LutzfromOz Posted July 30, 2017 Share Posted July 30, 2017 does the super game module have any supported titles or upcoming titles that do the synthesized voice like the intellivision or early arcade machines had? Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted July 30, 2017 Share Posted July 30, 2017 Well, there's Wizard of Wor coming before the end of the year, but the fact that it does speech has little to do with the SGM. Although the actual speech samples may run through the SGM's sound chip instead of the ColecoVision's native sound chip, that I'm not sure. Quote Link to comment Share on other sites More sharing options...
LutzfromOz Posted July 30, 2017 Author Share Posted July 30, 2017 true arcade gorf and space fury would be rad, love those rad creepy "pause" digital "pause" voices Quote Link to comment Share on other sites More sharing options...
artrag Posted July 30, 2017 Share Posted July 30, 2017 (edited) Are you using the same technique I use in uridium for coleco? Edited July 30, 2017 by artrag Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted July 30, 2017 Share Posted July 30, 2017 Are you using the same technique I use in uridium for coleco? No, it's the standard stop-game-while-sample-plays method. The player will hear the samples during the title screen and between levels. Sorry about forgetting about Uridium, by the way. That is also an upcoming Team Pixelboy title that will feature speech, and it will be actual in-game speech, unlike Wizard of Wor. 2 Quote Link to comment Share on other sites More sharing options...
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