The 3D0 was launched at $699.00..... Which in today's dollars is $1,185.00
It was doomed to fail.
Personally, I think the Jaguar failed because of its software library, poor development tools and half-hearted
distribution/advertising. Had they shipped Rayman as a pack-in title instead of CyberMorph -- History might
have been different.
People just wanted side scrolling platformers for their pack-in titles back in those days (Super Mario Bros.
on NES, Sonic on Genesis, Super Mario World on SNES).... All the commercial successes of that
era really needed it.
The N64 was reasonably successful with the cartridge format, so it wasn't the cartridge format that killed
the Jaguar. It was a lack of good software at launch IMO.
atari had burnt to many bridges, from retailers , to developers, to 3rd party deveopers, to consumers by this point they had 4 consoles (5200, 7800, xe, and lynx) that had came out and while atari nade money they also only gave support for 3 years tops.
game developers they found clauses in the contracts to release unfinished games so they wouldn't have to pay final release price.
sadly rayman wasnt ready to go till around ps1 release date of sept 95, granted sony had paid them off to not be exclusive atari mascot.
I do agree atari should of changed to a raymon pack in before they got to Wal-Mart, could of saved them some returns.
Atari had 2 christmas seasons the 1st with not enough systems, the 2nd a system out for a year and a half with very few games, at that point they were 50/50 between AAA titles (3 1st person shooters, 1 mech game, 1 remake of old arcade) the other 50 percent was either unplayable ot bad.
in 95 the flood gates opened with more bad games, some games that were near identical to snes counterparts, and. a couple more AAA titles.
sports games were popular jag had very few mainly bad.
fighters were poular atari made own ripp offs of mk and vf, didnt excel in either having no mk, sf2, and samurai showdown was a sin at this point.
mascots were important sega and sonic proved this, tg16 had bonk, ps1 had crash, even 3d0 had gex.
every bad move atari made they did, not releasing full scale in Europe were they had a good name.
if you go back in time atari had no money, they had to release something new to keep their stock prices up, they constantly produced vaporware with vr helment, jag duo and jag 2, to keep company afloat.
Sega lawsuit saved them and killed atari at same time, as they would never see that much money again, i wish they could of got most of year 96 games release would if been better legacy