Sgt Jack V Posted August 2, 2017 Share Posted August 2, 2017 How do I properly go fullscreen in CoolCV? To me, just maximizing the window isn't real fullscreen. The creator seems to dodge questions about real fullscreen. Quote Link to comment Share on other sites More sharing options...
ColecoJoe Posted August 2, 2017 Share Posted August 2, 2017 The creator does this on his free time and it's free for us to use. He's not dodging anything you just have to be patient when you ask questions but really i've seen your posts so good luck getting anybody to help you Quote Link to comment Share on other sites More sharing options...
mr_me Posted August 2, 2017 Share Posted August 2, 2017 If you have the latest version 0.6.5 it's documented in the included coolcv.txt (alt + enter to go full screen in windows). Use Notepad++ or wordpad to read the instructions as the text file is formatted for Unix. I do notice that full screen runs slower than windowed mode (my computer is about 12 years old). Does Super Donkey Kong play any different on CoolCV compared to AdamEm? Quote Link to comment Share on other sites More sharing options...
Sgt Jack V Posted August 2, 2017 Author Share Posted August 2, 2017 If you have the latest version 0.6.5 it's documented in the included coolcv.txt (alt + enter to go full screen in windows). Use Notepad++ or wordpad to read the instructions as the text file is formatted for Unix. I do notice that full screen runs slower than windowed mode (my computer is about 12 years old). Does Super Donkey Kong play any different on CoolCV compared to AdamEm? Well, in Virtual ADAM, a frontend for the DOS version of ADAMEm, the springs on the elevators level on skill 3 move REALLY fast unless at a certain point. CoolCV less so. Quote Link to comment Share on other sites More sharing options...
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