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Tho Oregon Trail for TI-99/4

1978 ti 99/ Oregon trail prototype project conversion

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#51 TheTIGuy OFFLINE  

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Posted Sun Aug 13, 2017 12:23 AM

OK, I know that I was supposed to do this ages (days) ago, but here it is.:

Attached File  A programme 45 years in the making- The Oregon Trail for TI-99.txt   14.3KB   23 downloads



#52 TheTIGuy OFFLINE  

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Posted Sat Aug 26, 2017 5:42 PM

Minor update (see credits at end) VERSION 3.11

Attached File  The Oregon Trail for TI-99 v3.11.txt   28.83KB   17 downloads



#53 TheTIGuy OFFLINE  

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Posted Sun Aug 27, 2017 5:06 PM

Minor Update-v4.0

Attached File  The Oregon Trail for TI-99 v4.0.txt   26.26KB   8 downloads

(Read credits/changes section)



#54 carlsson OFFLINE  

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Posted Sun Aug 27, 2017 5:16 PM

Feel free to add my optimizations in post 43. I do believe they will not change the behavior of the game but save a few bytes of program length, which might be beneficial. Also remember that PRINT takes single colon to print multiple lines, a TI BASIC special as far as I understand it.  Possibly it will squeeze some more bytes, in case that is what you're looking for in order to improve other areas of the program.



#55 InfiniteTape OFFLINE  

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Posted Mon Aug 28, 2017 5:34 PM

Played through a few times with my kids. Thanks for doing this!



#56 TheTIGuy OFFLINE  

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Posted Tue Aug 29, 2017 3:50 AM

Minor Update VER 4.1

Attached File  The Oregon Trail for TI-99 v4.1.txt   27.65KB   14 downloads

Please use a memory module, if at all possible. (It may be impossible to use the upcoming v5.0 without one, if it is not already)



#57 notwhoyouthink OFFLINE  

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Posted Tue Aug 29, 2017 10:09 AM

TheTIGuy, this is greatly appreciated. First played Oregon Trail on my 6th-grade school library's Apple][.

Very nice work!



#58 TheTIGuy OFFLINE  

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Posted Tue Aug 29, 2017 2:44 PM

Hello again!

So I'm working on v5.0, and guess what?

This one will finally have 99/4a enhancements! i should be done by Friday, but I'm not sure, and if it goes past Tuesday, it may be quite some time away, sadly.

As I said, try to use a memory module, if at all possible.



#59 notwhoyouthink OFFLINE  

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Posted Tue Aug 29, 2017 4:54 PM

I do not pretend to know what i'm talking about, but would a compiled-basic version save much memory?



#60 Casey OFFLINE  

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Posted Tue Aug 29, 2017 5:46 PM

At this point, if you need to use memory expansion, you'd have to use Extended BASIC at least to use it anyway, so then the memory optimization techniques that you can apply there (multiple statement lines, etc) come into play.  



#61 TheTIGuy OFFLINE  

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Posted Tue Aug 29, 2017 8:10 PM

I do not pretend to know what i'm talking about, but would a compiled-basic version save much memory?

And just how would we do that? It would be a good idea, but this is a late 70s BASIC powered computer, so there are issues with the very being of this statement sadly/

 

At this point, if you need to use memory expansion, you'd have to use Extended BASIC at least to use it anyway, so then the memory optimization techniques that you can apply there (multiple statement lines, etc) come into play.  

I don't know how to use XB...



#62 TheTIGuy OFFLINE  

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Posted Tue Aug 29, 2017 8:11 PM

ALSO, my coding computer (I don't own the one I'm posting on, so MY computer) is acting up, causing such a large timeframe.



#63 Casey OFFLINE  

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Posted Tue Aug 29, 2017 8:21 PM

I don't know how to use XB...

 

Extended BASIC looks and feels and works pretty much exactly like TI BASIC does - it just resides on a cartridge that plugs into the TI.  Your entire program, as written, will run as is in Extended BASIC with no changes (I tried it).  It just has the advantage of being able to use the memory expansion unit, that TI BASIC built into the computer does not have.  It gives you many more additional features - the ability to have multiple statement lines (you can put an entire FOR-NEXT loop on one line, separated by :: symbols for example), screen formatting control that is difficult at best to replicate in TI BASIC (you can display text anywhere you want).  But my main point in this response was just to inform you that if you are in danger of running out of memory in TI BASIC, the only solution is to use Extended BASIC or remove code, because TI BASIC will not use a memory expansion unit even if it is attached to the console.  

 



#64 TheTIGuy OFFLINE  

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Posted Tue Aug 29, 2017 9:31 PM

OK, i see where we are going here.

So i will have a Extended Basic (XB) version, and a sightly condensed standard version.

EDIT: Although for now it seems that the XB version will just be a Memory Expanded Version (M-E-V), so someone with

any kind of extra memory can play it.


Edited by TheTIGuy, Wed Aug 30, 2017 1:43 PM.


#65 notwhoyouthink OFFLINE  

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Posted Tue Aug 29, 2017 10:01 PM

And just how would we do that? It would be a good idea, but this is a late 70s BASIC powered computer, so there are issues with the very being of this statement sadly/

 

I don't know how to use XB...

All i know is there is a tool here on the forum that takes tibasic and compiles it.

I just thought by using it you may squeak out a bit of memory?



#66 TheTIGuy OFFLINE  

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Posted Tue Aug 29, 2017 11:00 PM

I'm not sure how to use this. That is all I can think of, i am rather tired though,as its literally 00:00



#67 TheTIGuy OFFLINE  

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Posted Wed Aug 30, 2017 4:32 AM

OK, 2 versions (The compact/stock version is a bit behind...)

HI-MEM (Memory Expanded Version/MEV)

MAJOR UPDATE v5.00/BUILD 29

Attached File  The Oregon Trail for TI-99 BUILD v5.00-BUILD 29 (USE WITH MEMOREY MODULE).txt   13.67KB   15 downloads

LO-MEM (Compact/Stock System Version C/SSV

MINOR UPDATE v4.9/BUILD28

Attached File  The Oregon Trail for TI-99 v4.9 (Build28).txt   13.55KB   13 downloads

(v4.90,(build 27) the HI-MEM version of v4.9, was never and never will be released, as it was not much better than the compact version)

Strangely enough, they can both be run on stock TI, it seems. However, this will not be the case soon.

EDIT: I never thought the intro/credits would take up like 15 KB jeez...


Edited by TheTIGuy, Wed Aug 30, 2017 1:34 PM.


#68 TheTIGuy OFFLINE  

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Posted Thu Aug 31, 2017 9:10 AM

Well, my coding computer is back On-Line, but FireFox 12 doesn't wanna dispaly profile pics...

(Im on it right now)



#69 TheTIGuy OFFLINE  

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Posted Fri Sep 1, 2017 10:19 PM

As of 00:00 To-Night, all versions before 4.0x will no longer have 1st party support, will no longer receive updates, patches, or anything of the sort. As an omen to the most ground-braking (Well, 2nd most) version/edition of TOTTI99, i will release the last 3.x build to-night at 23:45 or sooner. This version will also go through the life cycle as the current versions do, with support

terminating on or before 01-01-2018.

 

edit/update: i will also release a new LO-MEM-VER


Edited by TheTIGuy, Fri Sep 1, 2017 11:30 PM.


#70 TheTIGuy OFFLINE  

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Posted Fri Sep 1, 2017 10:44 PM

Version 3.9 (Minor update, EOL release) NON-ESR. *The ESR version was removed 01:45 on the 2nd of September.*

 (N/A, End of life update (3.9)

Attached File  The Oregon Trail for TI-99 v3.9 (build31A)---NON ESR..txt   29.02KB   6 downloads

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Version 4.9.1 (Minor update, LO-MEM-VER (4.x series)

Attached File  The Oregon Trail for TI-99 v4.9.1 (Build30-LO-MEM-VER).txt   14.14KB   6 downloads (LO-MEM-VER (4.9.1)

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Sorry, no new EXtended Memory Version at this moment.

Please hold until we figure out a way to make our programs better. (EXMV---N/A)

Attached Files


Edited by TheTIGuy, Sat Sep 2, 2017 12:43 AM.


#71 TheTIGuy OFFLINE  

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Posted Sat Sep 2, 2017 12:44 PM

END OF LIFE NOTICE:

All versions before 5.x will no longer have support as of 00:00 (Midnight) on Tuesday, the 5th of September, 2017.

All non- EXtended Memory Version editions (L-M-V,U-C-V,AE/E,ESR,ect.) will no longer have support as of 00:00

on Tuesday, the 5th of September, 2017.



#72 TheTIGuy OFFLINE  

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Posted Tue Sep 5, 2017 3:30 PM

END OF LIFE NOTICE:

This project will no longer be actively developed unless a new version (by any party) is released by

00:00, Wednsday, Spetember 6th, 2017.

END OF LIFE NOTICE:

This project will no longer be supported unless there is a new version (by any party) released by

00:00, Wednsday, September 6th, 2017.



#73 TheTIGuy OFFLINE  

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Posted Fri Sep 22, 2017 1:33 AM

Well, because the re-post seems to be dying too, here is the link to the new topic. IT IS ABOUT THE SAME THING.

It is also a version archive:http://atariage.com/...e/#entry3852376







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