But, if you chose only the color for a picture use, you never could use the 16 colors together, except you like strange color settings. Not to forget that the colors changes 3 times on the C64. The colors themselves were not the point, but they changed the brightness of the colors. Which means, if you create a game on a C64 2 , it may look wishy-washy on a C64 of the 1st generation.
Interesting if thats true... regarding VIC revisions like
But colors. Yeah at first months you miss the 256 palette.... (or 128) but when you realize that you can set those 16 for free in a 8x8 it becomes a dream on itself knowing the out of the box 4 col or 5 col of A8.
Did not yet do scrolling which is a pain and unused for me
To copy memory around with the slower 6502 and even at some point color ram, too.... but as history showed the scrolling even done by cpu does not prevent running games on C64 in 50/60 fps thanks to the damned sprites