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Analmux passed away


74 replies to this topic

#26 popmilo OFFLINE  

popmilo

    Stargunner

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Posted Sun Feb 11, 2018 12:45 PM

So sad ...

 

Thank you for so many good chats, excellent code and even better music. You will be missed.

 

Happens to the best of us. Rest in piece.



#27 ivop OFFLINE  

ivop

    Dragonstomper

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Posted Sun Feb 11, 2018 12:47 PM

What makes me more angry is that I did not realise that he was away of the boards for so long....

 

That's exactly what I was thinking when I posted the date of his last activity on AA in the other thread... I have not known him personally, but he was very knowledgeable about RMT and PoKey (like he always wrote it) and the Atari 800 in general. I remember feeling sort of relieved when he came back after a long hiatus after he told us he was going to sell everything because of a terminal brain tumor. That's when he posted his RMT 128 patch 8! It's sad to hear that the cancer did him in after all... :(



#28 Matej OFFLINE  

Matej

    Moonsweeper

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Posted Sun Feb 11, 2018 1:09 PM

Can we finish that Mario 3 for Him? Have anyone source?

A good heart has stopped beating, a good soul ascended to heaven... R.I.P

#29 MrFish ONLINE  

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Posted Sun Feb 11, 2018 1:11 PM

Can we finish that Mario 3 for Him? Have anyone source?

 

I don't think so. I think he even lost the source code (hard drive failure or something).

 

What we do have is the work he was doing with the original source code to SMB I (fully commented disassembly / reverse engineering).


Edited by MrFish, Sun Feb 11, 2018 1:14 PM.


#30 SteveZipp OFFLINE  

SteveZipp

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Posted Sun Feb 11, 2018 2:02 PM

Heroes never die.


Edited by SteveZipp, Sun Feb 11, 2018 2:03 PM.


#31 Sikor OFFLINE  

Sikor

    Stargunner

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Posted Sun Feb 11, 2018 2:08 PM

RIP Analmux... :(



#32 mariuszw OFFLINE  

mariuszw

    Chopper Commander

  • 157 posts

Posted Sun Feb 11, 2018 2:29 PM

RIP Analmux. You are already missed.



#33 Rybags OFFLINE  

Rybags

    Quadrunner

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Posted Sun Feb 11, 2018 2:31 PM

RIP.  He was talented and made worthy contributions to gaining more knowledge of our machine.



#34 Geister OFFLINE  

Geister

    Star Raider

  • 73 posts
  • Location:Lehigh Valley, PA

Posted Sun Feb 11, 2018 2:41 PM

This is very sad.  I did not know Bernhard, but the loss of someone who contributes to a community is a loss to all members. 



#35 ijor OFFLINE  

ijor

    River Patroller

  • 2,060 posts

Posted Sun Feb 11, 2018 2:43 PM

Sad news indeed. RIP Analmux


Edited by ijor, Sun Feb 11, 2018 2:43 PM.


#36 marcokitt2000 OFFLINE  

marcokitt2000

    Chopper Commander

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  • Location:Netherlands

Posted Sun Feb 11, 2018 2:50 PM

Rip Analmuc

#37 Firedawg OFFLINE  

Firedawg

    Dragonstomper

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  • Location:Atlanta, GA

Posted Sun Feb 11, 2018 2:55 PM

My belated condolences to Bernhard's - (Analmux- ANALogue MUltipleXer) family and close friends.

 

We are here but only for a short while my that time be filled with joy with loved ones and our Atari's!



#38 Stephen OFFLINE  

Stephen

    Quadrunner

  • 7,095 posts
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  • Location:No longer in Crakron, Ohio

Posted Sun Feb 11, 2018 3:22 PM

Terrible news - I always like to think when someone stops posting they have just moved in with their hobbies, not actually passed on.  My condolences to the family.  Very sad also that nobody in his family knew how big of a community there is here, and no information of his passing was known.



#39 twh/f2 OFFLINE  

twh/f2

    Dragonstomper

  • 643 posts
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Posted Sun Feb 11, 2018 3:53 PM

Man this is so sad. Maybe I'm getting too old for this hobby. But it seems that too many people leave this "Atari world.." which I love so much. RIP Bernhard, RIP Ken, RIP Radek :-( 

 

Alles Gute Bernhard

Alles Gute für deine Familie und Angehörigen.

Vielen Dank für deine tollen Beiträge und Ideen.

 

\thomas



#40 CharlieChaplin OFFLINE  

CharlieChaplin

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Posted Sun Feb 11, 2018 4:06 PM

RIP Analmux.



#41 MrFish ONLINE  

MrFish

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Posted Sun Feb 11, 2018 4:19 PM

BTW, something people might not know about the Super Mario POS 3 demo...

 

Each time you hit <RESET> the game will go back to the title screen, but when you start the demo play, you will now be in the next successive level (The "World" number will change; I think there are like 20 or something).

 

It's fun to look at all the level designs he did. Quite a lot to see here.


Edited by MrFish, Sun Feb 11, 2018 4:21 PM.


#42 JAC! OFFLINE  

JAC!

    Stargunner

  • 1,701 posts
  • Always looking for GFX and MSX for my demos
  • Location:Lebach, Germany

Posted Sun Feb 11, 2018 4:29 PM

Very sad to hear about this. Your contributions to your hobby were very valueable. Rest in peace Bernhard.



#43 MrFish ONLINE  

MrFish

    River Patroller

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Posted Sun Feb 11, 2018 4:34 PM

BTW, something people might not know about the Super Mario POS 3 demo...

 

Each time you hit <RESET> the game will go back to the title screen, but when you start the demo play, you will now be in the next successive level (The "World" number will change; I think there are like 20 or something).

 

It's fun to look at all the level designs he did. Quite a lot to see here.

 

Man, was I wrong; I just went back and checked, and there are more than 50 levels that have been completely designed in this.



#44 Stephen OFFLINE  

Stephen

    Quadrunner

  • 7,095 posts
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  • Location:No longer in Crakron, Ohio

Posted Sun Feb 11, 2018 5:43 PM

Man this is so sad. Maybe I'm getting too old for this hobby. But it seems that too many people leave this "Atari world.." which I love so much. RIP Bernhard, RIP Ken, RIP Radek :-( 

 

Alles Gute Bernhard

Alles Gute für deine Familie und Angehörigen.

Vielen Dank für deine tollen Beiträge und Ideen.

 

\thomas

Never too old for this hobby.  We keep the hobby alive, we keep the creations alive, we keep the authors alive.  As long as you remember someone, they are truly never dead, you just don't get to talk to them for a while.



#45 Stephen OFFLINE  

Stephen

    Quadrunner

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  • Location:No longer in Crakron, Ohio

Posted Sun Feb 11, 2018 5:44 PM

 

Man, was I wrong; I just went back and checked, and there are more than 50 levels that have been completely designed in this.

Wow - I never knew this!  I have something to explore, more than the 1st level!!!



#46 CPUWIZ OFFLINE  

CPUWIZ

    Commander

  • 34,079 posts
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Posted Sun Feb 11, 2018 6:05 PM

I fixed the title.  RIP



#47 Lord Thag OFFLINE  

Lord Thag

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Posted Sun Feb 11, 2018 6:09 PM

It's always a sad day when we lose one of our own. He'll be missed



#48 JamesD OFFLINE  

JamesD

    Quadrunner

  • 8,195 posts
  • Location:Flyover State

Posted Sun Feb 11, 2018 6:23 PM

Sad news indeed.  RIP Analmux

A lot of major contributors to different 8 bit communities have passed away in the last few years, and stuff they were working on is often just gone.  :(
It's to the point where I've started sending backups of various projects to friends for release if I die. 
Probably something for everyone to consider.
 



#49 luckybuck OFFLINE  

luckybuck

    Dragonstomper

  • 857 posts

Posted Sun Feb 11, 2018 7:41 PM

Very sad to read. I am really sorry.



#50 Jinroh OFFLINE  

Jinroh

    Dragonstomper

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  • Catgirl Maid Lover

Posted Sun Feb 11, 2018 8:08 PM

Oh man, so sad to hear. Very much condolences for his family.

 

His work has been inspirational to me, and was what got me into playing around with NES -> A8 experiments, though his talent was much more than mine. ^^

 

He'll be missed. RIP Analmux.






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