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Which homebrews use DPC+?


mika

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not sure if I can find that information anywhere, I am looking for information on the homebrews using DPC+ kernel in batari basic, as I wanted to have a closer look at what the developers actually came up with in terms of playfield graphics. Suppose there is no list anywhere, but is there a chance someone can at least direct me to few nice examples of implementation in finished games?

 

 

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My next game is using DPC+. Right now we're trying to get the Batari and Harmony/Melody developers to expand it, so we can use more of the ARM that will allow 64K and up games, something I will need to do everything I want in Robot Zed.

 

Please beg for more variables while you're at it. I can't deal with the stack. Superchip RAM gave us 48 extra variables, so when DPC+ was being worked on, I assumed that we'd have at least 74 variables.

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