I am trying to make a game where you lay down bricks when you move forwards and pick them up when you move backwards.
I looked at the example program that almost does what I want but has a few problems:
1 It uses a playfield that is too big, I need the normal 31 X 11 playfield
2 I need it to draw behind the player not directly under the player
3 I need it to draw as fast as the player moves
I have tried to make the playfield smaller and disable the superchip, but if I do that I becomes a RAM editor.
Any Ideas on how to get this to work?
P.S. The code should come with the Bb compiler
Edited by VGAGuy, Sat Jul 15, 2017 1:33 PM.