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Zorro II is coming...

zorro

22 replies to this topic

#1 Josť Pereira OFFLINE  

Josť Pereira

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Posted Fri Aug 25, 2017 4:00 PM

I really missed this back in 2016 but better now to know and that it seems to be coming:
http://translate.goo...m-wn33mIyz97DIA
:)

#2 davidcalgary29 OFFLINE  

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Posted Fri Aug 25, 2017 10:40 PM

Wow! I hope that this one will also play on NTSC machines.

#3 Centurion OFFLINE  

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Posted Fri Aug 25, 2017 11:40 PM

Very cool! I'm happy to see this. Thanks for the link Jose!

#4 emkay OFFLINE  

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Posted Sat Aug 26, 2017 12:55 AM

Hmm... everything odd there ;)

As ZORRO is a very good protagonist due to the whole black suit, let's see how they managed that on the black background.
Hehe... on the other hand, it could do some "cloaking" and you only have to move a part of Zorro's face, sword and some outline ;)

And the music, well, some tunes do fit , and particular the comparison part who claims "Atari" cannot improvise.... but the musician can. Using some "Random pattern with improvised notes" for the melodic part, could help to distract from the 8 bit resolution note mismatch.

#5 holgibo OFFLINE  

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Posted Sat Aug 26, 2017 2:45 AM

Wow, I hope Zorro 2 will be real. I liked the classic Zorro very much...

#6 StaxX28 OFFLINE  

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Posted Sat Aug 26, 2017 6:45 AM

I hope too!

So many abandoned projects...



#7 Yautja OFFLINE  

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Posted Sat Aug 26, 2017 8:07 AM

Hmm... everything odd there ;)

As ZORRO is a very good protagonist due to the whole black suit, let's see how they managed that on the black background.
Hehe... on the other hand, it could do some "cloaking" and you only have to move a part of Zorro's face, sword and some outline ;)

And the music, well, some tunes do fit , and particular the comparison part who claims "Atari" cannot improvise.... but the musician can. Using some "Random pattern with improvised notes" for the melodic part, could help to distract from the 8 bit resolution note mismatch.

 

I agree; hope we're wrong.

 

no-lo-se-rick-parece-falso-i-dont-know-r

 

- Y -



#8 Josť Pereira OFFLINE  

Josť Pereira

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Posted Sat Aug 26, 2017 11:07 AM

Not much more to see than a build (in slow motion) of a chamber of the crypts level with its music (it seems so):

I was thinking on seeing yesterday video and now it seems so that game is in Gr.15 bitmap mode 4colours. Don't want to put it down but today with multiple charsets 'way of' then why not charmode Antic4 to have that so usefull on A8 at least one more, the 5th colour?



#9 Josť Pereira OFFLINE  

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Posted Sat Aug 26, 2017 11:17 AM

Their website with some information about the game and a couple of in-game screens:

http://translate.goo....com/zorro.html



#10 emkay OFFLINE  

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Posted Sat Aug 26, 2017 1:17 PM

What makes me even more wondering is the presentation type.

The "big secret" , unbelievable new game.... ?

And then some 4 color gfx .... ok, nicely drawn in the given environment... no Zorro around, or is he cloaked ?

 

The biggest mistake in such Videos: Using strange music from a given library. So the impression of the final game would be false....



#11 Mclaneinc OFFLINE  

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Posted Sun Aug 27, 2017 5:01 AM

I loved Zorro until the end bit which was a repetitive mess, its like they ran out of ideas for the end, such a shame because it was a really nice platformer up till then...

 

As for this 'new' one...I hope its real, its just odd that stuff dated 2014 and being shown in 2017 just seems to show no actual real game play progress?



#12 leech OFFLINE  

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Posted Sun Aug 27, 2017 10:24 AM

I loved Zorro until the end bit which was a repetitive mess, its like they ran out of ideas for the end, such a shame because it was a really nice platformer up till then...

 

As for this 'new' one...I hope its real, its just odd that stuff dated 2014 and being shown in 2017 just seems to show no actual real game play progress?

I agree, though I think the copy I had was bugged, and if you fell off a certain spot right at the end you literally had to start the entire game over again.  I think I only ever beat it once, and I think that was on an emulator, so I'm pretty sure that version was bugged.

 

But now as soon as I read the title of this thread... the Zorro song is stuck in my head now.  Definitely one of the most memorable tunes, but then there were a LOT on the 8bits.



#13 sOnar OFFLINE  

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Posted Sun Aug 27, 2017 10:29 AM

The game is graphical and the music ready almost 100%. Now it's time for programming. The nickname of the programmer and the musician for (unofficial and freeware) Zorro II - is secret to avoid disturbing us while working. We do not have time for this. We want to work without obstacle. Respect it please. Thanks!

 

Zorro 2 will not be a project abandoned - it will be done. Too much work costed to create it all to withdraw. We can not show too much. This is the last statement on our side. Keep your fingers crossed and respect our hard work. See you after the Zorro II premiere for all atarians - small and large. Please be patient.

Greetings for all Zorro fans!.
Over and out!

 

C.G.S TEAM



#14 pseudografx OFFLINE  

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Posted Mon Aug 28, 2017 9:11 PM

Seems promising. I just wonder why does it use music from the Final Fantasy series.



#15 solaris104 OFFLINE  

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Posted Sat Sep 8, 2018 11:47 AM

Is the Zorro 2 project still alive?



#16 Mclaneinc OFFLINE  

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Posted Sat Sep 8, 2018 11:59 AM

I'd presume Burt is more alive than this...Yeah yeah, bad taste...

 

And if you don't know who the Burt is then you are too young to mind the bad taste :)



#17 leech OFFLINE  

leech

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Posted Sat Sep 8, 2018 12:14 PM

The Bandit will be missed.

#18 Mclaneinc OFFLINE  

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Posted Sat Sep 8, 2018 12:55 PM

He will indeed, a real gent and kept his childhood friends as well as his celeb ones...Decent guy...The Toupee and moustache will live on!



#19 ivop OFFLINE  

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Posted Sat Sep 8, 2018 1:05 PM

Thanks for bumping this topic. Now I have the Zorro tune in my head for the rest of the evening ;)



#20 leech OFFLINE  

leech

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Posted Sat Sep 8, 2018 1:26 PM

Thanks for bumping this topic. Now I have the Zorro tune in my head for the rest of the evening ;)


Glad I am not the only one that happened to.

#21 ivop OFFLINE  

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Posted Sat Sep 8, 2018 1:46 PM

 

Now resist pressing play.


Edited by ivop, Sat Sep 8, 2018 1:52 PM.


#22 leech OFFLINE  

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Posted Sat Sep 8, 2018 2:06 PM

 

Now resist pressing play.

Finally!  Frankenstein by the Edgar Winter Group has been stuck in my head for weeks!



#23 snicklin OFFLINE  

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Posted Sat Sep 8, 2018 4:07 PM

There's some great use of software sprites in Zorro. There isn't the need for 50fps or anything like that, but they fit well with this game.







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