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Nes Arcade Cabinet Update


DadsGlasses

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Here's a quick video of the progress on the NES Arcade.

 

A single switch powers on the NES, the audio amp, and the monitor. The Everdrive menu comes up and the player one controller operates the Everdrive.

 

The NES console is inside the coin door for easy access. I wanted to be able to RESET back to the main Everdrive menu without having to open the coin door.

 

I wired a switch to the "ignition key" on my control panel. Turning the key activates the RESET button and brings the user back to the Everdrive main menu.

 

Lots more work to do.

 

https://youtu.be/uXlkKcxFAZk

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Holy crap, that's cool...

 

FYI, it is possible to hardwire Player 2 controller and zapper gun simultaneously without conflicts. Controller uses D0 for input. Zapper uses D3 and D4. Mount a gun holster on the side of the cabinet for zapper storage.

 

Don't cut up controllers to make the arcade panel. You can use a CD4021 chip from any supplier, with 10k pullup resistors. Buttons and Joystick go to the inputs. Most NES games (and all Famicom games) don't use Start/Select on player 2 so you can safely omit that from the control panel if you want.

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Holy crap, that's cool...

 

FYI, it is possible to hardwire Player 2 controller and zapper gun simultaneously without conflicts. Controller uses D0 for input. Zapper uses D3 and D4. Mount a gun holster on the side of the cabinet for zapper storage.

 

Don't cut up controllers to make the arcade panel. You can use a CD4021 chip from any supplier, with 10k pullup resistors. Buttons and Joystick go to the inputs. Most NES games (and all Famicom games) don't use Start/Select on player 2 so you can safely omit that from the control panel if you want.

For the "control panel" I'm actually thinking of just holes for regular controllers to go into. I really prefer NES with regular OEM controllers.

 

As for Player 2 and Zapper, I was thinking about just opening the coin door and swapping the plugs, but being able to wire them would make it nice and easy. How would I do that? I'm pretty basic and don't know what Do and D3/D4 refer to?

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For the "control panel" I'm actually thinking of just holes for regular controllers to go into. I really prefer NES with regular OEM controllers.

 

As for Player 2 and Zapper, I was thinking about just opening the coin door and swapping the plugs, but being able to wire them would make it nice and easy. How would I do that? I'm pretty basic and don't know what Do and D3/D4 refer to?

Dude, you gotta do it right and mount some arcade controls! At least do player 1 if nothing else...

 

I built this arcade controller for my NES:

8513022754_f506b59223_b.jpg

 

If you're not at all electronics savvy, at least consider mounting an NES Advantage on the control panel. It don't compare to real controls though. ;-)

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Dude, you gotta do it right and mount some arcade controls! At least do player 1 if nothing else...

 

I built this arcade controller for my NES:

8513022754_f506b59223_b.jpg

 

 

 

If you're not at all electronics savvy, at least consider mounting an NES Advantage on the control panel. It don't compare to real controls though. ;-)

 

I'm ok wiring the control panel, I'm just not sure that's what I want.

 

One of the issues is that I am using a Pole Position cabinet. If you're familiar with Pole Position, the angle of the CP is steep for mounting a wheel and shift knob. It it's just at too steep of an angle to comfortably utilize traditional arcade buttons and joystick. (Same applies to the Advantage.)

 

Very cool arcade controller, by the way!

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Shame about the angle as it's working out well otherwise. I've done national searches lately out of boredom on arcade stuff and I saw lots of sub 100 cabinets, fighters like crusty old MK1 to some obscure old early 80s stuff many wouldn't recognize. Maybe another cabinet would be best if you can't solve the angle problem.

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I decided to make a temporary control panel using the NES Advantage as was recommended above.

 

The red button RESETS the console back to the Everdrive main menu.

 

Advantage controls the Player 1 and Player 2. There is a standard OEM controller hidden beneath the Advantage that can be used if someone absolutely wants a standard controller. It can also be used as a second player controller during simultaneous 2 player games. Zapper sits nicely in its Kydex holster.

 

Nes is inside of the coin door to easily change controller inputs when necessary.

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That actually looks really cool. Just giving my two cents here, the Advantage is a nice controller, but it isn't a proper substitute for real microswitch joystick and buttons. The Advantage is really an oversize Dpad style membrane under the joystick, and the buttons are also membranes just like on a standard controller. Your setup looks really nice though. Not everyone has skills to solder and breadboard a controller schematic I love the SMB Marquee too. :thumbsup:

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That actually looks really cool. Just giving my two cents here, the Advantage is a nice controller, but it isn't a proper substitute for real microswitch joystick and buttons. The Advantage is really an oversize Dpad style membrane under the joystick, and the buttons are also membranes just like on a standard controller. Your setup looks really nice though. Not everyone has skills to solder and breadboard a controller schematic I love the SMB Marquee too. :thumbsup:

I agree regarded the Advantage. That's why it's just a temporary control panel.

 

I'm not concerned about the soldering, lol. I've done control panels before. My concern on this one is more the angles. The Pole Position cabinet is just not ideal, especially for a 2 player CP.

 

For now, this works. Eventually a proper control panel will be in place.

 

I'm going to go with a Playchoice 10 style marquee and sideart.

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Get some real arcade controls wired up and integrated, and this is freakin' awesome. Right up my alley.

 

These days I really struggle with most handheld controllers, partly because of aging hands, but mostly because I have developed such a partiality toward proper arcade controls, thanks to heavy MAME cabinet use over the last few years.

 

There are lots of games on the NES I enjoy, and I have a console always hooked up, but dumb as it sounds, sometimes I find myself emulating the games on my MAME cabinet rather than playing them on the console 4 feet away because I want real arcade-grade controls. This project would fix that problem.

 

I've always wanted to build something similar for Atari 2600, complete with both paddles and sticks on the control panel, but realistically I'll never find the time for such a project.

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