Probably called that as it perhaps repurposes that very shoddy SNES on a chip setup the Supa Boy uses. If it does, this needs an honest review of it which NL did not do when it came to compatible games, not just general feel/look of stuff.
I had a Supaboy v2, avoided the 1st and saw no reason to get v3 either. Why? Unstable on chipped games. Some presses of the so called same version of a chip may or may not run chipped games at all or correctly. V1 would run the SDD1 stuff like SFAlpha2, but v2 would not at all. Supaboy v2 would run SA1 but barely natively, you had to cart swap and bypass using the reset button held down on a standard game then plug a SA1 in to work. FX1/2 games would maybe run, maybe run 5min and restart, or just get all jacked up.
I'm not saying to dodge it, but evade without proof unless someone wants to be a guinea pig for the others. Also they had horrible broken D-pads on all supaboys. I had to internally hack mine so it would work right as it had no bump rocker on the bottom of the d-pad, it was on 4 posts and you could easily click all 4 directions which usually meant games would freeze in a direction(while pressed), glitch, or do other odd stuff. Hyperkin more or less sucks, unless as some would argue, they steal emulator source code to make games work.