Where's the jerk who said you couldn't make Knight Lore on the TI? Wait, that was me. In these matters there's nothing better than proving yourself wrong. Or almost wrong, because it is pretty slow, perhaps half as fast as on the ZX Spectrum, but I think it's still playable.
Anyway, here it is, the entire game converted manually line by line from the ZX Spectrum (Z80) disassembly by tcdev: http://retroports.bl.../blog-page.html. A huge thank you to tcdev for his great disassembly and for answering my questions.
The game does not fit into 32K RAM, so it will not be available on disk but only as a 256K ROM image for the FinalGROM 99 etc. (I don't plan to make a SAMS version.)
Source code on GitHub: https://github.com/R...s-M/Knight-lore
This is a beta version. I have not played it through or even seen all the screens (but I have confirmed that the ending is working). Please report any issues you may find.
Extended title tune edited in MOD2PSG2 and played using Tursi's VGM tools.
This conversion is provided free of charge as a labor of love and is not for sale.