Jump to content
Posted Sat Sep 23, 2017 4:42 PM
Posted Sun Sep 24, 2017 10:34 AM
You'll need to use line-by-line HMOVEs to draw the telescope sight-lines. Examples of that would be your shot in Laser Blast:
The light sabers in Jedi Arena:
Missile Command, etc.
It is a more advanced technique that I don't think you'll be able to pull off using batari BASIC. I've written a tutorial that will get you started using assembly. If you have any questions as you work your way through it just post a comment. Once you get an understanding of the basics then you can move to the more advanced techniques that you'll need for your game.
Posted Mon Sep 25, 2017 3:25 AM
If I understand it correctly, your observing time should be easy enough to do.
At times, your demo has quite a few stars on the same horizontal line. You'll have to avoid that or use flicker.
While TIA will tell you that your beam has collided with a star, it won't be able to tell you exactly which star, so you'll have to figure that out in your code.
0 members, 0 guests, 0 anonymous users