There is a product on the market for ColecoVision/ADAM owners that is called the “Ultimate SD Wafer Drive” by ATARIMAX (also known as Ultimate SD cartridge on its old style label name). The Ultimate SD Wafer Drive has been produced in huge QTY’s and can be purchased directly on Amazon and EBAY. It ships with both a fully licensed version of Mario Brothers (64KB) and Mr. Chin (32KB) ColecoVision/ADAM games on a 16GB SDHC media. One’s entire ColecoVision/ADAM cartridge rom image collection can fit on one SDHC wafer card.
The following are only a few advantages of the Ultimate SD Wafer Drive
1. It allows game developers to distribute games on low cost SD media. Blank 2GB size SD wafer cards can be purchased from online venders for only around $2 each (blank 8GB SDHC for around $2.50 each). Low cost 32GB SDHC wafer cards can be purchased from many different venders for under $10 if one needs that much space to distribute games. If the Coleco game developers back in the 80’s would have had the ability to create Supergames with 32GB of storage space for under $10, the quality of the games would have been something the world has never seen before. With 32GB of storage space programmers do not have to worry about trying to fit their games in a small amount of space. Now having a full 32GB of space for games has become a reality.
2. A future firmware update for the Ultimate SD Wafer Drive will offer full support for up to 2TB SDXC wafer cards with exFAT file support.
3. Current firmware supports up to 32GB SDHC wafer cards for programmers that want to create huge Supergames and programs (The actual capacity of the current hardware is to allow up to 4MB of data to be loaded at any moment. A game developer can page data in and out from the 32GB SDHC wafer cards as needed, which means a programmer can literally make one large ColecoVision/ADAM videogame that takes up the entire 32GB of space on the SDHC wafer media). ADAM owners could create a completely new operating system that would install with a cartridge reset and look similar to Windows.
4. Distributing games on SD wafer media is much more cheaper and powerful than game cartridges.
5. There are over 1.25 billion Windows PC’s in the world that can play ColecoVision games with a software emulation program. An internal or external SDXC card reader can be purchased for under $5 that allows over a billion people to play the ColecoVision SD Wafer rom images. Therefore distributing ones ColecoVision games on SD Wafer media allows over 1.25 billion people to have the potential to play the game. Releasing the game on a physical cartridge limits the sales to a small amount of people with a 1982-1985 ColecoVision game system.
6. SD Copy protection technology: Making a quality game for the ColecoVision/ADAM can take several months or years. There is technology that makes it impossible to copy a SD card so that the ColecoVision game rom image cannot be duplicated with a simple copy and paste technique on a Windows PC. Game developers that want to protect their hard work from being copied can release all their games on copy protected SD media. Cartridges released today do not use copy protection, so SD media with copy protection is more secure to protect peoples hard work.
7. A future third party firmware update could make SD media 100% secure from being copied: Videogame developers that want to protect their hard work from being copied, could in the future release secure encrypted Supergames onto SD media. With a third party firmware update to the Ultimate SD Wafer Drive, it would be possible to make an encryption system with a digital serial number key that would marry the SD card wafer Supergame to only one Ultimate SD Wafer Drive.
Making videogames is a time consuming process. In the 21st Century game programmers now have better tools to create videogames when compared to the technology Coleco used in the early 80’s to create videogames. If research and development was spent with Supercomputers, it would be possible to create state of the art tools that would allow game developers to speed up the game developing process. Using a touchpad onscreen drawing interface and a supercomputer one could greatly speed up the ColecoVision game code development time. If greater tools were created for 8 bit videogame systems like the ColecoVision/ADAM then amazing large 32GB size games could be created by a team of programmers in a few months instead of years. Opening up the games to be sold to a potential customer base of 1.25 billion people or more would create an entire new market for classic 8 bit videogames even if only less than 1% of those people were to purchase the game, one is looking at lot of ColecoVision SD wafer game media being sold. A talented programmer could create games more popular than even Pacman and Donkey Kong by using their creative imagination.
More detailed information
To help make things more clear I am creating this add on post that hopefully will answer everyone’s questions.
1. Distributing games on SD media and using copy protection has nothing to do with ATARIMAX and their cartridges: There are different types of copy protection technologies and encryption technologies that keep data secure on SD cards. There is secure and so far unbreakable encryption technologies like 256 bit AES and 448 bit blowfish technology that keeps data secure. Now I understand that once one uses an authorized key to unlock that encryption and to covert the file to a standard unencrypted file, that the file or rom image can be copied and read once its back in its unencrypted state. Therefore, the purpose of the first post was to bring people’s attention that some different types of copy protection and/or encryption technology can be used on the SD media itself that would protect the media from being copied with a simple copy and paste in Windows, MAC, or Linux machine. Preventing the copy from occurring on the Windows PC, MAC, and Linux computer is the most important place to protect the SD Wafer rom image from being copied and not the cartridge SD wafer drive.
2. The existing firmware in the Ultimate SD Wafer Drive is designed to read Atari 5200 or ColecoVision/ADAM videogames on cartridge that do not use any encryption or copy protection technology (Which is 100% of all current ROM images): Currently many people use the ATARIMAX Ultimate SD Wafer Drive to play classic public domain rom images for ColecoVision/ADAM and ATARI 5200 games that they have downloaded from various websites. In addition, some commercial ROM images are for sale on various third party websites that people purchase and can play with a PC with emulation program, or with the ATARIMAX Ultimate SD Wafer Drive on a real console. Game developers also use the Ultimate SD Wafer Drive to play their homemade videogames on an actual console.
3. ATARIMAX firmware update information: ATARIMAX is currently working on an Official firmware update that will offer exFAT file support. Once that firmware update is released consumers can use up to 2TB SDXC wafer cards in theory. Currently in the year 2017 512GB SDXC cards are the largest available on the market; however in the lab 1TB and 2TB SDXC cards are being worked on for a future release in the years to come. So one day a 2TB size videogame for the ColecoVision/ADAM and ATARI 5200 system could become a reality if one had the time in their lifetime to make a videogame that size (Using Super computers with specially made software, one could greatly reduce the development time since the computer would write automated code with a graphic interface).
4. A Possible future firmware update from a third party programmer can make copy protection and/or encryption technology possible in the Ultimate SD Wafer Drive cartridge: With my communication with ATARIMAX it was my understanding that anyone can make a special firmware update for the Ultimate SD Wafer Drive that would allow a game programmer to use copy protection and/or encryption technology with a digital serialized key that is unique to each cartridge. This means a SD wafer game can be serialized to run on only one Ultimate SD Wafer Drive. This would most likely be a third party firmware update only. However, it is my understanding that if enough videogame developers want this copy protection technology inside the Ultimate SD Wafer Drive cartridge, then ATARIMAX would consider maybe writing a firmware update to offer that feature.
Edited by HDTV1080P, Sat Sep 2, 2017 4:26 PM.