I'm definitely DONE by posting a score ONCE for participation points - I'm afraid of this game.


Edited by oyamafamily, Mon Jul 10, 2017 8:15 PM.


#71 KaeruYojimbo OFFLINE  

KaeruYojimbo

    Stargunner

  • 1,203 posts
  • Location:Portland, OR

Posted Mon Jul 10, 2017 9:30 PM

Copter Commander - 854

Attached Thumbnails

  • CopterCommander.png


#72 RaccoonyDave OFFLINE  

RaccoonyDave

    Star Raider

  • 58 posts

Posted Mon Jul 10, 2017 11:45 PM

Cosmic Creepers: 19300
Cosmic Commuter: 40420

By the way, I think DarQ is in the crazy climber leaderboard twice.

Edit:added Cosmic Commuter score
Edit 2: uploaded wrong file and score for creepers, fixed it.

Attached Thumbnails

  • 20170711_020413.jpg
  • 20170711_013218.jpg

Edited by RaccoonyDave, Tue Jul 11, 2017 12:13 AM.


#73 nads OFFLINE  

nads

    Chopper Commander

  • 107 posts
  • Peter Nadalin
  • Location:Australia

Posted Tue Jul 11, 2017 7:18 AM

Improvement

 

Copter Commander - 944

944.JPG



#74 KaeruYojimbo OFFLINE  

KaeruYojimbo

    Stargunner

  • 1,203 posts
  • Location:Portland, OR

Posted Tue Jul 11, 2017 10:51 AM

Crazy Climber - 136,400

Attached Thumbnails

  • 20170710_193417.png


#75 toiletunes OFFLINE  

toiletunes

    River Patroller

  • 3,048 posts
  • Hater Brigader
  • Location:Salem, Mo 65560 USA

Posted Tue Jul 11, 2017 9:23 PM

Cosmic Creeps: No improvement. I tried to like this game, but the demonic face creeps me out. The background sounds like demonic breathing. The cookie cutter Family Circus kids will just have to deal with the anthomorphic (sp?) slugs.

WP_20170711_19_47_38_Pro.jpg

Cosmic Commuter: Not a bad game, but Slow by Activision standards.

WP_20170711_21_41_22_Pro.jpg

Crazy Climber. Worth a deeper look. It takes a bit of strategy after awhile.

WP_20170711_21_19_17_Pro.jpg

Copter Commander. Fun enough in small doses.

WP_20170711_19_45_06_Pro.jpg






0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users