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Time Pilot demo


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#1 retroclouds OFFLINE  

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Posted Tue Aug 8, 2017 12:49 PM

I don't think I ever released this. It's my demo of Time Pilot.

 

Load this in Editor Assembler. Ship rotation and bullet firing (software sprites) work.

Tried it in JS99'er and seems to work fine.

 

Attached File  tpilot1.obj   34.19KB   16 downloads


Edited by retroclouds, Tue Aug 8, 2017 12:50 PM.


#2 arcadeshopper OFFLINE  

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Posted Tue Aug 8, 2017 12:54 PM

I want to say you did, and it's still awesome!

 

Greg



#3 retroclouds OFFLINE  

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Posted Tue Aug 8, 2017 12:59 PM

I want to say you did, and it's still awesome!

 

Greg

 

Thanks. My memory is getting a bit rusty and the forum search did not bring it up  :-D



#4 arcadeshopper OFFLINE  

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Posted Tue Aug 8, 2017 1:04 PM

Works for me did you have any plans to complete it! Or staying a demo.

Greg

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#5 retroclouds OFFLINE  

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Posted Tue Aug 8, 2017 1:07 PM

Works for me did you have any plans to complete it! Or staying a demo.

Greg

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Never say never, but I think this will stay a demo.

Anyway I attached the source code in case someone wants to play with it.

Attached File  Time Pilot - beta 0.3 - source code .zip   172.4KB   12 downloads

Edited by retroclouds, Tue Aug 8, 2017 1:09 PM.


#6 ti99iuc OFFLINE  

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Posted Tue Aug 8, 2017 1:08 PM

I remember when I saw this demo on your personal website Retroclouds... it was 2010 and i was shocked !
It could be fantastic to see it completed... i remember i should have the stuff ready for the cartridge label and the manual cover for it :P



#7 retroclouds OFFLINE  

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Posted Tue Aug 8, 2017 1:16 PM

I remember when I saw this demo on your personal website Retroclouds... it was 2010 and i was shocked !
It could be fantastic to see it completed... i remember i should have the stuff ready for the cartridge label and the manual cover for it :P


Thanks.

Well we have seen a lot of great games coming in the last years. I never imagined back in the day we'd ever see so much new stuff.
Not going to make promises I can't keep though. I do have some stuff I want to try out for the TI in the winter time, but not sure what will come out of it.
It's all about having fun  ;)


Edited by retroclouds, Tue Aug 8, 2017 1:17 PM.


#8 Sinphaltimus OFFLINE  

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Posted Tue Aug 8, 2017 1:26 PM

Time Pilot! One of my favorite classics!



#9 schmitzi ONLINE  

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Posted Tue Aug 8, 2017 1:32 PM

Hi, how can I load a .OBJ-file ? JS99er doesn´t, nor does Classic´99



#10 arcadeshopper OFFLINE  

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Posted Tue Aug 8, 2017 1:33 PM

Hi, how can I load a .OBJ-file ? JS99er doesn´t, nor does Classic´99

Ea 3?

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#11 retroclouds OFFLINE  

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Posted Tue Aug 8, 2017 1:45 PM

Hi, how can I load a .OBJ-file ? JS99er doesn´t, nor does Classic´99

I just picked the .obj file in js99'er and it worked.

use the "open disk/file" button

Edited by retroclouds, Tue Aug 8, 2017 1:47 PM.


#12 ti99iuc OFFLINE  

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Posted Tue Aug 8, 2017 1:46 PM

Hi, how can I load a .OBJ-file ? JS99er doesn´t, nor does Classic´99

in js99er

just "open disk/file" and it load automatically

 

NB: it is also in the "GameBase"


Edited by ti99iuc, Tue Aug 8, 2017 1:58 PM.


#13 Sinphaltimus OFFLINE  

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Posted Tue Aug 8, 2017 1:59 PM

in js99er

just "open disk/file" and it load automatically

 

NB: it is also in the "GameBase"


OMG - so cool! looks and sounds great, would love to see this go further.



#14 LASooner OFFLINE  

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Posted Tue Aug 8, 2017 8:39 PM

This looks as close to the original arcade game as I've seen from a TI port. What stopped you from going further?






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