adamchevy Posted September 29, 2017 Share Posted September 29, 2017 I recently had my console rgb modded by crayola the crayon king on eBay. Pretty nice work. I had him add component output ports and I decided to try 2 screens at once. I have my TV hooked up via component and my Dell 20" hooked up via svideo. I'm not sure if this is ok to do, but it works fine without any noticeable lag. Quote Link to comment Share on other sites More sharing options...
+FujiSkunk Posted September 29, 2017 Share Posted September 29, 2017 There may be a slight bit more power drawn from the Atari with two screens attached, but I doubt it's anything the machine can't handle. There wouldn't be any lag introduced because a, the hardware for both video channels are at work even when only one is connected, and b, it's all out of the CPU's hands at that point anyway. Quite a few systems can be connected to multiple monitors at once if you have the cables to do so. The C-64, the Atari 8-bits, the NES... pretty much anything with both an RF modulator and an A/V port. 1 Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted September 29, 2017 Share Posted September 29, 2017 Potential for lag is there on the flat panel as it must digitize the analog signal and convert it to whatever resolution the panel is. On some displays the lag can be enough to make a game unplayable. 1 Quote Link to comment Share on other sites More sharing options...
+FujiSkunk Posted September 29, 2017 Share Posted September 29, 2017 Yes, I should clarify. The console won't generate any extra lag just because it's being tapped for two screens. Lag generated by the TV's/monitors themselves is still a possibility 1 Quote Link to comment Share on other sites More sharing options...
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